1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678167916801681168216831684168516861687168816891690169116921693169416951696169716981699170017011702170317041705170617071708170917101711171217131714171517161717171817191720172117221723172417251726172717281729173017311732173317341735173617371738173917401741174217431744174517461747174817491750175117521753175417551756175717581759176017611762176317641765176617671768176917701771177217731774177517761777177817791780178117821783178417851786178717881789179017911792 |
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include <glad/gl.h>
- #ifndef GLAD_IMPL_UTIL_C_
- #define GLAD_IMPL_UTIL_C_
- #ifdef _MSC_VER
- #define GLAD_IMPL_UTIL_SSCANF sscanf_s
- #else
- #define GLAD_IMPL_UTIL_SSCANF sscanf
- #endif
- #endif /* GLAD_IMPL_UTIL_C_ */
- int GLAD_GL_VERSION_1_0 = 0;
- int GLAD_GL_VERSION_1_1 = 0;
- int GLAD_GL_VERSION_1_2 = 0;
- int GLAD_GL_VERSION_1_3 = 0;
- int GLAD_GL_VERSION_1_4 = 0;
- int GLAD_GL_VERSION_1_5 = 0;
- int GLAD_GL_VERSION_2_0 = 0;
- int GLAD_GL_VERSION_2_1 = 0;
- int GLAD_GL_VERSION_3_0 = 0;
- int GLAD_GL_VERSION_3_1 = 0;
- int GLAD_GL_VERSION_3_2 = 0;
- int GLAD_GL_VERSION_3_3 = 0;
- int GLAD_GL_ARB_multisample = 0;
- int GLAD_GL_ARB_robustness = 0;
- int GLAD_GL_KHR_debug = 0;
- PFNGLACCUMPROC glad_glAccum = NULL;
- PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL;
- PFNGLALPHAFUNCPROC glad_glAlphaFunc = NULL;
- PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident = NULL;
- PFNGLARRAYELEMENTPROC glad_glArrayElement = NULL;
- PFNGLATTACHSHADERPROC glad_glAttachShader = NULL;
- PFNGLBEGINPROC glad_glBegin = NULL;
- PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL;
- PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL;
- PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL;
- PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL;
- PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL;
- PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL;
- PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL;
- PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL;
- PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL;
- PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL;
- PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL;
- PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL;
- PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL;
- PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL;
- PFNGLBITMAPPROC glad_glBitmap = NULL;
- PFNGLBLENDCOLORPROC glad_glBlendColor = NULL;
- PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL;
- PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL;
- PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL;
- PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL;
- PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL;
- PFNGLBUFFERDATAPROC glad_glBufferData = NULL;
- PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL;
- PFNGLCALLLISTPROC glad_glCallList = NULL;
- PFNGLCALLLISTSPROC glad_glCallLists = NULL;
- PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL;
- PFNGLCLAMPCOLORPROC glad_glClampColor = NULL;
- PFNGLCLEARPROC glad_glClear = NULL;
- PFNGLCLEARACCUMPROC glad_glClearAccum = NULL;
- PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL;
- PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL;
- PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL;
- PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL;
- PFNGLCLEARCOLORPROC glad_glClearColor = NULL;
- PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL;
- PFNGLCLEARINDEXPROC glad_glClearIndex = NULL;
- PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL;
- PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture = NULL;
- PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL;
- PFNGLCLIPPLANEPROC glad_glClipPlane = NULL;
- PFNGLCOLOR3BPROC glad_glColor3b = NULL;
- PFNGLCOLOR3BVPROC glad_glColor3bv = NULL;
- PFNGLCOLOR3DPROC glad_glColor3d = NULL;
- PFNGLCOLOR3DVPROC glad_glColor3dv = NULL;
- PFNGLCOLOR3FPROC glad_glColor3f = NULL;
- PFNGLCOLOR3FVPROC glad_glColor3fv = NULL;
- PFNGLCOLOR3IPROC glad_glColor3i = NULL;
- PFNGLCOLOR3IVPROC glad_glColor3iv = NULL;
- PFNGLCOLOR3SPROC glad_glColor3s = NULL;
- PFNGLCOLOR3SVPROC glad_glColor3sv = NULL;
- PFNGLCOLOR3UBPROC glad_glColor3ub = NULL;
- PFNGLCOLOR3UBVPROC glad_glColor3ubv = NULL;
- PFNGLCOLOR3UIPROC glad_glColor3ui = NULL;
- PFNGLCOLOR3UIVPROC glad_glColor3uiv = NULL;
- PFNGLCOLOR3USPROC glad_glColor3us = NULL;
- PFNGLCOLOR3USVPROC glad_glColor3usv = NULL;
- PFNGLCOLOR4BPROC glad_glColor4b = NULL;
- PFNGLCOLOR4BVPROC glad_glColor4bv = NULL;
- PFNGLCOLOR4DPROC glad_glColor4d = NULL;
- PFNGLCOLOR4DVPROC glad_glColor4dv = NULL;
- PFNGLCOLOR4FPROC glad_glColor4f = NULL;
- PFNGLCOLOR4FVPROC glad_glColor4fv = NULL;
- PFNGLCOLOR4IPROC glad_glColor4i = NULL;
- PFNGLCOLOR4IVPROC glad_glColor4iv = NULL;
- PFNGLCOLOR4SPROC glad_glColor4s = NULL;
- PFNGLCOLOR4SVPROC glad_glColor4sv = NULL;
- PFNGLCOLOR4UBPROC glad_glColor4ub = NULL;
- PFNGLCOLOR4UBVPROC glad_glColor4ubv = NULL;
- PFNGLCOLOR4UIPROC glad_glColor4ui = NULL;
- PFNGLCOLOR4UIVPROC glad_glColor4uiv = NULL;
- PFNGLCOLOR4USPROC glad_glColor4us = NULL;
- PFNGLCOLOR4USVPROC glad_glColor4usv = NULL;
- PFNGLCOLORMASKPROC glad_glColorMask = NULL;
- PFNGLCOLORMASKIPROC glad_glColorMaski = NULL;
- PFNGLCOLORMATERIALPROC glad_glColorMaterial = NULL;
- PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL;
- PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL;
- PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL;
- PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL;
- PFNGLCOLORPOINTERPROC glad_glColorPointer = NULL;
- PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL;
- PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL;
- PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL;
- PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL;
- PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL;
- PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL;
- PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL;
- PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL;
- PFNGLCOPYPIXELSPROC glad_glCopyPixels = NULL;
- PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL;
- PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL;
- PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL;
- PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL;
- PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL;
- PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL;
- PFNGLCREATESHADERPROC glad_glCreateShader = NULL;
- PFNGLCULLFACEPROC glad_glCullFace = NULL;
- PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback = NULL;
- PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl = NULL;
- PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert = NULL;
- PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL;
- PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL;
- PFNGLDELETELISTSPROC glad_glDeleteLists = NULL;
- PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL;
- PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL;
- PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL;
- PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL;
- PFNGLDELETESHADERPROC glad_glDeleteShader = NULL;
- PFNGLDELETESYNCPROC glad_glDeleteSync = NULL;
- PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL;
- PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL;
- PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL;
- PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
- PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL;
- PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
- PFNGLDISABLEPROC glad_glDisable = NULL;
- PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState = NULL;
- PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL;
- PFNGLDISABLEIPROC glad_glDisablei = NULL;
- PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL;
- PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL;
- PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL;
- PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL;
- PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL;
- PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL;
- PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL;
- PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL;
- PFNGLDRAWPIXELSPROC glad_glDrawPixels = NULL;
- PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL;
- PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL;
- PFNGLEDGEFLAGPROC glad_glEdgeFlag = NULL;
- PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer = NULL;
- PFNGLEDGEFLAGVPROC glad_glEdgeFlagv = NULL;
- PFNGLENABLEPROC glad_glEnable = NULL;
- PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState = NULL;
- PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL;
- PFNGLENABLEIPROC glad_glEnablei = NULL;
- PFNGLENDPROC glad_glEnd = NULL;
- PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL;
- PFNGLENDLISTPROC glad_glEndList = NULL;
- PFNGLENDQUERYPROC glad_glEndQuery = NULL;
- PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL;
- PFNGLEVALCOORD1DPROC glad_glEvalCoord1d = NULL;
- PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv = NULL;
- PFNGLEVALCOORD1FPROC glad_glEvalCoord1f = NULL;
- PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv = NULL;
- PFNGLEVALCOORD2DPROC glad_glEvalCoord2d = NULL;
- PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv = NULL;
- PFNGLEVALCOORD2FPROC glad_glEvalCoord2f = NULL;
- PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv = NULL;
- PFNGLEVALMESH1PROC glad_glEvalMesh1 = NULL;
- PFNGLEVALMESH2PROC glad_glEvalMesh2 = NULL;
- PFNGLEVALPOINT1PROC glad_glEvalPoint1 = NULL;
- PFNGLEVALPOINT2PROC glad_glEvalPoint2 = NULL;
- PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer = NULL;
- PFNGLFENCESYNCPROC glad_glFenceSync = NULL;
- PFNGLFINISHPROC glad_glFinish = NULL;
- PFNGLFLUSHPROC glad_glFlush = NULL;
- PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL;
- PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer = NULL;
- PFNGLFOGCOORDDPROC glad_glFogCoordd = NULL;
- PFNGLFOGCOORDDVPROC glad_glFogCoorddv = NULL;
- PFNGLFOGCOORDFPROC glad_glFogCoordf = NULL;
- PFNGLFOGCOORDFVPROC glad_glFogCoordfv = NULL;
- PFNGLFOGFPROC glad_glFogf = NULL;
- PFNGLFOGFVPROC glad_glFogfv = NULL;
- PFNGLFOGIPROC glad_glFogi = NULL;
- PFNGLFOGIVPROC glad_glFogiv = NULL;
- PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL;
- PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL;
- PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL;
- PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL;
- PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL;
- PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL;
- PFNGLFRONTFACEPROC glad_glFrontFace = NULL;
- PFNGLFRUSTUMPROC glad_glFrustum = NULL;
- PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL;
- PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL;
- PFNGLGENLISTSPROC glad_glGenLists = NULL;
- PFNGLGENQUERIESPROC glad_glGenQueries = NULL;
- PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL;
- PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL;
- PFNGLGENTEXTURESPROC glad_glGenTextures = NULL;
- PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL;
- PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL;
- PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL;
- PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL;
- PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL;
- PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL;
- PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL;
- PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL;
- PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL;
- PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL;
- PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL;
- PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL;
- PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL;
- PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL;
- PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL;
- PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL;
- PFNGLGETCLIPPLANEPROC glad_glGetClipPlane = NULL;
- PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL;
- PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog = NULL;
- PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL;
- PFNGLGETERRORPROC glad_glGetError = NULL;
- PFNGLGETFLOATVPROC glad_glGetFloatv = NULL;
- PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL;
- PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL;
- PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL;
- PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB = NULL;
- PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL;
- PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL;
- PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL;
- PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL;
- PFNGLGETLIGHTFVPROC glad_glGetLightfv = NULL;
- PFNGLGETLIGHTIVPROC glad_glGetLightiv = NULL;
- PFNGLGETMAPDVPROC glad_glGetMapdv = NULL;
- PFNGLGETMAPFVPROC glad_glGetMapfv = NULL;
- PFNGLGETMAPIVPROC glad_glGetMapiv = NULL;
- PFNGLGETMATERIALFVPROC glad_glGetMaterialfv = NULL;
- PFNGLGETMATERIALIVPROC glad_glGetMaterialiv = NULL;
- PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL;
- PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel = NULL;
- PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel = NULL;
- PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv = NULL;
- PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv = NULL;
- PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv = NULL;
- PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL;
- PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple = NULL;
- PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
- PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
- PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL;
- PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL;
- PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL;
- PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL;
- PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL;
- PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL;
- PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL;
- PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL;
- PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL;
- PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL;
- PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL;
- PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL;
- PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL;
- PFNGLGETSTRINGPROC glad_glGetString = NULL;
- PFNGLGETSTRINGIPROC glad_glGetStringi = NULL;
- PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL;
- PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv = NULL;
- PFNGLGETTEXENVIVPROC glad_glGetTexEnviv = NULL;
- PFNGLGETTEXGENDVPROC glad_glGetTexGendv = NULL;
- PFNGLGETTEXGENFVPROC glad_glGetTexGenfv = NULL;
- PFNGLGETTEXGENIVPROC glad_glGetTexGeniv = NULL;
- PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL;
- PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL;
- PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL;
- PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL;
- PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL;
- PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL;
- PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL;
- PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL;
- PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL;
- PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL;
- PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL;
- PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL;
- PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL;
- PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL;
- PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL;
- PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL;
- PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL;
- PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL;
- PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL;
- PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL;
- PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB = NULL;
- PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB = NULL;
- PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB = NULL;
- PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB = NULL;
- PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB = NULL;
- PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB = NULL;
- PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB = NULL;
- PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB = NULL;
- PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB = NULL;
- PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB = NULL;
- PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB = NULL;
- PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB = NULL;
- PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB = NULL;
- PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB = NULL;
- PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB = NULL;
- PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB = NULL;
- PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB = NULL;
- PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB = NULL;
- PFNGLHINTPROC glad_glHint = NULL;
- PFNGLINDEXMASKPROC glad_glIndexMask = NULL;
- PFNGLINDEXPOINTERPROC glad_glIndexPointer = NULL;
- PFNGLINDEXDPROC glad_glIndexd = NULL;
- PFNGLINDEXDVPROC glad_glIndexdv = NULL;
- PFNGLINDEXFPROC glad_glIndexf = NULL;
- PFNGLINDEXFVPROC glad_glIndexfv = NULL;
- PFNGLINDEXIPROC glad_glIndexi = NULL;
- PFNGLINDEXIVPROC glad_glIndexiv = NULL;
- PFNGLINDEXSPROC glad_glIndexs = NULL;
- PFNGLINDEXSVPROC glad_glIndexsv = NULL;
- PFNGLINDEXUBPROC glad_glIndexub = NULL;
- PFNGLINDEXUBVPROC glad_glIndexubv = NULL;
- PFNGLINITNAMESPROC glad_glInitNames = NULL;
- PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays = NULL;
- PFNGLISBUFFERPROC glad_glIsBuffer = NULL;
- PFNGLISENABLEDPROC glad_glIsEnabled = NULL;
- PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL;
- PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL;
- PFNGLISLISTPROC glad_glIsList = NULL;
- PFNGLISPROGRAMPROC glad_glIsProgram = NULL;
- PFNGLISQUERYPROC glad_glIsQuery = NULL;
- PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL;
- PFNGLISSAMPLERPROC glad_glIsSampler = NULL;
- PFNGLISSHADERPROC glad_glIsShader = NULL;
- PFNGLISSYNCPROC glad_glIsSync = NULL;
- PFNGLISTEXTUREPROC glad_glIsTexture = NULL;
- PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL;
- PFNGLLIGHTMODELFPROC glad_glLightModelf = NULL;
- PFNGLLIGHTMODELFVPROC glad_glLightModelfv = NULL;
- PFNGLLIGHTMODELIPROC glad_glLightModeli = NULL;
- PFNGLLIGHTMODELIVPROC glad_glLightModeliv = NULL;
- PFNGLLIGHTFPROC glad_glLightf = NULL;
- PFNGLLIGHTFVPROC glad_glLightfv = NULL;
- PFNGLLIGHTIPROC glad_glLighti = NULL;
- PFNGLLIGHTIVPROC glad_glLightiv = NULL;
- PFNGLLINESTIPPLEPROC glad_glLineStipple = NULL;
- PFNGLLINEWIDTHPROC glad_glLineWidth = NULL;
- PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL;
- PFNGLLISTBASEPROC glad_glListBase = NULL;
- PFNGLLOADIDENTITYPROC glad_glLoadIdentity = NULL;
- PFNGLLOADMATRIXDPROC glad_glLoadMatrixd = NULL;
- PFNGLLOADMATRIXFPROC glad_glLoadMatrixf = NULL;
- PFNGLLOADNAMEPROC glad_glLoadName = NULL;
- PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd = NULL;
- PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf = NULL;
- PFNGLLOGICOPPROC glad_glLogicOp = NULL;
- PFNGLMAP1DPROC glad_glMap1d = NULL;
- PFNGLMAP1FPROC glad_glMap1f = NULL;
- PFNGLMAP2DPROC glad_glMap2d = NULL;
- PFNGLMAP2FPROC glad_glMap2f = NULL;
- PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL;
- PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL;
- PFNGLMAPGRID1DPROC glad_glMapGrid1d = NULL;
- PFNGLMAPGRID1FPROC glad_glMapGrid1f = NULL;
- PFNGLMAPGRID2DPROC glad_glMapGrid2d = NULL;
- PFNGLMAPGRID2FPROC glad_glMapGrid2f = NULL;
- PFNGLMATERIALFPROC glad_glMaterialf = NULL;
- PFNGLMATERIALFVPROC glad_glMaterialfv = NULL;
- PFNGLMATERIALIPROC glad_glMateriali = NULL;
- PFNGLMATERIALIVPROC glad_glMaterialiv = NULL;
- PFNGLMATRIXMODEPROC glad_glMatrixMode = NULL;
- PFNGLMULTMATRIXDPROC glad_glMultMatrixd = NULL;
- PFNGLMULTMATRIXFPROC glad_glMultMatrixf = NULL;
- PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd = NULL;
- PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf = NULL;
- PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL;
- PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL;
- PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL;
- PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d = NULL;
- PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv = NULL;
- PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f = NULL;
- PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv = NULL;
- PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i = NULL;
- PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv = NULL;
- PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s = NULL;
- PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv = NULL;
- PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d = NULL;
- PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv = NULL;
- PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f = NULL;
- PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv = NULL;
- PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i = NULL;
- PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv = NULL;
- PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s = NULL;
- PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv = NULL;
- PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d = NULL;
- PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv = NULL;
- PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f = NULL;
- PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv = NULL;
- PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i = NULL;
- PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv = NULL;
- PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s = NULL;
- PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv = NULL;
- PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d = NULL;
- PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv = NULL;
- PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f = NULL;
- PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv = NULL;
- PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i = NULL;
- PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv = NULL;
- PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s = NULL;
- PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv = NULL;
- PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL;
- PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL;
- PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL;
- PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL;
- PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL;
- PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL;
- PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL;
- PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL;
- PFNGLNEWLISTPROC glad_glNewList = NULL;
- PFNGLNORMAL3BPROC glad_glNormal3b = NULL;
- PFNGLNORMAL3BVPROC glad_glNormal3bv = NULL;
- PFNGLNORMAL3DPROC glad_glNormal3d = NULL;
- PFNGLNORMAL3DVPROC glad_glNormal3dv = NULL;
- PFNGLNORMAL3FPROC glad_glNormal3f = NULL;
- PFNGLNORMAL3FVPROC glad_glNormal3fv = NULL;
- PFNGLNORMAL3IPROC glad_glNormal3i = NULL;
- PFNGLNORMAL3IVPROC glad_glNormal3iv = NULL;
- PFNGLNORMAL3SPROC glad_glNormal3s = NULL;
- PFNGLNORMAL3SVPROC glad_glNormal3sv = NULL;
- PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL;
- PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL;
- PFNGLNORMALPOINTERPROC glad_glNormalPointer = NULL;
- PFNGLOBJECTLABELPROC glad_glObjectLabel = NULL;
- PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel = NULL;
- PFNGLORTHOPROC glad_glOrtho = NULL;
- PFNGLPASSTHROUGHPROC glad_glPassThrough = NULL;
- PFNGLPIXELMAPFVPROC glad_glPixelMapfv = NULL;
- PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv = NULL;
- PFNGLPIXELMAPUSVPROC glad_glPixelMapusv = NULL;
- PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL;
- PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL;
- PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf = NULL;
- PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi = NULL;
- PFNGLPIXELZOOMPROC glad_glPixelZoom = NULL;
- PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL;
- PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL;
- PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL;
- PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL;
- PFNGLPOINTSIZEPROC glad_glPointSize = NULL;
- PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL;
- PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL;
- PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple = NULL;
- PFNGLPOPATTRIBPROC glad_glPopAttrib = NULL;
- PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib = NULL;
- PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup = NULL;
- PFNGLPOPMATRIXPROC glad_glPopMatrix = NULL;
- PFNGLPOPNAMEPROC glad_glPopName = NULL;
- PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL;
- PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures = NULL;
- PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL;
- PFNGLPUSHATTRIBPROC glad_glPushAttrib = NULL;
- PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib = NULL;
- PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup = NULL;
- PFNGLPUSHMATRIXPROC glad_glPushMatrix = NULL;
- PFNGLPUSHNAMEPROC glad_glPushName = NULL;
- PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL;
- PFNGLRASTERPOS2DPROC glad_glRasterPos2d = NULL;
- PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv = NULL;
- PFNGLRASTERPOS2FPROC glad_glRasterPos2f = NULL;
- PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv = NULL;
- PFNGLRASTERPOS2IPROC glad_glRasterPos2i = NULL;
- PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv = NULL;
- PFNGLRASTERPOS2SPROC glad_glRasterPos2s = NULL;
- PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv = NULL;
- PFNGLRASTERPOS3DPROC glad_glRasterPos3d = NULL;
- PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv = NULL;
- PFNGLRASTERPOS3FPROC glad_glRasterPos3f = NULL;
- PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv = NULL;
- PFNGLRASTERPOS3IPROC glad_glRasterPos3i = NULL;
- PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv = NULL;
- PFNGLRASTERPOS3SPROC glad_glRasterPos3s = NULL;
- PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv = NULL;
- PFNGLRASTERPOS4DPROC glad_glRasterPos4d = NULL;
- PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv = NULL;
- PFNGLRASTERPOS4FPROC glad_glRasterPos4f = NULL;
- PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv = NULL;
- PFNGLRASTERPOS4IPROC glad_glRasterPos4i = NULL;
- PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv = NULL;
- PFNGLRASTERPOS4SPROC glad_glRasterPos4s = NULL;
- PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv = NULL;
- PFNGLREADBUFFERPROC glad_glReadBuffer = NULL;
- PFNGLREADPIXELSPROC glad_glReadPixels = NULL;
- PFNGLREADNPIXELSPROC glad_glReadnPixels = NULL;
- PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB = NULL;
- PFNGLRECTDPROC glad_glRectd = NULL;
- PFNGLRECTDVPROC glad_glRectdv = NULL;
- PFNGLRECTFPROC glad_glRectf = NULL;
- PFNGLRECTFVPROC glad_glRectfv = NULL;
- PFNGLRECTIPROC glad_glRecti = NULL;
- PFNGLRECTIVPROC glad_glRectiv = NULL;
- PFNGLRECTSPROC glad_glRects = NULL;
- PFNGLRECTSVPROC glad_glRectsv = NULL;
- PFNGLRENDERMODEPROC glad_glRenderMode = NULL;
- PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL;
- PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL;
- PFNGLROTATEDPROC glad_glRotated = NULL;
- PFNGLROTATEFPROC glad_glRotatef = NULL;
- PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL;
- PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB = NULL;
- PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL;
- PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL;
- PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL;
- PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL;
- PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL;
- PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL;
- PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL;
- PFNGLSCALEDPROC glad_glScaled = NULL;
- PFNGLSCALEFPROC glad_glScalef = NULL;
- PFNGLSCISSORPROC glad_glScissor = NULL;
- PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b = NULL;
- PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv = NULL;
- PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d = NULL;
- PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv = NULL;
- PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f = NULL;
- PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv = NULL;
- PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i = NULL;
- PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv = NULL;
- PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s = NULL;
- PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv = NULL;
- PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub = NULL;
- PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv = NULL;
- PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui = NULL;
- PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv = NULL;
- PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us = NULL;
- PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv = NULL;
- PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL;
- PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL;
- PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer = NULL;
- PFNGLSELECTBUFFERPROC glad_glSelectBuffer = NULL;
- PFNGLSHADEMODELPROC glad_glShadeModel = NULL;
- PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL;
- PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL;
- PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL;
- PFNGLSTENCILMASKPROC glad_glStencilMask = NULL;
- PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL;
- PFNGLSTENCILOPPROC glad_glStencilOp = NULL;
- PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL;
- PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL;
- PFNGLTEXCOORD1DPROC glad_glTexCoord1d = NULL;
- PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv = NULL;
- PFNGLTEXCOORD1FPROC glad_glTexCoord1f = NULL;
- PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv = NULL;
- PFNGLTEXCOORD1IPROC glad_glTexCoord1i = NULL;
- PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv = NULL;
- PFNGLTEXCOORD1SPROC glad_glTexCoord1s = NULL;
- PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv = NULL;
- PFNGLTEXCOORD2DPROC glad_glTexCoord2d = NULL;
- PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv = NULL;
- PFNGLTEXCOORD2FPROC glad_glTexCoord2f = NULL;
- PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv = NULL;
- PFNGLTEXCOORD2IPROC glad_glTexCoord2i = NULL;
- PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv = NULL;
- PFNGLTEXCOORD2SPROC glad_glTexCoord2s = NULL;
- PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv = NULL;
- PFNGLTEXCOORD3DPROC glad_glTexCoord3d = NULL;
- PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv = NULL;
- PFNGLTEXCOORD3FPROC glad_glTexCoord3f = NULL;
- PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv = NULL;
- PFNGLTEXCOORD3IPROC glad_glTexCoord3i = NULL;
- PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv = NULL;
- PFNGLTEXCOORD3SPROC glad_glTexCoord3s = NULL;
- PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv = NULL;
- PFNGLTEXCOORD4DPROC glad_glTexCoord4d = NULL;
- PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv = NULL;
- PFNGLTEXCOORD4FPROC glad_glTexCoord4f = NULL;
- PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv = NULL;
- PFNGLTEXCOORD4IPROC glad_glTexCoord4i = NULL;
- PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv = NULL;
- PFNGLTEXCOORD4SPROC glad_glTexCoord4s = NULL;
- PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv = NULL;
- PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL;
- PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL;
- PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL;
- PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL;
- PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL;
- PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL;
- PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL;
- PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL;
- PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer = NULL;
- PFNGLTEXENVFPROC glad_glTexEnvf = NULL;
- PFNGLTEXENVFVPROC glad_glTexEnvfv = NULL;
- PFNGLTEXENVIPROC glad_glTexEnvi = NULL;
- PFNGLTEXENVIVPROC glad_glTexEnviv = NULL;
- PFNGLTEXGENDPROC glad_glTexGend = NULL;
- PFNGLTEXGENDVPROC glad_glTexGendv = NULL;
- PFNGLTEXGENFPROC glad_glTexGenf = NULL;
- PFNGLTEXGENFVPROC glad_glTexGenfv = NULL;
- PFNGLTEXGENIPROC glad_glTexGeni = NULL;
- PFNGLTEXGENIVPROC glad_glTexGeniv = NULL;
- PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL;
- PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL;
- PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL;
- PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL;
- PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL;
- PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL;
- PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL;
- PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL;
- PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL;
- PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL;
- PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL;
- PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL;
- PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL;
- PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL;
- PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL;
- PFNGLTRANSLATEDPROC glad_glTranslated = NULL;
- PFNGLTRANSLATEFPROC glad_glTranslatef = NULL;
- PFNGLUNIFORM1FPROC glad_glUniform1f = NULL;
- PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL;
- PFNGLUNIFORM1IPROC glad_glUniform1i = NULL;
- PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL;
- PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL;
- PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL;
- PFNGLUNIFORM2FPROC glad_glUniform2f = NULL;
- PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL;
- PFNGLUNIFORM2IPROC glad_glUniform2i = NULL;
- PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL;
- PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL;
- PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL;
- PFNGLUNIFORM3FPROC glad_glUniform3f = NULL;
- PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL;
- PFNGLUNIFORM3IPROC glad_glUniform3i = NULL;
- PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL;
- PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL;
- PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL;
- PFNGLUNIFORM4FPROC glad_glUniform4f = NULL;
- PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL;
- PFNGLUNIFORM4IPROC glad_glUniform4i = NULL;
- PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL;
- PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL;
- PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL;
- PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL;
- PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL;
- PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL;
- PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL;
- PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL;
- PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL;
- PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL;
- PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL;
- PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL;
- PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL;
- PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL;
- PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL;
- PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL;
- PFNGLVERTEX2DPROC glad_glVertex2d = NULL;
- PFNGLVERTEX2DVPROC glad_glVertex2dv = NULL;
- PFNGLVERTEX2FPROC glad_glVertex2f = NULL;
- PFNGLVERTEX2FVPROC glad_glVertex2fv = NULL;
- PFNGLVERTEX2IPROC glad_glVertex2i = NULL;
- PFNGLVERTEX2IVPROC glad_glVertex2iv = NULL;
- PFNGLVERTEX2SPROC glad_glVertex2s = NULL;
- PFNGLVERTEX2SVPROC glad_glVertex2sv = NULL;
- PFNGLVERTEX3DPROC glad_glVertex3d = NULL;
- PFNGLVERTEX3DVPROC glad_glVertex3dv = NULL;
- PFNGLVERTEX3FPROC glad_glVertex3f = NULL;
- PFNGLVERTEX3FVPROC glad_glVertex3fv = NULL;
- PFNGLVERTEX3IPROC glad_glVertex3i = NULL;
- PFNGLVERTEX3IVPROC glad_glVertex3iv = NULL;
- PFNGLVERTEX3SPROC glad_glVertex3s = NULL;
- PFNGLVERTEX3SVPROC glad_glVertex3sv = NULL;
- PFNGLVERTEX4DPROC glad_glVertex4d = NULL;
- PFNGLVERTEX4DVPROC glad_glVertex4dv = NULL;
- PFNGLVERTEX4FPROC glad_glVertex4f = NULL;
- PFNGLVERTEX4FVPROC glad_glVertex4fv = NULL;
- PFNGLVERTEX4IPROC glad_glVertex4i = NULL;
- PFNGLVERTEX4IVPROC glad_glVertex4iv = NULL;
- PFNGLVERTEX4SPROC glad_glVertex4s = NULL;
- PFNGLVERTEX4SVPROC glad_glVertex4sv = NULL;
- PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL;
- PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL;
- PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL;
- PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL;
- PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL;
- PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL;
- PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL;
- PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL;
- PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL;
- PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL;
- PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL;
- PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL;
- PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL;
- PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL;
- PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL;
- PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL;
- PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL;
- PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL;
- PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL;
- PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL;
- PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL;
- PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL;
- PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL;
- PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL;
- PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL;
- PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL;
- PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL;
- PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL;
- PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL;
- PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL;
- PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL;
- PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL;
- PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL;
- PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL;
- PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL;
- PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL;
- PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL;
- PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL;
- PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL;
- PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL;
- PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL;
- PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL;
- PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL;
- PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL;
- PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL;
- PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL;
- PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL;
- PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL;
- PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL;
- PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL;
- PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL;
- PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL;
- PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL;
- PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL;
- PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL;
- PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL;
- PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL;
- PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL;
- PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL;
- PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL;
- PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL;
- PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL;
- PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL;
- PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL;
- PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL;
- PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL;
- PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL;
- PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL;
- PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL;
- PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL;
- PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL;
- PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL;
- PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL;
- PFNGLVERTEXPOINTERPROC glad_glVertexPointer = NULL;
- PFNGLVIEWPORTPROC glad_glViewport = NULL;
- PFNGLWAITSYNCPROC glad_glWaitSync = NULL;
- PFNGLWINDOWPOS2DPROC glad_glWindowPos2d = NULL;
- PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv = NULL;
- PFNGLWINDOWPOS2FPROC glad_glWindowPos2f = NULL;
- PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv = NULL;
- PFNGLWINDOWPOS2IPROC glad_glWindowPos2i = NULL;
- PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv = NULL;
- PFNGLWINDOWPOS2SPROC glad_glWindowPos2s = NULL;
- PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv = NULL;
- PFNGLWINDOWPOS3DPROC glad_glWindowPos3d = NULL;
- PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv = NULL;
- PFNGLWINDOWPOS3FPROC glad_glWindowPos3f = NULL;
- PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv = NULL;
- PFNGLWINDOWPOS3IPROC glad_glWindowPos3i = NULL;
- PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv = NULL;
- PFNGLWINDOWPOS3SPROC glad_glWindowPos3s = NULL;
- PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv = NULL;
- static void glad_gl_load_GL_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) {
- if(!GLAD_GL_VERSION_1_0) return;
- glAccum = (PFNGLACCUMPROC) load("glAccum", userptr);
- glAlphaFunc = (PFNGLALPHAFUNCPROC) load("glAlphaFunc", userptr);
- glBegin = (PFNGLBEGINPROC) load("glBegin", userptr);
- glBitmap = (PFNGLBITMAPPROC) load("glBitmap", userptr);
- glBlendFunc = (PFNGLBLENDFUNCPROC) load("glBlendFunc", userptr);
- glCallList = (PFNGLCALLLISTPROC) load("glCallList", userptr);
- glCallLists = (PFNGLCALLLISTSPROC) load("glCallLists", userptr);
- glClear = (PFNGLCLEARPROC) load("glClear", userptr);
- glClearAccum = (PFNGLCLEARACCUMPROC) load("glClearAccum", userptr);
- glClearColor = (PFNGLCLEARCOLORPROC) load("glClearColor", userptr);
- glClearDepth = (PFNGLCLEARDEPTHPROC) load("glClearDepth", userptr);
- glClearIndex = (PFNGLCLEARINDEXPROC) load("glClearIndex", userptr);
- glClearStencil = (PFNGLCLEARSTENCILPROC) load("glClearStencil", userptr);
- glClipPlane = (PFNGLCLIPPLANEPROC) load("glClipPlane", userptr);
- glColor3b = (PFNGLCOLOR3BPROC) load("glColor3b", userptr);
- glColor3bv = (PFNGLCOLOR3BVPROC) load("glColor3bv", userptr);
- glColor3d = (PFNGLCOLOR3DPROC) load("glColor3d", userptr);
- glColor3dv = (PFNGLCOLOR3DVPROC) load("glColor3dv", userptr);
- glColor3f = (PFNGLCOLOR3FPROC) load("glColor3f", userptr);
- glColor3fv = (PFNGLCOLOR3FVPROC) load("glColor3fv", userptr);
- glColor3i = (PFNGLCOLOR3IPROC) load("glColor3i", userptr);
- glColor3iv = (PFNGLCOLOR3IVPROC) load("glColor3iv", userptr);
- glColor3s = (PFNGLCOLOR3SPROC) load("glColor3s", userptr);
- glColor3sv = (PFNGLCOLOR3SVPROC) load("glColor3sv", userptr);
- glColor3ub = (PFNGLCOLOR3UBPROC) load("glColor3ub", userptr);
- glColor3ubv = (PFNGLCOLOR3UBVPROC) load("glColor3ubv", userptr);
- glColor3ui = (PFNGLCOLOR3UIPROC) load("glColor3ui", userptr);
- glColor3uiv = (PFNGLCOLOR3UIVPROC) load("glColor3uiv", userptr);
- glColor3us = (PFNGLCOLOR3USPROC) load("glColor3us", userptr);
- glColor3usv = (PFNGLCOLOR3USVPROC) load("glColor3usv", userptr);
- glColor4b = (PFNGLCOLOR4BPROC) load("glColor4b", userptr);
- glColor4bv = (PFNGLCOLOR4BVPROC) load("glColor4bv", userptr);
- glColor4d = (PFNGLCOLOR4DPROC) load("glColor4d", userptr);
- glColor4dv = (PFNGLCOLOR4DVPROC) load("glColor4dv", userptr);
- glColor4f = (PFNGLCOLOR4FPROC) load("glColor4f", userptr);
- glColor4fv = (PFNGLCOLOR4FVPROC) load("glColor4fv", userptr);
- glColor4i = (PFNGLCOLOR4IPROC) load("glColor4i", userptr);
- glColor4iv = (PFNGLCOLOR4IVPROC) load("glColor4iv", userptr);
- glColor4s = (PFNGLCOLOR4SPROC) load("glColor4s", userptr);
- glColor4sv = (PFNGLCOLOR4SVPROC) load("glColor4sv", userptr);
- glColor4ub = (PFNGLCOLOR4UBPROC) load("glColor4ub", userptr);
- glColor4ubv = (PFNGLCOLOR4UBVPROC) load("glColor4ubv", userptr);
- glColor4ui = (PFNGLCOLOR4UIPROC) load("glColor4ui", userptr);
- glColor4uiv = (PFNGLCOLOR4UIVPROC) load("glColor4uiv", userptr);
- glColor4us = (PFNGLCOLOR4USPROC) load("glColor4us", userptr);
- glColor4usv = (PFNGLCOLOR4USVPROC) load("glColor4usv", userptr);
- glColorMask = (PFNGLCOLORMASKPROC) load("glColorMask", userptr);
- glColorMaterial = (PFNGLCOLORMATERIALPROC) load("glColorMaterial", userptr);
- glCopyPixels = (PFNGLCOPYPIXELSPROC) load("glCopyPixels", userptr);
- glCullFace = (PFNGLCULLFACEPROC) load("glCullFace", userptr);
- glDeleteLists = (PFNGLDELETELISTSPROC) load("glDeleteLists", userptr);
- glDepthFunc = (PFNGLDEPTHFUNCPROC) load("glDepthFunc", userptr);
- glDepthMask = (PFNGLDEPTHMASKPROC) load("glDepthMask", userptr);
- glDepthRange = (PFNGLDEPTHRANGEPROC) load("glDepthRange", userptr);
- glDisable = (PFNGLDISABLEPROC) load("glDisable", userptr);
- glDrawBuffer = (PFNGLDRAWBUFFERPROC) load("glDrawBuffer", userptr);
- glDrawPixels = (PFNGLDRAWPIXELSPROC) load("glDrawPixels", userptr);
- glEdgeFlag = (PFNGLEDGEFLAGPROC) load("glEdgeFlag", userptr);
- glEdgeFlagv = (PFNGLEDGEFLAGVPROC) load("glEdgeFlagv", userptr);
- glEnable = (PFNGLENABLEPROC) load("glEnable", userptr);
- glEnd = (PFNGLENDPROC) load("glEnd", userptr);
- glEndList = (PFNGLENDLISTPROC) load("glEndList", userptr);
- glEvalCoord1d = (PFNGLEVALCOORD1DPROC) load("glEvalCoord1d", userptr);
- glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC) load("glEvalCoord1dv", userptr);
- glEvalCoord1f = (PFNGLEVALCOORD1FPROC) load("glEvalCoord1f", userptr);
- glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC) load("glEvalCoord1fv", userptr);
- glEvalCoord2d = (PFNGLEVALCOORD2DPROC) load("glEvalCoord2d", userptr);
- glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC) load("glEvalCoord2dv", userptr);
- glEvalCoord2f = (PFNGLEVALCOORD2FPROC) load("glEvalCoord2f", userptr);
- glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC) load("glEvalCoord2fv", userptr);
- glEvalMesh1 = (PFNGLEVALMESH1PROC) load("glEvalMesh1", userptr);
- glEvalMesh2 = (PFNGLEVALMESH2PROC) load("glEvalMesh2", userptr);
- glEvalPoint1 = (PFNGLEVALPOINT1PROC) load("glEvalPoint1", userptr);
- glEvalPoint2 = (PFNGLEVALPOINT2PROC) load("glEvalPoint2", userptr);
- glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC) load("glFeedbackBuffer", userptr);
- glFinish = (PFNGLFINISHPROC) load("glFinish", userptr);
- glFlush = (PFNGLFLUSHPROC) load("glFlush", userptr);
- glFogf = (PFNGLFOGFPROC) load("glFogf", userptr);
- glFogfv = (PFNGLFOGFVPROC) load("glFogfv", userptr);
- glFogi = (PFNGLFOGIPROC) load("glFogi", userptr);
- glFogiv = (PFNGLFOGIVPROC) load("glFogiv", userptr);
- glFrontFace = (PFNGLFRONTFACEPROC) load("glFrontFace", userptr);
- glFrustum = (PFNGLFRUSTUMPROC) load("glFrustum", userptr);
- glGenLists = (PFNGLGENLISTSPROC) load("glGenLists", userptr);
- glGetBooleanv = (PFNGLGETBOOLEANVPROC) load("glGetBooleanv", userptr);
- glGetClipPlane = (PFNGLGETCLIPPLANEPROC) load("glGetClipPlane", userptr);
- glGetDoublev = (PFNGLGETDOUBLEVPROC) load("glGetDoublev", userptr);
- glGetError = (PFNGLGETERRORPROC) load("glGetError", userptr);
- glGetFloatv = (PFNGLGETFLOATVPROC) load("glGetFloatv", userptr);
- glGetIntegerv = (PFNGLGETINTEGERVPROC) load("glGetIntegerv", userptr);
- glGetLightfv = (PFNGLGETLIGHTFVPROC) load("glGetLightfv", userptr);
- glGetLightiv = (PFNGLGETLIGHTIVPROC) load("glGetLightiv", userptr);
- glGetMapdv = (PFNGLGETMAPDVPROC) load("glGetMapdv", userptr);
- glGetMapfv = (PFNGLGETMAPFVPROC) load("glGetMapfv", userptr);
- glGetMapiv = (PFNGLGETMAPIVPROC) load("glGetMapiv", userptr);
- glGetMaterialfv = (PFNGLGETMATERIALFVPROC) load("glGetMaterialfv", userptr);
- glGetMaterialiv = (PFNGLGETMATERIALIVPROC) load("glGetMaterialiv", userptr);
- glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC) load("glGetPixelMapfv", userptr);
- glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC) load("glGetPixelMapuiv", userptr);
- glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC) load("glGetPixelMapusv", userptr);
- glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC) load("glGetPolygonStipple", userptr);
- glGetString = (PFNGLGETSTRINGPROC) load("glGetString", userptr);
- glGetTexEnvfv = (PFNGLGETTEXENVFVPROC) load("glGetTexEnvfv", userptr);
- glGetTexEnviv = (PFNGLGETTEXENVIVPROC) load("glGetTexEnviv", userptr);
- glGetTexGendv = (PFNGLGETTEXGENDVPROC) load("glGetTexGendv", userptr);
- glGetTexGenfv = (PFNGLGETTEXGENFVPROC) load("glGetTexGenfv", userptr);
- glGetTexGeniv = (PFNGLGETTEXGENIVPROC) load("glGetTexGeniv", userptr);
- glGetTexImage = (PFNGLGETTEXIMAGEPROC) load("glGetTexImage", userptr);
- glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC) load("glGetTexLevelParameterfv", userptr);
- glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC) load("glGetTexLevelParameteriv", userptr);
- glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC) load("glGetTexParameterfv", userptr);
- glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC) load("glGetTexParameteriv", userptr);
- glHint = (PFNGLHINTPROC) load("glHint", userptr);
- glIndexMask = (PFNGLINDEXMASKPROC) load("glIndexMask", userptr);
- glIndexd = (PFNGLINDEXDPROC) load("glIndexd", userptr);
- glIndexdv = (PFNGLINDEXDVPROC) load("glIndexdv", userptr);
- glIndexf = (PFNGLINDEXFPROC) load("glIndexf", userptr);
- glIndexfv = (PFNGLINDEXFVPROC) load("glIndexfv", userptr);
- glIndexi = (PFNGLINDEXIPROC) load("glIndexi", userptr);
- glIndexiv = (PFNGLINDEXIVPROC) load("glIndexiv", userptr);
- glIndexs = (PFNGLINDEXSPROC) load("glIndexs", userptr);
- glIndexsv = (PFNGLINDEXSVPROC) load("glIndexsv", userptr);
- glInitNames = (PFNGLINITNAMESPROC) load("glInitNames", userptr);
- glIsEnabled = (PFNGLISENABLEDPROC) load("glIsEnabled", userptr);
- glIsList = (PFNGLISLISTPROC) load("glIsList", userptr);
- glLightModelf = (PFNGLLIGHTMODELFPROC) load("glLightModelf", userptr);
- glLightModelfv = (PFNGLLIGHTMODELFVPROC) load("glLightModelfv", userptr);
- glLightModeli = (PFNGLLIGHTMODELIPROC) load("glLightModeli", userptr);
- glLightModeliv = (PFNGLLIGHTMODELIVPROC) load("glLightModeliv", userptr);
- glLightf = (PFNGLLIGHTFPROC) load("glLightf", userptr);
- glLightfv = (PFNGLLIGHTFVPROC) load("glLightfv", userptr);
- glLighti = (PFNGLLIGHTIPROC) load("glLighti", userptr);
- glLightiv = (PFNGLLIGHTIVPROC) load("glLightiv", userptr);
- glLineStipple = (PFNGLLINESTIPPLEPROC) load("glLineStipple", userptr);
- glLineWidth = (PFNGLLINEWIDTHPROC) load("glLineWidth", userptr);
- glListBase = (PFNGLLISTBASEPROC) load("glListBase", userptr);
- glLoadIdentity = (PFNGLLOADIDENTITYPROC) load("glLoadIdentity", userptr);
- glLoadMatrixd = (PFNGLLOADMATRIXDPROC) load("glLoadMatrixd", userptr);
- glLoadMatrixf = (PFNGLLOADMATRIXFPROC) load("glLoadMatrixf", userptr);
- glLoadName = (PFNGLLOADNAMEPROC) load("glLoadName", userptr);
- glLogicOp = (PFNGLLOGICOPPROC) load("glLogicOp", userptr);
- glMap1d = (PFNGLMAP1DPROC) load("glMap1d", userptr);
- glMap1f = (PFNGLMAP1FPROC) load("glMap1f", userptr);
- glMap2d = (PFNGLMAP2DPROC) load("glMap2d", userptr);
- glMap2f = (PFNGLMAP2FPROC) load("glMap2f", userptr);
- glMapGrid1d = (PFNGLMAPGRID1DPROC) load("glMapGrid1d", userptr);
- glMapGrid1f = (PFNGLMAPGRID1FPROC) load("glMapGrid1f", userptr);
- glMapGrid2d = (PFNGLMAPGRID2DPROC) load("glMapGrid2d", userptr);
- glMapGrid2f = (PFNGLMAPGRID2FPROC) load("glMapGrid2f", userptr);
- glMaterialf = (PFNGLMATERIALFPROC) load("glMaterialf", userptr);
- glMaterialfv = (PFNGLMATERIALFVPROC) load("glMaterialfv", userptr);
- glMateriali = (PFNGLMATERIALIPROC) load("glMateriali", userptr);
- glMaterialiv = (PFNGLMATERIALIVPROC) load("glMaterialiv", userptr);
- glMatrixMode = (PFNGLMATRIXMODEPROC) load("glMatrixMode", userptr);
- glMultMatrixd = (PFNGLMULTMATRIXDPROC) load("glMultMatrixd", userptr);
