123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494 |
- //========================================================================
- // Cursor & input mode tests
- // Copyright (c) Camilla Löwy <elmindreda@glfw.org>
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any damages
- // arising from the use of this software.
- //
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- //
- // 1. The origin of this software must not be misrepresented; you must not
- // claim that you wrote the original software. If you use this software
- // in a product, an acknowledgment in the product documentation would
- // be appreciated but is not required.
- //
- // 2. Altered source versions must be plainly marked as such, and must not
- // be misrepresented as being the original software.
- //
- // 3. This notice may not be removed or altered from any source
- // distribution.
- //
- //========================================================================
- //
- // This test provides an interface to the cursor image and cursor mode
- // parts of the API.
- //
- // Custom cursor image generation by urraka.
- //
- //========================================================================
- #include <glad/gl.h>
- #define GLFW_INCLUDE_NONE
- #include <GLFW/glfw3.h>
- #if defined(_MSC_VER)
- // Make MS math.h define M_PI
- #define _USE_MATH_DEFINES
- #endif
- #include <math.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include "linmath.h"
- #define CURSOR_FRAME_COUNT 60
- static const char* vertex_shader_text =
- "#version 110\n"
- "uniform mat4 MVP;\n"
- "attribute vec2 vPos;\n"
- "void main()\n"
- "{\n"
- " gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n"
- "}\n";
- static const char* fragment_shader_text =
- "#version 110\n"
- "void main()\n"
- "{\n"
- " gl_FragColor = vec4(1.0);\n"
- "}\n";
- static double cursor_x;
- static double cursor_y;
- static int swap_interval = 1;
- static int wait_events = GLFW_TRUE;
- static int animate_cursor = GLFW_FALSE;
- static int track_cursor = GLFW_FALSE;
- static GLFWcursor* standard_cursors[6];
- static GLFWcursor* tracking_cursor = NULL;
- static void error_callback(int error, const char* description)
- {
- fprintf(stderr, "Error: %s\n", description);
- }
- static float star(int x, int y, float t)
- {
- const float c = 64 / 2.f;
- const float i = (0.25f * (float) sin(2.f * M_PI * t) + 0.75f);
- const float k = 64 * 0.046875f * i;
- const float dist = (float) sqrt((x - c) * (x - c) + (y - c) * (y - c));
- const float salpha = 1.f - dist / c;
- const float xalpha = (float) x == c ? c : k / (float) fabs(x - c);
- const float yalpha = (float) y == c ? c : k / (float) fabs(y - c);
- return (float) fmax(0.f, fmin(1.f, i * salpha * 0.2f + salpha * xalpha * yalpha));
- }
- static GLFWcursor* create_cursor_frame(float t)
- {
- int i = 0, x, y;
- unsigned char buffer[64 * 64 * 4];
- const GLFWimage image = { 64, 64, buffer };
- for (y = 0; y < image.width; y++)
- {
- for (x = 0; x < image.height; x++)
- {
- buffer[i++] = 255;
- buffer[i++] = 255;
- buffer[i++] = 255;
- buffer[i++] = (unsigned char) (255 * star(x, y, t));
- }
- }
- return glfwCreateCursor(&image, image.width / 2, image.height / 2);
- }
- static GLFWcursor* create_tracking_cursor(void)
- {
- int i = 0, x, y;
- unsigned char buffer[32 * 32 * 4];
- const GLFWimage image = { 32, 32, buffer };
- for (y = 0; y < image.width; y++)
- {
- for (x = 0; x < image.height; x++)
- {
- if (x == 7 || y == 7)
- {
- buffer[i++] = 255;
- buffer[i++] = 0;
- buffer[i++] = 0;
- buffer[i++] = 255;
- }
- else
- {
- buffer[i++] = 0;
- buffer[i++] = 0;
- buffer[i++] = 0;
- buffer[i++] = 0;
- }
- }
- }
- return glfwCreateCursor(&image, 7, 7);
- }
- static void cursor_position_callback(GLFWwindow* window, double x, double y)
- {
- printf("%0.3f: Cursor position: %f %f (%+f %+f)\n",
- glfwGetTime(),
- x, y, x - cursor_x, y - cursor_y);
