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- /*!
- @page compat_guide Standards conformance
- @tableofcontents
- This guide describes the various API extensions used by this version of GLFW.
- It lists what are essentially implementation details, but which are nonetheless
- vital knowledge for developers intending to deploy their applications on a wide
- range of machines.
- The information in this guide is not a part of GLFW API, but merely
- preconditions for some parts of the library to function on a given machine. Any
- part of this information may change in future versions of GLFW and that will not
- be considered a breaking API change.
- @section compat_x11 X11 extensions, protocols and IPC standards
- As GLFW uses Xlib directly, without any intervening toolkit
- library, it has sole responsibility for interacting well with the many and
- varied window managers in use on Unix-like systems. In order for applications
- and window managers to work well together, a number of standards and
- conventions have been developed that regulate behavior outside the scope of the
- X11 API; most importantly the
- [Inter-Client Communication Conventions Manual](https://www.tronche.com/gui/x/icccm/)
- (ICCCM) and
- [Extended Window Manager Hints](https://standards.freedesktop.org/wm-spec/wm-spec-latest.html)
- (EWMH) standards.
- GLFW uses the `_MOTIF_WM_HINTS` window property to support borderless windows.
- If the running window manager does not support this property, the
- `GLFW_DECORATED` hint will have no effect.
- GLFW uses the ICCCM `WM_DELETE_WINDOW` protocol to intercept the user
- attempting to close the GLFW window. If the running window manager does not
- support this protocol, the close callback will never be called.
- GLFW uses the EWMH `_NET_WM_PING` protocol, allowing the window manager notify
- the user when the application has stopped responding, i.e. when it has ceased to
- process events. If the running window manager does not support this protocol,
- the user will not be notified if the application locks up.
- GLFW uses the EWMH `_NET_WM_STATE_FULLSCREEN` window state to tell the window
- manager to make the GLFW window full screen. If the running window manager does
- not support this state, full screen windows may not work properly. GLFW has
- a fallback code path in case this state is unavailable, but every window manager
- behaves slightly differently in this regard.
- GLFW uses the EWMH `_NET_WM_BYPASS_COMPOSITOR` window property to tell a
- compositing window manager to un-redirect full screen GLFW windows. If the
- running window manager uses compositing but does not support this property then
- additional copying may be performed for each buffer swap of full screen windows.
- GLFW uses the
- [clipboard manager protocol](https://www.freedesktop.org/wiki/ClipboardManager/)
- to push a clipboard string (i.e. selection) owned by a GLFW window about to be
- destroyed to the clipboard manager. If there is no running clipboard manager,
- the clipboard string will be unavailable once the window has been destroyed.
- GLFW uses the
- [X drag-and-drop protocol](https://www.freedesktop.org/wiki/Specifications/XDND/)
- to provide file drop events. If the application originating the drag does not
- support this protocol, drag and drop will not work.
- GLFW uses the XRandR 1.3 extension to provide multi-monitor support. If the
- running X server does not support this version of this extension, multi-monitor
- support will not function and only a single, desktop-spanning monitor will be
- reported.
- GLFW uses the XRandR 1.3 and Xf86vidmode extensions to provide gamma ramp
- support. If the running X server does not support either or both of these
- extensions, gamma ramp support will not function.
- GLFW uses the Xkb extension and detectable auto-repeat to provide keyboard
- input. If the running X server does not support this extension, a non-Xkb
- fallback path is used.
- GLFW uses the XInput2 extension to provide raw, non-accelerated mouse motion
- when the cursor is disabled. If the running X server does not support this
- extension, regular accelerated mouse motion will be used.
- GLFW uses both the XRender extension and the compositing manager to support
- transparent window framebuffers. If the running X server does not support this
- extension or there is no running compositing manager, the
- `GLFW_TRANSPARENT_FRAMEBUFFER` framebuffer hint will have no effect.
- @section compat_wayland Wayland protocols and IPC standards
- As GLFW uses libwayland directly, without any intervening toolkit library, it
- has sole responsibility for interacting well with every compositor in use on
- Unix-like systems. Most of the features are provided by the core protocol,
- while cursor support is provided by the libwayland-cursor helper library, EGL
- integration by libwayland-egl, and keyboard handling by
- [libxkbcommon](https://xkbcommon.org/). In addition, GLFW uses some protocols
- from wayland-protocols to provide additional features if the compositor
- supports them.
- GLFW uses xkbcommon 0.5.0 to provide compose key support. When it has been
- built against an older xkbcommon, the compose key will be disabled even if it
- has been configured in the compositor.