- glMultMatrixf = (PFNGLMULTMATRIXFPROC) load("glMultMatrixf", userptr);
- glNewList = (PFNGLNEWLISTPROC) load("glNewList", userptr);
- glNormal3b = (PFNGLNORMAL3BPROC) load("glNormal3b", userptr);
- glNormal3bv = (PFNGLNORMAL3BVPROC) load("glNormal3bv", userptr);
- glNormal3d = (PFNGLNORMAL3DPROC) load("glNormal3d", userptr);
- glNormal3dv = (PFNGLNORMAL3DVPROC) load("glNormal3dv", userptr);
- glNormal3f = (PFNGLNORMAL3FPROC) load("glNormal3f", userptr);
- glNormal3fv = (PFNGLNORMAL3FVPROC) load("glNormal3fv", userptr);
- glNormal3i = (PFNGLNORMAL3IPROC) load("glNormal3i", userptr);
- glNormal3iv = (PFNGLNORMAL3IVPROC) load("glNormal3iv", userptr);
- glNormal3s = (PFNGLNORMAL3SPROC) load("glNormal3s", userptr);
- glNormal3sv = (PFNGLNORMAL3SVPROC) load("glNormal3sv", userptr);
- glOrtho = (PFNGLORTHOPROC) load("glOrtho", userptr);
- glPassThrough = (PFNGLPASSTHROUGHPROC) load("glPassThrough", userptr);
- glPixelMapfv = (PFNGLPIXELMAPFVPROC) load("glPixelMapfv", userptr);
- glPixelMapuiv = (PFNGLPIXELMAPUIVPROC) load("glPixelMapuiv", userptr);
- glPixelMapusv = (PFNGLPIXELMAPUSVPROC) load("glPixelMapusv", userptr);
- glPixelStoref = (PFNGLPIXELSTOREFPROC) load("glPixelStoref", userptr);
- glPixelStorei = (PFNGLPIXELSTOREIPROC) load("glPixelStorei", userptr);
- glPixelTransferf = (PFNGLPIXELTRANSFERFPROC) load("glPixelTransferf", userptr);
- glPixelTransferi = (PFNGLPIXELTRANSFERIPROC) load("glPixelTransferi", userptr);
- glPixelZoom = (PFNGLPIXELZOOMPROC) load("glPixelZoom", userptr);
- glPointSize = (PFNGLPOINTSIZEPROC) load("glPointSize", userptr);
- glPolygonMode = (PFNGLPOLYGONMODEPROC) load("glPolygonMode", userptr);
- glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC) load("glPolygonStipple", userptr);
- glPopAttrib = (PFNGLPOPATTRIBPROC) load("glPopAttrib", userptr);
- glPopMatrix = (PFNGLPOPMATRIXPROC) load("glPopMatrix", userptr);
- glPopName = (PFNGLPOPNAMEPROC) load("glPopName", userptr);
- glPushAttrib = (PFNGLPUSHATTRIBPROC) load("glPushAttrib", userptr);
- glPushMatrix = (PFNGLPUSHMATRIXPROC) load("glPushMatrix", userptr);
- glPushName = (PFNGLPUSHNAMEPROC) load("glPushName", userptr);
- glRasterPos2d = (PFNGLRASTERPOS2DPROC) load("glRasterPos2d", userptr);
- glRasterPos2dv = (PFNGLRASTERPOS2DVPROC) load("glRasterPos2dv", userptr);
- glRasterPos2f = (PFNGLRASTERPOS2FPROC) load("glRasterPos2f", userptr);
- glRasterPos2fv = (PFNGLRASTERPOS2FVPROC) load("glRasterPos2fv", userptr);
- glRasterPos2i = (PFNGLRASTERPOS2IPROC) load("glRasterPos2i", userptr);
- glRasterPos2iv = (PFNGLRASTERPOS2IVPROC) load("glRasterPos2iv", userptr);
- glRasterPos2s = (PFNGLRASTERPOS2SPROC) load("glRasterPos2s", userptr);
- glRasterPos2sv = (PFNGLRASTERPOS2SVPROC) load("glRasterPos2sv", userptr);
- glRasterPos3d = (PFNGLRASTERPOS3DPROC) load("glRasterPos3d", userptr);
- glRasterPos3dv = (PFNGLRASTERPOS3DVPROC) load("glRasterPos3dv", userptr);
- glRasterPos3f = (PFNGLRASTERPOS3FPROC) load("glRasterPos3f", userptr);
- glRasterPos3fv = (PFNGLRASTERPOS3FVPROC) load("glRasterPos3fv", userptr);
- glRasterPos3i = (PFNGLRASTERPOS3IPROC) load("glRasterPos3i", userptr);
- glRasterPos3iv = (PFNGLRASTERPOS3IVPROC) load("glRasterPos3iv", userptr);
- glRasterPos3s = (PFNGLRASTERPOS3SPROC) load("glRasterPos3s", userptr);
- glRasterPos3sv = (PFNGLRASTERPOS3SVPROC) load("glRasterPos3sv", userptr);
- glRasterPos4d = (PFNGLRASTERPOS4DPROC) load("glRasterPos4d", userptr);
- glRasterPos4dv = (PFNGLRASTERPOS4DVPROC) load("glRasterPos4dv", userptr);
- glRasterPos4f = (PFNGLRASTERPOS4FPROC) load("glRasterPos4f", userptr);
- glRasterPos4fv = (PFNGLRASTERPOS4FVPROC) load("glRasterPos4fv", userptr);
- glRasterPos4i = (PFNGLRASTERPOS4IPROC) load("glRasterPos4i", userptr);
- glRasterPos4iv = (PFNGLRASTERPOS4IVPROC) load("glRasterPos4iv", userptr);
- glRasterPos4s = (PFNGLRASTERPOS4SPROC) load("glRasterPos4s", userptr);
- glRasterPos4sv = (PFNGLRASTERPOS4SVPROC) load("glRasterPos4sv", userptr);
- glReadBuffer = (PFNGLREADBUFFERPROC) load("glReadBuffer", userptr);
- glReadPixels = (PFNGLREADPIXELSPROC) load("glReadPixels", userptr);
- glRectd = (PFNGLRECTDPROC) load("glRectd", userptr);
- glRectdv = (PFNGLRECTDVPROC) load("glRectdv", userptr);
- glRectf = (PFNGLRECTFPROC) load("glRectf", userptr);
- glRectfv = (PFNGLRECTFVPROC) load("glRectfv", userptr);
- glRecti = (PFNGLRECTIPROC) load("glRecti", userptr);
- glRectiv = (PFNGLRECTIVPROC) load("glRectiv", userptr);
- glRects = (PFNGLRECTSPROC) load("glRects", userptr);
- glRectsv = (PFNGLRECTSVPROC) load("glRectsv", userptr);
- glRenderMode = (PFNGLRENDERMODEPROC) load("glRenderMode", userptr);
- glRotated = (PFNGLROTATEDPROC) load("glRotated", userptr);
- glRotatef = (PFNGLROTATEFPROC) load("glRotatef", userptr);
- glScaled = (PFNGLSCALEDPROC) load("glScaled", userptr);
- glScalef = (PFNGLSCALEFPROC) load("glScalef", userptr);
- glScissor = (PFNGLSCISSORPROC) load("glScissor", userptr);
- glSelectBuffer = (PFNGLSELECTBUFFERPROC) load("glSelectBuffer", userptr);
- glShadeModel = (PFNGLSHADEMODELPROC) load("glShadeModel", userptr);
- glStencilFunc = (PFNGLSTENCILFUNCPROC) load("glStencilFunc", userptr);
- glStencilMask = (PFNGLSTENCILMASKPROC) load("glStencilMask", userptr);
- glStencilOp = (PFNGLSTENCILOPPROC) load("glStencilOp", userptr);
- glTexCoord1d = (PFNGLTEXCOORD1DPROC) load("glTexCoord1d", userptr);
- glTexCoord1dv = (PFNGLTEXCOORD1DVPROC) load("glTexCoord1dv", userptr);
- glTexCoord1f = (PFNGLTEXCOORD1FPROC) load("glTexCoord1f", userptr);
- glTexCoord1fv = (PFNGLTEXCOORD1FVPROC) load("glTexCoord1fv", userptr);
- glTexCoord1i = (PFNGLTEXCOORD1IPROC) load("glTexCoord1i", userptr);
- glTexCoord1iv = (PFNGLTEXCOORD1IVPROC) load("glTexCoord1iv", userptr);
- glTexCoord1s = (PFNGLTEXCOORD1SPROC) load("glTexCoord1s", userptr);
- glTexCoord1sv = (PFNGLTEXCOORD1SVPROC) load("glTexCoord1sv", userptr);
- glTexCoord2d = (PFNGLTEXCOORD2DPROC) load("glTexCoord2d", userptr);
- glTexCoord2dv = (PFNGLTEXCOORD2DVPROC) load("glTexCoord2dv", userptr);
- glTexCoord2f = (PFNGLTEXCOORD2FPROC) load("glTexCoord2f", userptr);
- glTexCoord2fv = (PFNGLTEXCOORD2FVPROC) load("glTexCoord2fv", userptr);
- glTexCoord2i = (PFNGLTEXCOORD2IPROC) load("glTexCoord2i", userptr);
- glTexCoord2iv = (PFNGLTEXCOORD2IVPROC) load("glTexCoord2iv", userptr);
- glTexCoord2s = (PFNGLTEXCOORD2SPROC) load("glTexCoord2s", userptr);
- glTexCoord2sv = (PFNGLTEXCOORD2SVPROC) load("glTexCoord2sv", userptr);
- glTexCoord3d = (PFNGLTEXCOORD3DPROC) load("glTexCoord3d", userptr);
- glTexCoord3dv = (PFNGLTEXCOORD3DVPROC) load("glTexCoord3dv", userptr);
- glTexCoord3f = (PFNGLTEXCOORD3FPROC) load("glTexCoord3f", userptr);
- glTexCoord3fv = (PFNGLTEXCOORD3FVPROC) load("glTexCoord3fv", userptr);
- glTexCoord3i = (PFNGLTEXCOORD3IPROC) load("glTexCoord3i", userptr);
- glTexCoord3iv = (PFNGLTEXCOORD3IVPROC) load("glTexCoord3iv", userptr);
- glTexCoord3s = (PFNGLTEXCOORD3SPROC) load("glTexCoord3s", userptr);
- glTexCoord3sv = (PFNGLTEXCOORD3SVPROC) load("glTexCoord3sv", userptr);
- glTexCoord4d = (PFNGLTEXCOORD4DPROC) load("glTexCoord4d", userptr);
- glTexCoord4dv = (PFNGLTEXCOORD4DVPROC) load("glTexCoord4dv", userptr);
- glTexCoord4f = (PFNGLTEXCOORD4FPROC) load("glTexCoord4f", userptr);
- glTexCoord4fv = (PFNGLTEXCOORD4FVPROC) load("glTexCoord4fv", userptr);
- glTexCoord4i = (PFNGLTEXCOORD4IPROC) load("glTexCoord4i", userptr);
- glTexCoord4iv = (PFNGLTEXCOORD4IVPROC) load("glTexCoord4iv", userptr);
- glTexCoord4s = (PFNGLTEXCOORD4SPROC) load("glTexCoord4s", userptr);
- glTexCoord4sv = (PFNGLTEXCOORD4SVPROC) load("glTexCoord4sv", userptr);
- glTexEnvf = (PFNGLTEXENVFPROC) load("glTexEnvf", userptr);
- glTexEnvfv = (PFNGLTEXENVFVPROC) load("glTexEnvfv", userptr);
- glTexEnvi = (PFNGLTEXENVIPROC) load("glTexEnvi", userptr);
- glTexEnviv = (PFNGLTEXENVIVPROC) load("glTexEnviv", userptr);
- glTexGend = (PFNGLTEXGENDPROC) load("glTexGend", userptr);
- glTexGendv = (PFNGLTEXGENDVPROC) load("glTexGendv", userptr);
- glTexGenf = (PFNGLTEXGENFPROC) load("glTexGenf", userptr);
- glTexGenfv = (PFNGLTEXGENFVPROC) load("glTexGenfv", userptr);
- glTexGeni = (PFNGLTEXGENIPROC) load("glTexGeni", userptr);
- glTexGeniv = (PFNGLTEXGENIVPROC) load("glTexGeniv", userptr);
- glTexImage1D = (PFNGLTEXIMAGE1DPROC) load("glTexImage1D", userptr);
- glTexImage2D = (PFNGLTEXIMAGE2DPROC) load("glTexImage2D", userptr);
- glTexParameterf = (PFNGLTEXPARAMETERFPROC) load("glTexParameterf", userptr);
- glTexParameterfv = (PFNGLTEXPARAMETERFVPROC) load("glTexParameterfv", userptr);
- glTexParameteri = (PFNGLTEXPARAMETERIPROC) load("glTexParameteri", userptr);
- glTexParameteriv = (PFNGLTEXPARAMETERIVPROC) load("glTexParameteriv", userptr);
- glTranslated = (PFNGLTRANSLATEDPROC) load("glTranslated", userptr);
- glTranslatef = (PFNGLTRANSLATEFPROC) load("glTranslatef", userptr);
- glVertex2d = (PFNGLVERTEX2DPROC) load("glVertex2d", userptr);
- glVertex2dv = (PFNGLVERTEX2DVPROC) load("glVertex2dv", userptr);
- glVertex2f = (PFNGLVERTEX2FPROC) load("glVertex2f", userptr);
- glVertex2fv = (PFNGLVERTEX2FVPROC) load("glVertex2fv", userptr);
- glVertex2i = (PFNGLVERTEX2IPROC) load("glVertex2i", userptr);
- glVertex2iv = (PFNGLVERTEX2IVPROC) load("glVertex2iv", userptr);
- glVertex2s = (PFNGLVERTEX2SPROC) load("glVertex2s", userptr);
- glVertex2sv = (PFNGLVERTEX2SVPROC) load("glVertex2sv", userptr);
- glVertex3d = (PFNGLVERTEX3DPROC) load("glVertex3d", userptr);
- glVertex3dv = (PFNGLVERTEX3DVPROC) load("glVertex3dv", userptr);
- glVertex3f = (PFNGLVERTEX3FPROC) load("glVertex3f", userptr);
- glVertex3fv = (PFNGLVERTEX3FVPROC) load("glVertex3fv", userptr);
- glVertex3i = (PFNGLVERTEX3IPROC) load("glVertex3i", userptr);
- glVertex3iv = (PFNGLVERTEX3IVPROC) load("glVertex3iv", userptr);
- glVertex3s = (PFNGLVERTEX3SPROC) load("glVertex3s", userptr);
- glVertex3sv = (PFNGLVERTEX3SVPROC) load("glVertex3sv", userptr);
- glVertex4d = (PFNGLVERTEX4DPROC) load("glVertex4d", userptr);
- glVertex4dv = (PFNGLVERTEX4DVPROC) load("glVertex4dv", userptr);
- glVertex4f = (PFNGLVERTEX4FPROC) load("glVertex4f", userptr);
- glVertex4fv = (PFNGLVERTEX4FVPROC) load("glVertex4fv", userptr);
- glVertex4i = (PFNGLVERTEX4IPROC) load("glVertex4i", userptr);
- glVertex4iv = (PFNGLVERTEX4IVPROC) load("glVertex4iv", userptr);
- glVertex4s = (PFNGLVERTEX4SPROC) load("glVertex4s", userptr);
- glVertex4sv = (PFNGLVERTEX4SVPROC) load("glVertex4sv", userptr);
- glViewport = (PFNGLVIEWPORTPROC) load("glViewport", userptr);
- }
- static void glad_gl_load_GL_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) {
- if(!GLAD_GL_VERSION_1_1) return;
- glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC) load("glAreTexturesResident", userptr);
- glArrayElement = (PFNGLARRAYELEMENTPROC) load("glArrayElement", userptr);
- glBindTexture = (PFNGLBINDTEXTUREPROC) load("glBindTexture", userptr);