- cursor_x = x;
- cursor_y = y;
- }
- static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
- {
- if (action != GLFW_PRESS)
- return;
- switch (key)
- {
- case GLFW_KEY_A:
- {
- animate_cursor = !animate_cursor;
- if (!animate_cursor)
- glfwSetCursor(window, NULL);
- break;
- }
- case GLFW_KEY_ESCAPE:
- {
- if (glfwGetInputMode(window, GLFW_CURSOR) != GLFW_CURSOR_DISABLED)
- {
- glfwSetWindowShouldClose(window, GLFW_TRUE);
- break;
- }
- /* FALLTHROUGH */
- }
- case GLFW_KEY_N:
- glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
- glfwGetCursorPos(window, &cursor_x, &cursor_y);
- printf("(( cursor is normal ))\n");
- break;
- case GLFW_KEY_D:
- glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED);
- printf("(( cursor is disabled ))\n");
- break;
- case GLFW_KEY_H:
- glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
- printf("(( cursor is hidden ))\n");
- break;
- case GLFW_KEY_R:
- if (!glfwRawMouseMotionSupported())
- break;
- if (glfwGetInputMode(window, GLFW_RAW_MOUSE_MOTION))
- {
- glfwSetInputMode(window, GLFW_RAW_MOUSE_MOTION, GLFW_FALSE);
- printf("(( raw input is disabled ))\n");
- }
- else
- {
- glfwSetInputMode(window, GLFW_RAW_MOUSE_MOTION, GLFW_TRUE);
- printf("(( raw input is enabled ))\n");
- }
- break;
- case GLFW_KEY_SPACE:
- swap_interval = 1 - swap_interval;
- printf("(( swap interval: %i ))\n", swap_interval);
- glfwSwapInterval(swap_interval);
- break;
- case GLFW_KEY_W:
- wait_events = !wait_events;
- printf("(( %sing for events ))\n", wait_events ? "wait" : "poll");
- break;
- case GLFW_KEY_T:
- track_cursor = !track_cursor;
- if (track_cursor)
- glfwSetCursor(window, tracking_cursor);
- else
- glfwSetCursor(window, NULL);
- break;
- case GLFW_KEY_P:
- {
- double x, y;
- glfwGetCursorPos(window, &x, &y);
- printf("Query before set: %f %f (%+f %+f)\n",
- x, y, x - cursor_x, y - cursor_y);
- cursor_x = x;
- cursor_y = y;
- glfwSetCursorPos(window, cursor_x, cursor_y);
- glfwGetCursorPos(window, &x, &y);
- printf("Query after set: %f %f (%+f %+f)\n",
- x, y, x - cursor_x, y - cursor_y);
- cursor_x = x;
- cursor_y = y;
- break;
- }
- case GLFW_KEY_UP:
- glfwSetCursorPos(window, 0, 0);
- glfwGetCursorPos(window, &cursor_x, &cursor_y);
- break;
- case GLFW_KEY_DOWN:
- {
- int width, height;
- glfwGetWindowSize(window, &width, &height);
- glfwSetCursorPos(window, width - 1, height - 1);
- glfwGetCursorPos(window, &cursor_x, &cursor_y);
- break;
- }
- case GLFW_KEY_0:
- glfwSetCursor(window, NULL);
- break;
- case GLFW_KEY_1:
- glfwSetCursor(window, standard_cursors[0]);
- break;
- case GLFW_KEY_2:
- glfwSetCursor(window, standard_cursors[1]);
- break;
- case GLFW_KEY_3:
- glfwSetCursor(window, standard_cursors[2]);
- break;
- case GLFW_KEY_4:
- glfwSetCursor(window, standard_cursors[3]);
- break;
- case GLFW_KEY_5:
- glfwSetCursor(window, standard_cursors[4]);
- break;
- case GLFW_KEY_6:
- glfwSetCursor(window, standard_cursors[5]);
- break;
- case GLFW_KEY_F11:
- case GLFW_KEY_ENTER:
- {
- static int x, y, width, height;
- if (mods != GLFW_MOD_ALT)
- return;
- if (glfwGetWindowMonitor(window))
- glfwSetWindowMonitor(window, NULL, x, y, width, height, 0);
- else
- {
- GLFWmonitor* monitor = glfwGetPrimaryMonitor();
- const GLFWvidmode* mode = glfwGetVideoMode(monitor);
- glfwGetWindowPos(window, &x, &y);
- glfwGetWindowSize(window, &width, &height);
- glfwSetWindowMonitor(window, monitor,
- 0, 0, mode->width, mode->height,
- mode->refreshRate);
- }
- glfwGetCursorPos(window, &cursor_x, &cursor_y);
- break;
- }
- }
- }
- int main(void)
- {
- int i;
- GLFWwindow* window;
- GLFWcursor* star_cursors[CURSOR_FRAME_COUNT];
- GLFWcursor* current_frame = NULL;
- GLuint vertex_buffer, vertex_shader, fragment_shader, program;
- GLint mvp_location, vpos_location;
- glfwSetErrorCallback(error_callback);
- if (!glfwInit())
- exit(EXIT_FAILURE);