- GLFW uses the [xdg-shell
- protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/stable/xdg-shell/xdg-shell.xml)
- to provide better window management. This protocol is part of
- wayland-protocols 1.12, and mandatory at build time. If the running compositor
- does not support this protocol, the older [wl_shell
- interface](https://cgit.freedesktop.org/wayland/wayland/tree/protocol/wayland.xml#n972)
- will be used instead. This will result in a worse integration with the
- desktop, especially on tiling compositors.
- GLFW uses the [relative pointer
- protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/unstable/relative-pointer/relative-pointer-unstable-v1.xml)
- alongside the [pointer constraints
- protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml)
- to implement disabled cursor. These two protocols are part of
- wayland-protocols 1.1, and mandatory at build time. If the running compositor
- does not support both of these protocols, disabling the cursor will have no
- effect.
- GLFW uses the [idle inhibit
- protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/unstable/idle-inhibit/idle-inhibit-unstable-v1.xml)
- to prohibit the screensaver from starting. This protocol is part of
- wayland-protocols 1.6, and mandatory at build time. If the running compositor
- does not support this protocol, the screensaver may start even for full screen
- windows.
- GLFW uses the [xdg-decoration
- protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml)
- to request decorations to be drawn around its windows. This protocol is part
- of wayland-protocols 1.15, and mandatory at build time. If the running
- compositor does not support this protocol, a very simple frame will be drawn by
- GLFW itself, using the [viewporter
- protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/stable/viewporter/viewporter.xml)
- alongside
- [subsurfaces](https://cgit.freedesktop.org/wayland/wayland/tree/protocol/wayland.xml#n2598).
- This protocol is part of wayland-protocols 1.4, and mandatory at build time.
- If the running compositor does not support this protocol either, no decorations
- will be drawn around windows.
- @section compat_glx GLX extensions
- The GLX API is the default API used to create OpenGL contexts on Unix-like
- systems using the X Window System.
- GLFW uses the GLX 1.3 `GLXFBConfig` functions to enumerate and select framebuffer pixel
- formats. If GLX 1.3 is not supported, @ref glfwInit will fail.
- GLFW uses the `GLX_MESA_swap_control,` `GLX_EXT_swap_control` and
- `GLX_SGI_swap_control` extensions to provide vertical retrace synchronization
- (or _vsync_), in that order of preference. Where none of these extension are
- available, calling @ref glfwSwapInterval will have no effect.
- GLFW uses the `GLX_ARB_multisample` extension to create contexts with
- multisampling anti-aliasing. Where this extension is unavailable, the
- `GLFW_SAMPLES` hint will have no effect.
- GLFW uses the `GLX_ARB_create_context` extension when available, even when
- creating OpenGL contexts of version 2.1 and below. Where this extension is
- unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR`
- hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint
- will have no effect, and setting the `GLFW_OPENGL_PROFILE` or
- `GLFW_OPENGL_FORWARD_COMPAT` hints to `GLFW_TRUE` will cause @ref
- glfwCreateWindow to fail.
- GLFW uses the `GLX_ARB_create_context_profile` extension to provide support for
- context profiles. Where this extension is unavailable, setting the
- `GLFW_OPENGL_PROFILE` hint to anything but `GLFW_OPENGL_ANY_PROFILE`, or setting
- `GLFW_CLIENT_API` to anything but `GLFW_OPENGL_API` or `GLFW_NO_API` will cause
- @ref glfwCreateWindow to fail.
- GLFW uses the `GLX_ARB_context_flush_control` extension to provide control over
- whether a context is flushed when it is released (made non-current). Where this
- extension is unavailable, the `GLFW_CONTEXT_RELEASE_BEHAVIOR` hint will have no
- effect and the context will always be flushed when released.
- GLFW uses the `GLX_ARB_framebuffer_sRGB` and `GLX_EXT_framebuffer_sRGB`
- extensions to provide support for sRGB framebuffers. Where both of these
- extensions are unavailable, the `GLFW_SRGB_CAPABLE` hint will have no effect.
- @section compat_wgl WGL extensions
- The WGL API is used to create OpenGL contexts on Microsoft Windows and other
- implementations of the Win32 API, such as Wine.
- GLFW uses either the `WGL_EXT_extension_string` or the
- `WGL_ARB_extension_string` extension to check for the presence of all other WGL
- extensions listed below. If both are available, the EXT one is preferred. If
- neither is available, no other extensions are used and many GLFW features
- related to context creation will have no effect or cause errors when used.
- GLFW uses the `WGL_EXT_swap_control` extension to provide vertical retrace
- synchronization (or _vsync_). Where this extension is unavailable, calling @ref
- glfwSwapInterval will have no effect.
- GLFW uses the `WGL_ARB_pixel_format` and `WGL_ARB_multisample` extensions to
- create contexts with multisampling anti-aliasing. Where these extensions are
- unavailable, the `GLFW_SAMPLES` hint will have no effect.