- glColorPointer = (PFNGLCOLORPOINTERPROC) load("glColorPointer", userptr);
- glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC) load("glCopyTexImage1D", userptr);
- glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) load("glCopyTexImage2D", userptr);
- glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC) load("glCopyTexSubImage1D", userptr);
- glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) load("glCopyTexSubImage2D", userptr);
- glDeleteTextures = (PFNGLDELETETEXTURESPROC) load("glDeleteTextures", userptr);
- glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC) load("glDisableClientState", userptr);
- glDrawArrays = (PFNGLDRAWARRAYSPROC) load("glDrawArrays", userptr);
- glDrawElements = (PFNGLDRAWELEMENTSPROC) load("glDrawElements", userptr);
- glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC) load("glEdgeFlagPointer", userptr);
- glEnableClientState = (PFNGLENABLECLIENTSTATEPROC) load("glEnableClientState", userptr);
- glGenTextures = (PFNGLGENTEXTURESPROC) load("glGenTextures", userptr);
- glGetPointerv = (PFNGLGETPOINTERVPROC) load("glGetPointerv", userptr);
- glIndexPointer = (PFNGLINDEXPOINTERPROC) load("glIndexPointer", userptr);
- glIndexub = (PFNGLINDEXUBPROC) load("glIndexub", userptr);
- glIndexubv = (PFNGLINDEXUBVPROC) load("glIndexubv", userptr);
- glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC) load("glInterleavedArrays", userptr);
- glIsTexture = (PFNGLISTEXTUREPROC) load("glIsTexture", userptr);
- glNormalPointer = (PFNGLNORMALPOINTERPROC) load("glNormalPointer", userptr);
- glPolygonOffset = (PFNGLPOLYGONOFFSETPROC) load("glPolygonOffset", userptr);
- glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC) load("glPopClientAttrib", userptr);
- glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC) load("glPrioritizeTextures", userptr);
- glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC) load("glPushClientAttrib", userptr);
- glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC) load("glTexCoordPointer", userptr);
- glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC) load("glTexSubImage1D", userptr);
- glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) load("glTexSubImage2D", userptr);
- glVertexPointer = (PFNGLVERTEXPOINTERPROC) load("glVertexPointer", userptr);
- }
- static void glad_gl_load_GL_VERSION_1_2( GLADuserptrloadfunc load, void* userptr) {
- if(!GLAD_GL_VERSION_1_2) return;
- glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC) load("glCopyTexSubImage3D", userptr);
- glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC) load("glDrawRangeElements", userptr);
- glTexImage3D = (PFNGLTEXIMAGE3DPROC) load("glTexImage3D", userptr);
- glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC) load("glTexSubImage3D", userptr);
- }
- static void glad_gl_load_GL_VERSION_1_3( GLADuserptrloadfunc load, void* userptr) {
- if(!GLAD_GL_VERSION_1_3) return;
- glActiveTexture = (PFNGLACTIVETEXTUREPROC) load("glActiveTexture", userptr);
- glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC) load("glClientActiveTexture", userptr);
- glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC) load("glCompressedTexImage1D", userptr);
- glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC) load("glCompressedTexImage2D", userptr);
- glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC) load("glCompressedTexImage3D", userptr);
- glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) load("glCompressedTexSubImage1D", userptr);
- glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) load("glCompressedTexSubImage2D", userptr);
- glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) load("glCompressedTexSubImage3D", userptr);
- glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC) load("glGetCompressedTexImage", userptr);
- glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC) load("glLoadTransposeMatrixd", userptr);
- glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC) load("glLoadTransposeMatrixf", userptr);
- glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC) load("glMultTransposeMatrixd", userptr);
- glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC) load("glMultTransposeMatrixf", userptr);
- glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC) load("glMultiTexCoord1d", userptr);
- glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC) load("glMultiTexCoord1dv", userptr);
- glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC) load("glMultiTexCoord1f", userptr);
- glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC) load("glMultiTexCoord1fv", userptr);
- glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC) load("glMultiTexCoord1i", userptr);
- glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC) load("glMultiTexCoord1iv", userptr);
- glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC) load("glMultiTexCoord1s", userptr);
- glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC) load("glMultiTexCoord1sv", userptr);
- glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC) load("glMultiTexCoord2d", userptr);
- glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC) load("glMultiTexCoord2dv", userptr);
- glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC) load("glMultiTexCoord2f", userptr);
- glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC) load("glMultiTexCoord2fv", userptr);
- glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC) load("glMultiTexCoord2i", userptr);
- glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC) load("glMultiTexCoord2iv", userptr);
- glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC) load("glMultiTexCoord2s", userptr);
- glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC) load("glMultiTexCoord2sv", userptr);
- glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC) load("glMultiTexCoord3d", userptr);
- glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC) load("glMultiTexCoord3dv", userptr);
- glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC) load("glMultiTexCoord3f", userptr);
- glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC) load("glMultiTexCoord3fv", userptr);
- glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC) load("glMultiTexCoord3i", userptr);
- glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC) load("glMultiTexCoord3iv", userptr);
- glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC) load("glMultiTexCoord3s", userptr);
- glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC) load("glMultiTexCoord3sv", userptr);
- glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC) load("glMultiTexCoord4d", userptr);
- glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC) load("glMultiTexCoord4dv", userptr);
- glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC) load("glMultiTexCoord4f", userptr);
- glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC) load("glMultiTexCoord4fv", userptr);
- glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC) load("glMultiTexCoord4i", userptr);
- glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC) load("glMultiTexCoord4iv", userptr);
- glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC) load("glMultiTexCoord4s", userptr);
- glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC) load("glMultiTexCoord4sv", userptr);
- glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC) load("glSampleCoverage", userptr);
- }
- static void glad_gl_load_GL_VERSION_1_4( GLADuserptrloadfunc load, void* userptr) {
- if(!GLAD_GL_VERSION_1_4) return;
- glBlendColor = (PFNGLBLENDCOLORPROC) load("glBlendColor", userptr);
- glBlendEquation = (PFNGLBLENDEQUATIONPROC) load("glBlendEquation", userptr);
- glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC) load("glBlendFuncSeparate", userptr);
- glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC) load("glFogCoordPointer", userptr);
- glFogCoordd = (PFNGLFOGCOORDDPROC) load("glFogCoordd", userptr);
- glFogCoorddv = (PFNGLFOGCOORDDVPROC) load("glFogCoorddv", userptr);
- glFogCoordf = (PFNGLFOGCOORDFPROC) load("glFogCoordf", userptr);
- glFogCoordfv = (PFNGLFOGCOORDFVPROC) load("glFogCoordfv", userptr);
- glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC) load("glMultiDrawArrays", userptr);
- glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC) load("glMultiDrawElements", userptr);
- glPointParameterf = (PFNGLPOINTPARAMETERFPROC) load("glPointParameterf", userptr);
- glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC) load("glPointParameterfv", userptr);
- glPointParameteri = (PFNGLPOINTPARAMETERIPROC) load("glPointParameteri", userptr);
- glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC) load("glPointParameteriv", userptr);
- glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC) load("glSecondaryColor3b", userptr);
- glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC) load("glSecondaryColor3bv", userptr);
- glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC) load("glSecondaryColor3d", userptr);
- glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC) load("glSecondaryColor3dv", userptr);
- glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC) load("glSecondaryColor3f", userptr);
- glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC) load("glSecondaryColor3fv", userptr);
- glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC) load("glSecondaryColor3i", userptr);
- glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC) load("glSecondaryColor3iv", userptr);
- glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC) load("glSecondaryColor3s", userptr);
- glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC) load("glSecondaryColor3sv", userptr);
- glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC) load("glSecondaryColor3ub", userptr);
- glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC) load("glSecondaryColor3ubv", userptr);
- glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC) load("glSecondaryColor3ui", userptr);
- glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC) load("glSecondaryColor3uiv", userptr);
- glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC) load("glSecondaryColor3us", userptr);
- glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC) load("glSecondaryColor3usv", userptr);
- glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC) load("glSecondaryColorPointer", userptr);
- glWindowPos2d = (PFNGLWINDOWPOS2DPROC) load("glWindowPos2d", userptr);
- glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC) load("glWindowPos2dv", userptr);
- glWindowPos2f = (PFNGLWINDOWPOS2FPROC) load("glWindowPos2f", userptr);
- glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC) load("glWindowPos2fv", userptr);
