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- cmake_minimum_required(VERSION 3.0...3.20 FATAL_ERROR)
- project(GLFW VERSION 3.3.5 LANGUAGES C)
- set(CMAKE_LEGACY_CYGWIN_WIN32 OFF)
- if (POLICY CMP0054)
- cmake_policy(SET CMP0054 NEW)
- endif()
- if (POLICY CMP0069)
- cmake_policy(SET CMP0069 NEW)
- endif()
- if (POLICY CMP0077)
- cmake_policy(SET CMP0077 NEW)
- endif()
- set_property(GLOBAL PROPERTY USE_FOLDERS ON)
- option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
- option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ON)
- option(GLFW_BUILD_TESTS "Build the GLFW test programs" ON)
- option(GLFW_BUILD_DOCS "Build the GLFW documentation" ON)
- option(GLFW_INSTALL "Generate installation target" ON)
- option(GLFW_VULKAN_STATIC "Assume the Vulkan loader is linked with the application" OFF)
- include(GNUInstallDirs)
- include(CMakeDependentOption)
- cmake_dependent_option(GLFW_USE_OSMESA "Use OSMesa for offscreen context creation" OFF
- "UNIX" OFF)
- cmake_dependent_option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on hybrid systems" OFF
- "WIN32" OFF)
- cmake_dependent_option(GLFW_USE_WAYLAND "Use Wayland for window creation" OFF
- "UNIX;NOT APPLE" OFF)
- cmake_dependent_option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON
- "MSVC" OFF)
- if (BUILD_SHARED_LIBS)
- set(_GLFW_BUILD_DLL 1)
- endif()
- if (BUILD_SHARED_LIBS AND UNIX)
- # On Unix-like systems, shared libraries can use the soname system.
- set(GLFW_LIB_NAME glfw)
- else()
- set(GLFW_LIB_NAME glfw3)
- endif()
- if (GLFW_VULKAN_STATIC)
- if (BUILD_SHARED_LIBS)
- # If you absolutely must do this, remove this line and add the Vulkan
- # loader static library via the CMAKE_SHARED_LINKER_FLAGS
- message(FATAL_ERROR "You are trying to link the Vulkan loader static library into the GLFW shared library")
- endif()
- set(_GLFW_VULKAN_STATIC 1)
- endif()
- list(APPEND CMAKE_MODULE_PATH "${GLFW_SOURCE_DIR}/CMake/modules")
- find_package(Threads REQUIRED)
- if (GLFW_BUILD_DOCS)
- set(DOXYGEN_SKIP_DOT TRUE)
- find_package(Doxygen)
- endif()
- #--------------------------------------------------------------------
- # Apply Microsoft C runtime library option
- # This is here because it also applies to tests and examples
- #--------------------------------------------------------------------
- if (MSVC)
- if (MSVC90)
- # Workaround for VS 2008 not shipping with the DirectX 9 SDK
- include(CheckIncludeFile)
- check_include_file(dinput.h DINPUT_H_FOUND)
- if (NOT DINPUT_H_FOUND)
- message(FATAL_ERROR "DirectX 9 headers not found; install DirectX 9 SDK")
- endif()
- # Workaround for VS 2008 not shipping with stdint.h
- list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/vs2008")
- endif()
- endif()
- if (MSVC AND NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
- if (CMAKE_VERSION VERSION_LESS 3.15)
- foreach (flag CMAKE_C_FLAGS
- CMAKE_C_FLAGS_DEBUG
- CMAKE_C_FLAGS_RELEASE
- CMAKE_C_FLAGS_MINSIZEREL
- CMAKE_C_FLAGS_RELWITHDEBINFO)
- if (flag MATCHES "/MD")
- string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}")
- endif()
- if (flag MATCHES "/MDd")
- string(REGEX REPLACE "/MDd" "/MTd" ${flag} "${${flag}}")
- endif()
- endforeach()
- else()
- set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
- endif()
- endif()
- if (MINGW)
- # Workaround for legacy MinGW not providing XInput and DirectInput
- include(CheckIncludeFile)
- check_include_file(dinput.h DINPUT_H_FOUND)
- check_include_file(xinput.h XINPUT_H_FOUND)
- if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND)
- list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/mingw")
- endif()
- # Enable link-time exploit mitigation features enabled by default on MSVC
- include(CheckCCompilerFlag)
- # Compatibility with data execution prevention (DEP)
- set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat")
- check_c_compiler_flag("" _GLFW_HAS_DEP)
- if (_GLFW_HAS_DEP)
- set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--nxcompat ${CMAKE_SHARED_LINKER_FLAGS}")
- endif()
- # Compatibility with address space layout randomization (ASLR)
- set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase")
- check_c_compiler_flag("" _GLFW_HAS_ASLR)
- if (_GLFW_HAS_ASLR)
- set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--dynamicbase ${CMAKE_SHARED_LINKER_FLAGS}")
