CMakeLists.txt 3.7 KB

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  1. link_libraries(glfw)
  2. include_directories("${GLFW_SOURCE_DIR}/deps")
  3. if (MATH_LIBRARY)
  4. link_libraries("${MATH_LIBRARY}")
  5. endif()
  6. # Workaround for the MS CRT deprecating parts of the standard library
  7. if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
  8. add_definitions(-D_CRT_SECURE_NO_WARNINGS)
  9. endif()
  10. if (WIN32)
  11. set(ICON glfw.rc)
  12. elseif (APPLE)
  13. set(ICON glfw.icns)
  14. endif()
  15. if (${CMAKE_VERSION} VERSION_EQUAL "3.1.0" OR
  16. ${CMAKE_VERSION} VERSION_GREATER "3.1.0")
  17. set(CMAKE_C_STANDARD 99)
  18. else()
  19. # Remove this fallback when removing support for CMake version less than 3.1
  20. add_compile_options("$<$<C_COMPILER_ID:AppleClang>:-std=c99>"
  21. "$<$<C_COMPILER_ID:Clang>:-std=c99>"
  22. "$<$<C_COMPILER_ID:GNU>:-std=c99>")
  23. endif()
  24. set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h"
  25. "${GLFW_SOURCE_DIR}/deps/glad_gl.c")
  26. set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h"
  27. "${GLFW_SOURCE_DIR}/deps/getopt.c")
  28. set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h"
  29. "${GLFW_SOURCE_DIR}/deps/tinycthread.c")
  30. add_executable(boing WIN32 MACOSX_BUNDLE boing.c ${ICON} ${GLAD_GL})
  31. add_executable(gears WIN32 MACOSX_BUNDLE gears.c ${ICON} ${GLAD_GL})
  32. add_executable(heightmap WIN32 MACOSX_BUNDLE heightmap.c ${ICON} ${GLAD_GL})
  33. add_executable(offscreen offscreen.c ${ICON} ${GLAD_GL})
  34. add_executable(particles WIN32 MACOSX_BUNDLE particles.c ${ICON} ${TINYCTHREAD} ${GETOPT} ${GLAD_GL})
  35. add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${ICON} ${GLAD_GL})
  36. add_executable(simple WIN32 MACOSX_BUNDLE simple.c ${ICON} ${GLAD_GL})
  37. add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD_GL})
  38. add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD_GL})
  39. target_link_libraries(particles "${CMAKE_THREAD_LIBS_INIT}")
  40. if (RT_LIBRARY)
  41. target_link_libraries(particles "${RT_LIBRARY}")
  42. endif()
  43. set(GUI_ONLY_BINARIES boing gears heightmap particles sharing simple splitview
  44. wave)
  45. set(CONSOLE_BINARIES offscreen)
  46. set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
  47. FOLDER "GLFW3/Examples")
  48. if (GLFW_USE_OSMESA)
  49. target_compile_definitions(offscreen PRIVATE USE_NATIVE_OSMESA)
  50. endif()
  51. if (MSVC)
  52. # Tell MSVC to use main instead of WinMain
  53. set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
  54. LINK_FLAGS "/ENTRY:mainCRTStartup")
  55. elseif (CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
  56. # Tell Clang using MS CRT to use main instead of WinMain
  57. set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
  58. LINK_FLAGS "-Wl,/entry:mainCRTStartup")
  59. endif()
  60. if (APPLE)
  61. set_target_properties(boing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Boing")
  62. set_target_properties(gears PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gears")
  63. set_target_properties(heightmap PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Heightmap")
  64. set_target_properties(particles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Particles")
  65. set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing")
  66. set_target_properties(simple PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Simple")
  67. set_target_properties(splitview PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "SplitView")
  68. set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave")
  69. set_source_files_properties(glfw.icns PROPERTIES
  70. MACOSX_PACKAGE_LOCATION "Resources")
  71. set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
  72. MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}
  73. MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION}
  74. MACOSX_BUNDLE_ICON_FILE glfw.icns
  75. MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/MacOSXBundleInfo.plist.in")
  76. endif()