- tracking_cursor = create_tracking_cursor();
- if (!tracking_cursor)
- {
- glfwTerminate();
- exit(EXIT_FAILURE);
- }
- for (i = 0; i < CURSOR_FRAME_COUNT; i++)
- {
- star_cursors[i] = create_cursor_frame(i / (float) CURSOR_FRAME_COUNT);
- if (!star_cursors[i])
- {
- glfwTerminate();
- exit(EXIT_FAILURE);
- }
- }
- for (i = 0; i < sizeof(standard_cursors) / sizeof(standard_cursors[0]); i++)
- {
- const int shapes[] = {
- GLFW_ARROW_CURSOR,
- GLFW_IBEAM_CURSOR,
- GLFW_CROSSHAIR_CURSOR,
- GLFW_HAND_CURSOR,
- GLFW_HRESIZE_CURSOR,
- GLFW_VRESIZE_CURSOR
- };
- standard_cursors[i] = glfwCreateStandardCursor(shapes[i]);
- if (!standard_cursors[i])
- {
- glfwTerminate();
- exit(EXIT_FAILURE);
- }
- }
- glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
- glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
- window = glfwCreateWindow(640, 480, "Cursor Test", NULL, NULL);
- if (!window)
- {
- glfwTerminate();
- exit(EXIT_FAILURE);
- }
- glfwMakeContextCurrent(window);
- gladLoadGL(glfwGetProcAddress);
- glGenBuffers(1, &vertex_buffer);
- glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
- vertex_shader = glCreateShader(GL_VERTEX_SHADER);
- glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL);
- glCompileShader(vertex_shader);
- fragment_shader = glCreateShader(GL_FRAGMENT_SHADER);
- glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL);
- glCompileShader(fragment_shader);
- program = glCreateProgram();
- glAttachShader(program, vertex_shader);
- glAttachShader(program, fragment_shader);
- glLinkProgram(program);
- mvp_location = glGetUniformLocation(program, "MVP");
- vpos_location = glGetAttribLocation(program, "vPos");
- glEnableVertexAttribArray(vpos_location);
- glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE,
- sizeof(vec2), (void*) 0);
- glUseProgram(program);
- glfwGetCursorPos(window, &cursor_x, &cursor_y);
- printf("Cursor position: %f %f\n", cursor_x, cursor_y);
- glfwSetCursorPosCallback(window, cursor_position_callback);
- glfwSetKeyCallback(window, key_callback);
- while (!glfwWindowShouldClose(window))
- {
- glClear(GL_COLOR_BUFFER_BIT);
- if (track_cursor)
- {
- int wnd_width, wnd_height, fb_width, fb_height;
- float scale;
- vec2 vertices[4];
- mat4x4 mvp;
- glfwGetWindowSize(window, &wnd_width, &wnd_height);
- glfwGetFramebufferSize(window, &fb_width, &fb_height);
- glViewport(0, 0, fb_width, fb_height);
- scale = (float) fb_width / (float) wnd_width;
- vertices[0][0] = 0.5f;
- vertices[0][1] = (float) (fb_height - floor(cursor_y * scale) - 1.f + 0.5f);
- vertices[1][0] = (float) fb_width + 0.5f;
- vertices[1][1] = (float) (fb_height - floor(cursor_y * scale) - 1.f + 0.5f);
- vertices[2][0] = (float) floor(cursor_x * scale) + 0.5f;
- vertices[2][1] = 0.5f;
- vertices[3][0] = (float) floor(cursor_x * scale) + 0.5f;
- vertices[3][1] = (float) fb_height + 0.5f;
- glBufferData(GL_ARRAY_BUFFER,
- sizeof(vertices),
- vertices,
- GL_STREAM_DRAW);
- mat4x4_ortho(mvp, 0.f, (float) fb_width, 0.f, (float) fb_height, 0.f, 1.f);
- glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp);
- glDrawArrays(GL_LINES, 0, 4);
- }
- glfwSwapBuffers(window);
- if (animate_cursor)
- {
- const int i = (int) (glfwGetTime() * 30.0) % CURSOR_FRAME_COUNT;
- if (current_frame != star_cursors[i])
- {
- glfwSetCursor(window, star_cursors[i]);
- current_frame = star_cursors[i];
- }
- }
- else
- current_frame = NULL;
- if (wait_events)
- {
- if (animate_cursor)
- glfwWaitEventsTimeout(1.0 / 30.0);
- else
- glfwWaitEvents();
- }
- else
- glfwPollEvents();
- // Workaround for an issue with msvcrt and mintty
- fflush(stdout);
- }
- glfwDestroyWindow(window);
- for (i = 0; i < CURSOR_FRAME_COUNT; i++)
- glfwDestroyCursor(star_cursors[i]);
- for (i = 0; i < sizeof(standard_cursors) / sizeof(standard_cursors[0]); i++)
- glfwDestroyCursor(standard_cursors[i]);
- glfwTerminate();
- exit(EXIT_SUCCESS);
- }
|