- GLFW uses the `WGL_ARB_create_context` extension when available, even when
- creating OpenGL contexts of version 2.1 and below. Where this extension is
- unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR`
- hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint
- will have no effect, and setting the `GLFW_OPENGL_PROFILE` or
- `GLFW_OPENGL_FORWARD_COMPAT` hints to `GLFW_TRUE` will cause @ref
- glfwCreateWindow to fail.
- GLFW uses the `WGL_ARB_create_context_profile` extension to provide support for
- context profiles. Where this extension is unavailable, setting the
- `GLFW_OPENGL_PROFILE` hint to anything but `GLFW_OPENGL_ANY_PROFILE` will cause
- @ref glfwCreateWindow to fail.
- GLFW uses the `WGL_ARB_context_flush_control` extension to provide control over
- whether a context is flushed when it is released (made non-current). Where this
- extension is unavailable, the `GLFW_CONTEXT_RELEASE_BEHAVIOR` hint will have no
- effect and the context will always be flushed when released.
- GLFW uses the `WGL_ARB_framebuffer_sRGB` and `WGL_EXT_framebuffer_sRGB`
- extensions to provide support for sRGB framebuffers. Where both of these
- extension are unavailable, the `GLFW_SRGB_CAPABLE` hint will have no effect.
- @section compat_osx OpenGL on macOS
- Support for OpenGL 3.2 and above was introduced with OS X 10.7 and even then
- only forward-compatible, core profile contexts are supported. Support for
- OpenGL 4.1 was introduced with OS X 10.9, also limited to forward-compatible,
- core profile contexts. There is also still no mechanism for requesting debug
- contexts or no-error contexts. Versions of Mac OS X earlier than 10.7 support
- at most OpenGL version 2.1.
- Because of this, on OS X 10.7 and later, the `GLFW_CONTEXT_VERSION_MAJOR` and
- `GLFW_CONTEXT_VERSION_MINOR` hints will cause @ref glfwCreateWindow to fail if
- given version 3.0 or 3.1. The `GLFW_OPENGL_FORWARD_COMPAT` hint must be set to
- `GLFW_TRUE` and the `GLFW_OPENGL_PROFILE` hint must be set to
- `GLFW_OPENGL_CORE_PROFILE` when creating OpenGL 3.2 and later contexts. The
- `GLFW_OPENGL_DEBUG_CONTEXT` and `GLFW_CONTEXT_NO_ERROR` hints are ignored.
- Also, on Mac OS X 10.6 and below, the `GLFW_CONTEXT_VERSION_MAJOR` and
- `GLFW_CONTEXT_VERSION_MINOR` hints will fail if given a version above 2.1,
- setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT` hints to
- a non-default value will cause @ref glfwCreateWindow to fail and the
- `GLFW_OPENGL_DEBUG_CONTEXT` hint is ignored.
- @section compat_vulkan Vulkan loader and API
- By default, GLFW uses the standard system-wide Vulkan loader to access the
- Vulkan API on all platforms except macOS. This is installed by both graphics
- drivers and Vulkan SDKs. If either the loader or at least one minimally
- functional ICD is missing, @ref glfwVulkanSupported will return `GLFW_FALSE` and
- all other Vulkan-related functions will fail with an @ref GLFW_API_UNAVAILABLE
- error.
- @section compat_wsi Vulkan WSI extensions
- The Vulkan WSI extensions are used to create Vulkan surfaces for GLFW windows on
- all supported platforms.
- GLFW uses the `VK_KHR_surface` and `VK_KHR_win32_surface` extensions to create
- surfaces on Microsoft Windows. If any of these extensions are not available,
- @ref glfwGetRequiredInstanceExtensions will return an empty list and window
- surface creation will fail.
- GLFW uses the `VK_KHR_surface` and either the `VK_MVK_macos_surface` or
- `VK_EXT_metal_surface` extensions to create surfaces on macOS. If any of these
- extensions are not available, @ref glfwGetRequiredInstanceExtensions will
- return an empty list and window surface creation will fail.
- GLFW uses the `VK_KHR_surface` and either the `VK_KHR_xlib_surface` or
- `VK_KHR_xcb_surface` extensions to create surfaces on X11. If `VK_KHR_surface`
- or both `VK_KHR_xlib_surface` and `VK_KHR_xcb_surface` are not available, @ref
- glfwGetRequiredInstanceExtensions will return an empty list and window surface
- creation will fail.
- GLFW uses the `VK_KHR_surface` and `VK_KHR_wayland_surface` extensions to create
- surfaces on Wayland. If any of these extensions are not available, @ref
- glfwGetRequiredInstanceExtensions will return an empty list and window surface
- creation will fail.
- */
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