- endif()
- # Compatibility with 64-bit address space layout randomization (ASLR)
- set(CMAKE_REQUIRED_FLAGS "-Wl,--high-entropy-va")
- check_c_compiler_flag("" _GLFW_HAS_64ASLR)
- if (_GLFW_HAS_64ASLR)
- set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--high-entropy-va ${CMAKE_SHARED_LINKER_FLAGS}")
- endif()
- # Clear flags again to avoid breaking later tests
- set(CMAKE_REQUIRED_FLAGS)
- endif()
- #--------------------------------------------------------------------
- # Detect and select backend APIs
- #--------------------------------------------------------------------
- if (GLFW_USE_WAYLAND)
- set(_GLFW_WAYLAND 1)
- message(STATUS "Using Wayland for window creation")
- elseif (GLFW_USE_OSMESA)
- set(_GLFW_OSMESA 1)
- message(STATUS "Using OSMesa for headless context creation")
- elseif (WIN32)
- set(_GLFW_WIN32 1)
- message(STATUS "Using Win32 for window creation")
- elseif (APPLE)
- set(_GLFW_COCOA 1)
- message(STATUS "Using Cocoa for window creation")
- elseif (UNIX)
- set(_GLFW_X11 1)
- message(STATUS "Using X11 for window creation")
- else()
- message(FATAL_ERROR "No supported platform was detected")
- endif()
- #--------------------------------------------------------------------
- # Find and add Unix math and time libraries
- #--------------------------------------------------------------------
- if (UNIX AND NOT APPLE)
- find_library(RT_LIBRARY rt)
- mark_as_advanced(RT_LIBRARY)
- if (RT_LIBRARY)
- list(APPEND glfw_LIBRARIES "${RT_LIBRARY}")
- list(APPEND glfw_PKG_LIBS "-lrt")
- endif()
- find_library(MATH_LIBRARY m)
- mark_as_advanced(MATH_LIBRARY)
- if (MATH_LIBRARY)
- list(APPEND glfw_LIBRARIES "${MATH_LIBRARY}")
- list(APPEND glfw_PKG_LIBS "-lm")
- endif()
- if (CMAKE_DL_LIBS)
- list(APPEND glfw_LIBRARIES "${CMAKE_DL_LIBS}")
- list(APPEND glfw_PKG_LIBS "-l${CMAKE_DL_LIBS}")
- endif()
- endif()
- #--------------------------------------------------------------------
- # Use Win32 for window creation
- #--------------------------------------------------------------------
- if (_GLFW_WIN32)
- list(APPEND glfw_PKG_LIBS "-lgdi32")
- if (GLFW_USE_HYBRID_HPG)
- set(_GLFW_USE_HYBRID_HPG 1)
- endif()
- endif()
- #--------------------------------------------------------------------
- # Use X11 for window creation
- #--------------------------------------------------------------------
- if (_GLFW_X11)
- find_package(X11 REQUIRED)
- list(APPEND glfw_PKG_DEPS "x11")
- # Set up library and include paths
- list(APPEND glfw_INCLUDE_DIRS "${X11_X11_INCLUDE_PATH}")
- list(APPEND glfw_LIBRARIES "${X11_X11_LIB}" "${CMAKE_THREAD_LIBS_INIT}")
- # Check for XRandR (modern resolution switching and gamma control)
- if (NOT X11_Xrandr_INCLUDE_PATH)
- message(FATAL_ERROR "RandR headers not found; install libxrandr development package")
- endif()
- # Check for Xinerama (legacy multi-monitor support)
- if (NOT X11_Xinerama_INCLUDE_PATH)
- message(FATAL_ERROR "Xinerama headers not found; install libxinerama development package")
- endif()
- # Check for Xkb (X keyboard extension)
- if (NOT X11_Xkb_INCLUDE_PATH)
- message(FATAL_ERROR "XKB headers not found; install X11 development package")
- endif()
- # Check for Xcursor (cursor creation from RGBA images)
- if (NOT X11_Xcursor_INCLUDE_PATH)
- message(FATAL_ERROR "Xcursor headers not found; install libxcursor development package")
- endif()
- # Check for XInput (modern HID input)
- if (NOT X11_Xi_INCLUDE_PATH)
- message(FATAL_ERROR "XInput headers not found; install libxi development package")
- endif()
- list(APPEND glfw_INCLUDE_DIRS "${X11_Xrandr_INCLUDE_PATH}"
- "${X11_Xinerama_INCLUDE_PATH}"
- "${X11_Xkb_INCLUDE_PATH}"
- "${X11_Xcursor_INCLUDE_PATH}"
- "${X11_Xi_INCLUDE_PATH}")
- endif()
- #--------------------------------------------------------------------
- # Use Wayland for window creation
- #--------------------------------------------------------------------
- if (_GLFW_WAYLAND)
- find_package(ECM REQUIRED NO_MODULE)
- list(APPEND CMAKE_MODULE_PATH "${ECM_MODULE_PATH}")
- find_package(Wayland REQUIRED Client Cursor Egl)
- find_package(WaylandScanner REQUIRED)
- find_package(WaylandProtocols 1.15 REQUIRED)
- list(APPEND glfw_PKG_DEPS "wayland-client")
- list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIRS}")
