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- // The MIT License(MIT)
- //
- // Copyright(c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy of
- // this software and associated documentation files(the "Software"), to deal in
- // the Software without restriction, including without limitation the rights to
- // use, copy, modify, merge, publish, distribute, sublicense, and / or sell copies of
- // the Software, and to permit persons to whom the Software is furnished to do so,
- // subject to the following conditions :
- //
- // The above copyright notice and this permission notice shall be included in all
- // copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
- // FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE AUTHORS OR
- // COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
- // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- #include <UIRenderer.h>
- UIRenderer::UIRenderer(HWND hwnd, DeviceResources& deviceResources, UIData& ui)
- : m_ui(ui)
- , m_deviceResources(deviceResources)
- {
- // Setup Dear ImGui context
- IMGUI_CHECKVERSION();
- ImGui::CreateContext();
- ImGuiIO& io = ImGui::GetIO(); (void)io;
- ImGui::StyleColorsDark();
- ImGui::GetStyle().WindowRounding = 6;
- ImGui::GetStyle().FrameBorderSize = 1;
- ImGui_ImplWin32_Init(hwnd);
- ImGui_ImplDX11_Init(m_deviceResources.device(), m_deviceResources.context());
- }
- void UIRenderer::cleanUp()
- {
- // Cleanup
- ImGui_ImplDX11_Shutdown();
- ImGui_ImplWin32_Shutdown();
- ImGui::DestroyContext();
- }
- void UIRenderer::update(double fps)
- {
- m_elapsedTimer.start();
- ImGui_ImplDX11_NewFrame();
- ImGui_ImplWin32_NewFrame();
- ImGui::NewFrame();
- if (m_ui.ShowSettings)
- {
- ImGui::Begin("Settings", 0, ImGuiWindowFlags_AlwaysAutoResize);
- if (ImGui::CollapsingHeader("GPU Info", ImGuiTreeNodeFlags_DefaultOpen))
- {
- Adapter adapter = m_deviceResources.getAdapter();
- ImGui::Text("Description: %s", adapter.Description.c_str());
- ImGui::Text("VendorID: 0x%x DeviceID: 0x%x", adapter.VendorId, adapter.DeviceId);
- ImGui::Text("DedicatedSystemMemory: %d [MB]", adapter.DedicatedVideoMemory / 1024 / 1024);
- ImGui::Text("SharedSystemMemory : %d [MB]", adapter.SharedSystemMemory / 1024 / 1024);
- }
- if (ImGui::CollapsingHeader("Images", ImGuiTreeNodeFlags_DefaultOpen))
- {
- if (ImGui::BeginCombo("Filename", m_ui.FileName.c_str()))
- {
- for (auto& e : m_ui.Files)
- {
- bool is_selected = (m_ui.FileName == e.filename().string());
- if (ImGui::Selectable(e.filename().string().c_str(), is_selected))
- {
- m_ui.FileName = e.filename().string();
- m_ui.FilePath = e;
- }
- if (is_selected)
- {
- ImGui::SetItemDefaultFocus();
- }
- }
- ImGui::EndCombo();
- }
- }
- if (ImGui::CollapsingHeader("Filter", ImGuiTreeNodeFlags_DefaultOpen))
- {
- ImGui::RadioButton("NVScaler", &m_ui.FilterMode, 0); ImGui::SameLine();
- ImGui::RadioButton("Bilinear", &m_ui.FilterMode, 2); ImGui::SameLine();
- ImGui::RadioButton("NVSharpen", &m_ui.FilterMode, 1);
- ;
- ImGui::Separator();
- if (m_ui.FilterMode == 0 || m_ui.FilterMode == 1)
- {
- m_ui.EnableNVScaler = true;
- ImGui::SliderFloat("Sharpness (0% - 100%)", &m_ui.Sharpness, 0, 100, "%2.1f%%");
- }
- else
- {
- m_ui.EnableNVScaler = false;
- }
- if (m_ui.FilterMode == 0 || m_ui.FilterMode == 2)
- {
- ImGui::Separator();
- std::vector<const char*> outputSizes = { "Variable", "1920x1080", "2560x1440", "3840x2160" };
- ImGui::Combo("Height Size", (int*)&m_ui.OutputMode, outputSizes.data(), int(outputSizes.size()));
- float fixScaleSize = 0;
- switch (m_ui.OutputMode) {
- case OutputSizeMode::VARIABLE:
- ImGui::SliderFloat("Scale (50% - 100%)", &m_ui.Scale, 50, 100, "%2.1f%%");
- break;
- case OutputSizeMode::P1080:
- fixScaleSize = 1080.f;
- break;
- case OutputSizeMode::P1440:
- fixScaleSize = 1440.f;
- break;
- case OutputSizeMode::P2160:
- fixScaleSize = 2160.f;
- break;
- }
- if (fixScaleSize > 0)
- {
- m_ui.Scale = std::min<float>(100.f, std::max<float>(50.f, m_ui.InputHeight / fixScaleSize * 100.f));
- ImGui::Text("Fix Scale : %2.1f%%", m_ui.Scale);
- }
- }
- else
- {
- m_ui.Scale = 100;
- }
- ImGui::Separator();
- if (m_ui.Scale == 100)
- {
- if (m_ui.EnableNVScaler)
- {
- ImGui::Text("Using NVSharpen shader:");
- ImGui::Text("Scale 100 %% performs only sharpening");
- }
- else
- {
- ImGui::Text("Using CopyResource");
- }
- }
- else
- {
- if (m_ui.EnableNVScaler)
- {
- ImGui::Text("Using NVScaler shader:");
- ImGui::Text("Performs scaling and sharpening");
- }
- else
- {
- ImGui::Text("Using bilinear upscale shader");
- }
- }
- ImGui::Separator();
- ImGui::Text("Input Size : %d x %d", m_ui.InputWidth, m_ui.InputHeight);
- ImGui::Text("Output Size : %d x %d", m_ui.OutputWidth, m_ui.OutputHeight);
- }
- if (ImGui::CollapsingHeader("Display", ImGuiTreeNodeFlags_DefaultOpen))
- {
- ImGui::Checkbox("VSync", &m_ui.EnableVsync);
- }
- if (ImGui::CollapsingHeader("Profiling", ImGuiTreeNodeFlags_DefaultOpen))
- {
- ImGui::RadioButton("microseconds", &m_ui.UnitMicroseconds, 1); ImGui::SameLine();
- ImGui::RadioButton("milliseconds", &m_ui.UnitMicroseconds, 0);
- ImGui::Separator();
- double unitConst = 1E6;
- std::string unitStr = "us";
- if (!m_ui.UnitMicroseconds)
- {
- unitConst = 1E3;
- unitStr = "ms";
- }
- double filterTime = m_ui.FilterTime / 1E6 * unitConst;
- double totalTime = 1. / fps * unitConst;
- double uiTime = m_elapsedTimer.averageTime_us() / 1E6 * unitConst;
- ImGui::Text("FPS : %9.2f", fps);
- ImGui::Text("Filter Time : %9.2f %s", filterTime, unitStr.c_str());
- ImGui::Text("UI Time : %9.2f %s", uiTime, unitStr.c_str());
- ImGui::Text("Presnt Time : %9.2f %s", totalTime - filterTime - uiTime, unitStr.c_str());
- ImGui::Text("Total Time : %9.2f %s", totalTime, unitStr.c_str());
- }
- ImGui::End();
- }
- ImGui::Render();
- m_elapsedTimer.end();
- }
- void UIRenderer::render()
- {
- ImGui_ImplDX11_RenderDrawData(ImGui::GetDrawData());
- }
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