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- <!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `SeedableRng` trait in crate `rand_core`."><meta name="keywords" content="rust, rustlang, rust-lang, SeedableRng"><title>rand_core::SeedableRng - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../dark.css"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script src="../storage.js"></script><link rel="shortcut icon" href="https://www.rust-lang.org/favicon.ico"></head><body class="rustdoc trait"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../rand_core/index.html'><img src='https://www.rust-lang.org/logos/rust-logo-128x128-blk.png' alt='logo' width='100'></a><p class='location'>Trait SeedableRng</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#associated-types">Associated Types</a><div class="sidebar-links"><a href="#associatedtype.Seed">Seed</a></div><a class="sidebar-title" href="#required-methods">Required Methods</a><div class="sidebar-links"><a href="#tymethod.from_seed">from_seed</a></div><a class="sidebar-title" href="#provided-methods">Provided Methods</a><div class="sidebar-links"><a href="#method.from_rng">from_rng</a></div><a class="sidebar-title" href="#implementors">Implementors</a></div><p class='location'><a href='index.html'>rand_core</a></p><script>window.sidebarCurrent = {name: 'SeedableRng', ty: 'trait', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form js-only"><div class="search-container"><input class="search-input" name="search" autocomplete="off" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"><a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='in-band'>Trait <a href='index.html'>rand_core</a>::<wbr><a class="trait" href=''>SeedableRng</a></span><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../src/rand_core/lib.rs.html#230-338' title='goto source code'>[src]</a></span></h1><div class="docblock type-decl"><pre class='rust trait'>pub trait SeedableRng: <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a> {
- type <a href='#associatedtype.Seed' class="type">Seed</a>: <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a> + <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> + <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.AsMut.html" title="trait core::convert::AsMut">AsMut</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.slice.html">[</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u8.html">u8</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.slice.html">]</a>>;
- fn <a href='#tymethod.from_seed' class='fnname'>from_seed</a>(seed: Self::<a class="type" href="../rand_core/trait.SeedableRng.html#associatedtype.Seed" title="type rand_core::SeedableRng::Seed">Seed</a>) -> Self;
- fn <a href='#method.from_rng' class='fnname'>from_rng</a><R: <a class="trait" href="../rand_core/trait.RngCore.html" title="trait rand_core::RngCore">RngCore</a>>(rng: R) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a><Self, <a class="struct" href="../rand_core/struct.Error.html" title="struct rand_core::Error">Error</a>> { ... }
- }</pre></div><div class='docblock'><p>A random number generator that can be explicitly seeded.</p>
- <p>This trait encapsulates the low-level functionality common to all
- pseudo-random number generators (PRNGs, or algorithmic generators).</p>
- <p>The <a href="../rand/trait.FromEntropy.html"><code>rand::FromEntropy</code></a> trait is automatically implemented for every type
- implementing <code>SeedableRng</code>, providing a convenient <code>from_entropy()</code>
- constructor.</p>
- </div>
- <h2 id='associated-types' class='small-section-header'>
- Associated Types<a href='#associated-types' class='anchor'></a>
- </h2>
- <div class='methods'>
- <h3 id='associatedtype.Seed' class='method'><span id='Seed.t' class='invisible'><code>type <a href='#associatedtype.Seed' class="type">Seed</a>: <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a> + <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> + <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.AsMut.html" title="trait core::convert::AsMut">AsMut</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.slice.html">[</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u8.html">u8</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.slice.html">]</a>></code></span></h3><div class='docblock'><p>Seed type, which is restricted to types mutably-dereferencable as <code>u8</code>
- arrays (we recommend <code>[u8; N]</code> for some <code>N</code>).</p>
- <p>It is recommended to seed PRNGs with a seed of at least circa 100 bits,
- which means an array of <code>[u8; 12]</code> or greater to avoid picking RNGs with
- partially overlapping periods.</p>
- <p>For cryptographic RNG's a seed of 256 bits is recommended, <code>[u8; 32]</code>.</p>
- <h1 id="implementing-seedablerng-for-rngs-with-large-seeds" class="section-header"><a href="#implementing-seedablerng-for-rngs-with-large-seeds">Implementing <code>SeedableRng</code> for RNGs with large seeds</a></h1>
- <p>Note that the required traits <code>core::default::Default</code> and
- <code>core::convert::AsMut<u8></code> are not implemented for large arrays
- <code>[u8; N]</code> with <code>N</code> > 32. To be able to implement the traits required by