- list(APPEND glfw_LIBRARIES "${Wayland_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}")
- find_package(XKBCommon REQUIRED)
- list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}")
- include(CheckIncludeFiles)
- include(CheckFunctionExists)
- check_include_files(xkbcommon/xkbcommon-compose.h HAVE_XKBCOMMON_COMPOSE_H)
- check_function_exists(memfd_create HAVE_MEMFD_CREATE)
- if (NOT CMAKE_SYSTEM_NAME STREQUAL "Linux")
- find_package(EpollShim)
- if (EPOLLSHIM_FOUND)
- list(APPEND glfw_INCLUDE_DIRS "${EPOLLSHIM_INCLUDE_DIRS}")
- list(APPEND glfw_LIBRARIES "${EPOLLSHIM_LIBRARIES}")
- endif()
- endif()
- endif()
- #--------------------------------------------------------------------
- # Use OSMesa for offscreen context creation
- #--------------------------------------------------------------------
- if (_GLFW_OSMESA)
- find_package(OSMesa REQUIRED)
- list(APPEND glfw_LIBRARIES "${CMAKE_THREAD_LIBS_INIT}")
- endif()
- #--------------------------------------------------------------------
- # Use Cocoa for window creation and NSOpenGL for context creation
- #--------------------------------------------------------------------
- if (_GLFW_COCOA)
- list(APPEND glfw_LIBRARIES
- "-framework Cocoa"
- "-framework IOKit"
- "-framework CoreFoundation")
- set(glfw_PKG_DEPS "")
- set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation")
- endif()
- #--------------------------------------------------------------------
- # Add the Vulkan loader as a dependency if necessary
- #--------------------------------------------------------------------
- if (GLFW_VULKAN_STATIC)
- list(APPEND glfw_PKG_DEPS "vulkan")
- endif()
- #--------------------------------------------------------------------
- # Export GLFW library dependencies
- #--------------------------------------------------------------------
- foreach(arg ${glfw_PKG_DEPS})
- set(GLFW_PKG_DEPS "${GLFW_PKG_DEPS} ${arg}")
- endforeach()
- foreach(arg ${glfw_PKG_LIBS})
- set(GLFW_PKG_LIBS "${GLFW_PKG_LIBS} ${arg}")
- endforeach()
- #--------------------------------------------------------------------
- # Create generated files
- #--------------------------------------------------------------------
- include(CMakePackageConfigHelpers)
- set(GLFW_CONFIG_PATH "${CMAKE_INSTALL_LIBDIR}/cmake/glfw3")
- configure_package_config_file(src/glfw3Config.cmake.in
- src/glfw3Config.cmake
- INSTALL_DESTINATION "${GLFW_CONFIG_PATH}"
- NO_CHECK_REQUIRED_COMPONENTS_MACRO)
- write_basic_package_version_file(src/glfw3ConfigVersion.cmake
- VERSION ${GLFW_VERSION}
- COMPATIBILITY SameMajorVersion)
- configure_file(src/glfw_config.h.in src/glfw_config.h @ONLY)
- configure_file(src/glfw3.pc.in src/glfw3.pc @ONLY)
- #--------------------------------------------------------------------
- # Add subdirectories
- #--------------------------------------------------------------------
- add_subdirectory(src)
- if (GLFW_BUILD_EXAMPLES)
- add_subdirectory(examples)
- endif()
- if (GLFW_BUILD_TESTS)
- add_subdirectory(tests)
- endif()
- if (DOXYGEN_FOUND AND GLFW_BUILD_DOCS)
- add_subdirectory(docs)
- endif()
- #--------------------------------------------------------------------
- # Install files other than the library
- # The library is installed by src/CMakeLists.txt
- #--------------------------------------------------------------------
- if (GLFW_INSTALL)
- install(DIRECTORY include/GLFW DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
- FILES_MATCHING PATTERN glfw3.h PATTERN glfw3native.h)
- install(FILES "${GLFW_BINARY_DIR}/src/glfw3Config.cmake"
- "${GLFW_BINARY_DIR}/src/glfw3ConfigVersion.cmake"
- DESTINATION "${GLFW_CONFIG_PATH}")
- install(EXPORT glfwTargets FILE glfw3Targets.cmake
- EXPORT_LINK_INTERFACE_LIBRARIES
- DESTINATION "${GLFW_CONFIG_PATH}")
- install(FILES "${GLFW_BINARY_DIR}/src/glfw3.pc"
- DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
- # Only generate this target if no higher-level project already has
- if (NOT TARGET uninstall)
- configure_file(cmake_uninstall.cmake.in
- cmake_uninstall.cmake IMMEDIATE @ONLY)
- add_custom_target(uninstall
- "${CMAKE_COMMAND}" -P
- "${GLFW_BINARY_DIR}/cmake_uninstall.cmake")
- set_target_properties(uninstall PROPERTIES FOLDER "GLFW3")
- endif()
- endif()
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