// The MIT License(MIT) // // Copyright(c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy of // this software and associated documentation files(the "Software"), to deal in // the Software without restriction, including without limitation the rights to // use, copy, modify, merge, publish, distribute, sublicense, and / or sell copies of // the Software, and to permit persons to whom the Software is furnished to do so, // subject to the following conditions : // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS // FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE AUTHORS OR // COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #pragma once #include #include #include #include #include #include #include #include #include #include "DeviceResources.h" #include "Utilities.h" enum class OutputSizeMode : uint32_t { VARIABLE, P1080, P1440, P2160 }; struct UIData { std::vector Files; std::filesystem::path FilePath; std::string FileName; float Scale = 75.f; bool EnableNVScaler = true; int FilterMode = 0; float Sharpness = 50.f; bool EnableVsync = false; OutputSizeMode OutputMode; uint32_t InputWidth; uint32_t InputHeight; uint32_t OutputWidth; uint32_t OutputHeight; double FilterTime; bool ShowSettings = true; int32_t UnitMicroseconds = true; }; class UIRenderer { public: UIRenderer(HWND hwnd, DeviceResources& deviceResources, UIData& ui); void cleanUp(); void update(double fps); void render(); private: UIData& m_ui; DeviceResources& m_deviceResources; ElapsedTimer m_elapsedTimer; };