- <code>SeedableRng</code> for RNGs with such large seeds, the newtype pattern can be
- used:</p>
- <pre class="rust rust-example-rendered">
- <span class="kw">use</span> <span class="ident">rand_core</span>::<span class="ident">SeedableRng</span>;
- <span class="kw">const</span> <span class="ident">N</span>: <span class="ident">usize</span> <span class="op">=</span> <span class="number">64</span>;
- <span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">MyRngSeed</span>(<span class="kw">pub</span> [<span class="ident">u8</span>; <span class="ident">N</span>]);
- <span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">MyRng</span>(<span class="ident">MyRngSeed</span>);
- <span class="kw">impl</span> <span class="ident">Default</span> <span class="kw">for</span> <span class="ident">MyRngSeed</span> {
- <span class="kw">fn</span> <span class="ident">default</span>() <span class="op">-></span> <span class="ident">MyRngSeed</span> {
- <span class="ident">MyRngSeed</span>([<span class="number">0</span>; <span class="ident">N</span>])
- }
- }
- <span class="kw">impl</span> <span class="ident">AsMut</span><span class="op"><</span>[<span class="ident">u8</span>]<span class="op">></span> <span class="kw">for</span> <span class="ident">MyRngSeed</span> {
- <span class="kw">fn</span> <span class="ident">as_mut</span>(<span class="kw-2">&</span><span class="kw-2">mut</span> <span class="self">self</span>) <span class="op">-></span> <span class="kw-2">&</span><span class="kw-2">mut</span> [<span class="ident">u8</span>] {
- <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="self">self</span>.<span class="number">0</span>
- }
- }
- <span class="kw">impl</span> <span class="ident">SeedableRng</span> <span class="kw">for</span> <span class="ident">MyRng</span> {
- <span class="kw">type</span> <span class="ident">Seed</span> <span class="op">=</span> <span class="ident">MyRngSeed</span>;
- <span class="kw">fn</span> <span class="ident">from_seed</span>(<span class="ident">seed</span>: <span class="ident">MyRngSeed</span>) <span class="op">-></span> <span class="ident">MyRng</span> {
- <span class="ident">MyRng</span>(<span class="ident">seed</span>)
- }
- }</pre>
- </div></div>
- <h2 id='required-methods' class='small-section-header'>
- Required Methods<a href='#required-methods' class='anchor'></a>
- </h2>
- <div class='methods'>
- <h3 id='tymethod.from_seed' class='method'><span id='from_seed.v' class='invisible'><code>fn <a href='#tymethod.from_seed' class='fnname'>from_seed</a>(seed: Self::<a class="type" href="../rand_core/trait.SeedableRng.html#associatedtype.Seed" title="type rand_core::SeedableRng::Seed">Seed</a>) -> Self</code></span></h3><div class='docblock'><p>Create a new PRNG using the given seed.</p>
- <p>PRNG implementations are allowed to assume that bits in the seed are
- well distributed. That means usually that the number of one and zero
- bits are about equal, and values like 0, 1 and (size - 1) are unlikely.</p>
- <p>PRNG implementations are recommended to be reproducible. A PRNG seeded
- using this function with a fixed seed should produce the same sequence
- of output in the future and on different architectures (with for example
- different endianness).</p>
- <p>It is however not required that this function yield the same state as a
- reference implementation of the PRNG given equivalent seed; if necessary
- another constructor replicating behaviour from a reference
- implementation can be added.</p>
- <p>PRNG implementations should make sure <code>from_seed</code> never panics. In the
- case that some special values (like an all zero seed) are not viable
- seeds it is preferable to map these to alternative constant value(s),
- for example <code>0xBAD5EEDu32</code> or <code>0x0DDB1A5E5BAD5EEDu64</code> ("odd biases? bad
- seed"). This is assuming only a small number of values must be rejected.</p>
- </div></div>
- <h2 id='provided-methods' class='small-section-header'>
- Provided Methods<a href='#provided-methods' class='anchor'></a>
- </h2>
- <div class='methods'>
- <h3 id='method.from_rng' class='method'><span id='from_rng.v' class='invisible'><code>fn <a href='#method.from_rng' class='fnname'>from_rng</a><R: <a class="trait" href="../rand_core/trait.RngCore.html" title="trait rand_core::RngCore">RngCore</a>>(rng: R) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a><Self, <a class="struct" href="../rand_core/struct.Error.html" title="struct rand_core::Error">Error</a>></code></span></h3><div class='docblock'><p>Create a new PRNG seeded from another <code>Rng</code>.</p>
- <p>This is the recommended way to initialize PRNGs with fresh entropy. The
- <a href="../rand/trait.FromEntropy.html"><code>FromEntropy</code></a> trait provides a convenient <code>from_entropy</code> method
- based on <code>from_rng</code>.</p>
- <p>Usage of this method is not recommended when reproducibility is required
- since implementing PRNGs are not required to fix Endianness and are
- allowed to modify implementations in new releases.</p>
- <p>It is important to use a good source of randomness to initialize the
- PRNG. Cryptographic PRNG may be rendered insecure when seeded from a
- non-cryptographic PRNG or with insufficient entropy.
- Many non-cryptographic PRNGs will show statistical bias in their first
- results if their seed numbers are small or if there is a simple pattern
- between them.</p>
- <p>Prefer to seed from a strong external entropy source like <a href="../rand/rngs/struct.OsRng.html"><code>OsRng</code></a> or
- from a cryptographic PRNG; if creating a new generator for cryptographic
- uses you <em>must</em> seed from a strong source.</p>
- <p>Seeding a small PRNG from another small PRNG is possible, but
- something to be careful with. An extreme example of how this can go
- wrong is seeding an Xorshift RNG from another Xorshift RNG, which
- will effectively clone the generator. In general seeding from a
- generator which is hard to predict is probably okay.</p>
- <p>PRNG implementations are allowed to assume that a good RNG is provided
- for seeding, and that it is cryptographically secure when appropriate.</p>
- </div></div>
- <h2 id='implementors' class='small-section-header'>
- Implementors<a href='#implementors' class='anchor'></a>
- </h2>
- <ul class='item-list' id='implementors-list'>
- <li><table class='table-display'><tbody><tr><td><code>impl<R: <a class="trait" href="../rand_core/block/trait.BlockRngCore.html" title="trait rand_core::block::BlockRngCore">BlockRngCore</a> + <a class="trait" href="../rand_core/trait.SeedableRng.html" title="trait rand_core::SeedableRng">SeedableRng</a>> SeedableRng for <a class="struct" href="../rand_core/block/struct.BlockRng.html" title="struct rand_core::block::BlockRng">BlockRng</a><R><span class="where fmt-newline"> type <a href='#associatedtype.Seed' class="type">Seed</a> = R::<a class="type" href="../rand_core/trait.SeedableRng.html#associatedtype.Seed" title="type rand_core::SeedableRng::Seed">Seed</a>;</span></code><td><div class='out-of-band'><a class='srclink' href='../src/rand_core/block.rs.html#283-293' title='goto source code'>[src]</a></div></td></tr></tbody></table></li>
- <li><table class='table-display'><tbody><tr><td><code>impl<R: <a class="trait" href="../rand_core/block/trait.BlockRngCore.html" title="trait rand_core::block::BlockRngCore">BlockRngCore</a> + <a class="trait" href="../rand_core/trait.SeedableRng.html" title="trait rand_core::SeedableRng">SeedableRng</a>> SeedableRng for <a class="struct" href="../rand_core/block/struct.BlockRng64.html" title="struct rand_core::block::BlockRng64">BlockRng64</a><R><span class="where fmt-newline"> type <a href='#associatedtype.Seed' class="type">Seed</a> = R::<a class="type" href="../rand_core/trait.SeedableRng.html#associatedtype.Seed" title="type rand_core::SeedableRng::Seed">Seed</a>;</span></code><td><div class='out-of-band'><a class='srclink' href='../src/rand_core/block.rs.html#490-500' title='goto source code'>[src]</a></div></td></tr></tbody></table></li>
- </ul><script type="text/javascript">window.inlined_types=new Set([]);</script><script type="text/javascript" async
- src="../implementors/rand_core/trait.SeedableRng.js">
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