- glWindowPos2i = (PFNGLWINDOWPOS2IPROC) load("glWindowPos2i", userptr);
- glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC) load("glWindowPos2iv", userptr);
- glWindowPos2s = (PFNGLWINDOWPOS2SPROC) load("glWindowPos2s", userptr);
- glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC) load("glWindowPos2sv", userptr);
- glWindowPos3d = (PFNGLWINDOWPOS3DPROC) load("glWindowPos3d", userptr);
- glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC) load("glWindowPos3dv", userptr);
- glWindowPos3f = (PFNGLWINDOWPOS3FPROC) load("glWindowPos3f", userptr);
- glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC) load("glWindowPos3fv", userptr);
- glWindowPos3i = (PFNGLWINDOWPOS3IPROC) load("glWindowPos3i", userptr);
- glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC) load("glWindowPos3iv", userptr);
- glWindowPos3s = (PFNGLWINDOWPOS3SPROC) load("glWindowPos3s", userptr);
- glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC) load("glWindowPos3sv", userptr);
- }
- static void glad_gl_load_GL_VERSION_1_5( GLADuserptrloadfunc load, void* userptr) {
- if(!GLAD_GL_VERSION_1_5) return;
- glBeginQuery = (PFNGLBEGINQUERYPROC) load("glBeginQuery", userptr);
- glBindBuffer = (PFNGLBINDBUFFERPROC) load("glBindBuffer", userptr);
- glBufferData = (PFNGLBUFFERDATAPROC) load("glBufferData", userptr);
- glBufferSubData = (PFNGLBUFFERSUBDATAPROC) load("glBufferSubData", userptr);
- glDeleteBuffers = (PFNGLDELETEBUFFERSPROC) load("glDeleteBuffers", userptr);
- glDeleteQueries = (PFNGLDELETEQUERIESPROC) load("glDeleteQueries", userptr);
- glEndQuery = (PFNGLENDQUERYPROC) load("glEndQuery", userptr);
- glGenBuffers = (PFNGLGENBUFFERSPROC) load("glGenBuffers", userptr);
- glGenQueries = (PFNGLGENQUERIESPROC) load("glGenQueries", userptr);
- glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC) load("glGetBufferParameteriv", userptr);
- glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC) load("glGetBufferPointerv", userptr);
- glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC) load("glGetBufferSubData", userptr);
- glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC) load("glGetQueryObjectiv", userptr);
- glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC) load("glGetQueryObjectuiv", userptr);
- glGetQueryiv = (PFNGLGETQUERYIVPROC) load("glGetQueryiv", userptr);
- glIsBuffer = (PFNGLISBUFFERPROC) load("glIsBuffer", userptr);
- glIsQuery = (PFNGLISQUERYPROC) load("glIsQuery", userptr);
- glMapBuffer = (PFNGLMAPBUFFERPROC) load("glMapBuffer", userptr);
- glUnmapBuffer = (PFNGLUNMAPBUFFERPROC) load("glUnmapBuffer", userptr);
- }
- static void glad_gl_load_GL_VERSION_2_0( GLADuserptrloadfunc load, void* userptr) {
- if(!GLAD_GL_VERSION_2_0) return;
- glAttachShader = (PFNGLATTACHSHADERPROC) load("glAttachShader", userptr);
- glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC) load("glBindAttribLocation", userptr);
- glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC) load("glBlendEquationSeparate", userptr);
- glCompileShader = (PFNGLCOMPILESHADERPROC) load("glCompileShader", userptr);
- glCreateProgram = (PFNGLCREATEPROGRAMPROC) load("glCreateProgram", userptr);
- glCreateShader = (PFNGLCREATESHADERPROC) load("glCreateShader", userptr);
- glDeleteProgram = (PFNGLDELETEPROGRAMPROC) load("glDeleteProgram", userptr);
- glDeleteShader = (PFNGLDELETESHADERPROC) load("glDeleteShader", userptr);
- glDetachShader = (PFNGLDETACHSHADERPROC) load("glDetachShader", userptr);
- glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC) load("glDisableVertexAttribArray", userptr);
- glDrawBuffers = (PFNGLDRAWBUFFERSPROC) load("glDrawBuffers", userptr);
- glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC) load("glEnableVertexAttribArray", userptr);
- glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC) load("glGetActiveAttrib", userptr);
- glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC) load("glGetActiveUniform", userptr);
- glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC) load("glGetAttachedShaders", userptr);
- glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC) load("glGetAttribLocation", userptr);
- glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC) load("glGetProgramInfoLog", userptr);
- glGetProgramiv = (PFNGLGETPROGRAMIVPROC) load("glGetProgramiv", userptr);
- glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC) load("glGetShaderInfoLog", userptr);
- glGetShaderSource = (PFNGLGETSHADERSOURCEPROC) load("glGetShaderSource", userptr);
- glGetShaderiv = (PFNGLGETSHADERIVPROC) load("glGetShaderiv", userptr);
- glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC) load("glGetUniformLocation", userptr);
- glGetUniformfv = (PFNGLGETUNIFORMFVPROC) load("glGetUniformfv", userptr);
- glGetUniformiv = (PFNGLGETUNIFORMIVPROC) load("glGetUniformiv", userptr);
- glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC) load("glGetVertexAttribPointerv", userptr);
- glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC) load("glGetVertexAttribdv", userptr);
- glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC) load("glGetVertexAttribfv", userptr);
- glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC) load("glGetVertexAttribiv", userptr);
- glIsProgram = (PFNGLISPROGRAMPROC) load("glIsProgram", userptr);
- glIsShader = (PFNGLISSHADERPROC) load("glIsShader", userptr);
- glLinkProgram = (PFNGLLINKPROGRAMPROC) load("glLinkProgram", userptr);
- glShaderSource = (PFNGLSHADERSOURCEPROC) load("glShaderSource", userptr);
- glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC) load("glStencilFuncSeparate", userptr);
- glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC) load("glStencilMaskSeparate", userptr);
- glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC) load("glStencilOpSeparate", userptr);
- glUniform1f = (PFNGLUNIFORM1FPROC) load("glUniform1f", userptr);
- glUniform1fv = (PFNGLUNIFORM1FVPROC) load("glUniform1fv", userptr);
- glUniform1i = (PFNGLUNIFORM1IPROC) load("glUniform1i", userptr);
- glUniform1iv = (PFNGLUNIFORM1IVPROC) load("glUniform1iv", userptr);
- glUniform2f = (PFNGLUNIFORM2FPROC) load("glUniform2f", userptr);
- glUniform2fv = (PFNGLUNIFORM2FVPROC) load("glUniform2fv", userptr);
- glUniform2i = (PFNGLUNIFORM2IPROC) load("glUniform2i", userptr);
- glUniform2iv = (PFNGLUNIFORM2IVPROC) load("glUniform2iv", userptr);
- glUniform3f = (PFNGLUNIFORM3FPROC) load("glUniform3f", userptr);
- glUniform3fv = (PFNGLUNIFORM3FVPROC) load("glUniform3fv", userptr);
- glUniform3i = (PFNGLUNIFORM3IPROC) load("glUniform3i", userptr);
- glUniform3iv = (PFNGLUNIFORM3IVPROC) load("glUniform3iv", userptr);
- glUniform4f = (PFNGLUNIFORM4FPROC) load("glUniform4f", userptr);
- glUniform4fv = (PFNGLUNIFORM4FVPROC) load("glUniform4fv", userptr);
- glUniform4i = (PFNGLUNIFORM4IPROC) load("glUniform4i", userptr);
- glUniform4iv = (PFNGLUNIFORM4IVPROC) load("glUniform4iv", userptr);
- glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC) load("glUniformMatrix2fv", userptr);
- glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC) load("glUniformMatrix3fv", userptr);
- glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC) load("glUniformMatrix4fv", userptr);
- glUseProgram = (PFNGLUSEPROGRAMPROC) load("glUseProgram", userptr);
- glValidateProgram = (PFNGLVALIDATEPROGRAMPROC) load("glValidateProgram", userptr);
- glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC) load("glVertexAttrib1d", userptr);
- glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC) load("glVertexAttrib1dv", userptr);
- glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC) load("glVertexAttrib1f", userptr);
- glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC) load("glVertexAttrib1fv", userptr);
- glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC) load("glVertexAttrib1s", userptr);
- glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC) load("glVertexAttrib1sv", userptr);
- glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC) load("glVertexAttrib2d", userptr);
- glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC) load("glVertexAttrib2dv", userptr);
- glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC) load("glVertexAttrib2f", userptr);
- glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC) load("glVertexAttrib2fv", userptr);
- glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC) load("glVertexAttrib2s", userptr);
- glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC) load("glVertexAttrib2sv", userptr);
- glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC) load("glVertexAttrib3d", userptr);
- glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC) load("glVertexAttrib3dv", userptr);
- glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC) load("glVertexAttrib3f", userptr);
- glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC) load("glVertexAttrib3fv", userptr);
- glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC) load("glVertexAttrib3s", userptr);
- glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC) load("glVertexAttrib3sv", userptr);
- glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC) load("glVertexAttrib4Nbv", userptr);
- glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC) load("glVertexAttrib4Niv", userptr);
- glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC) load("glVertexAttrib4Nsv", userptr);
- glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC) load("glVertexAttrib4Nub", userptr);
- glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC) load("glVertexAttrib4Nubv", userptr);
- glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC) load("glVertexAttrib4Nuiv", userptr);
- glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC) load("glVertexAttrib4Nusv", userptr);
- glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC) load("glVertexAttrib4bv", userptr);
- glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC) load("glVertexAttrib4d", userptr);
- glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC) load("glVertexAttrib4dv", userptr);
- glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC) load("glVertexAttrib4f", userptr);
- glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC) load("glVertexAttrib4fv", userptr);
- glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC) load("glVertexAttrib4iv", userptr);
- glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC) load("glVertexAttrib4s", userptr);
- glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC) load("glVertexAttrib4sv", userptr);
- glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC) load("glVertexAttrib4ubv", userptr);
- glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC) load("glVertexAttrib4uiv", userptr);
- glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC) load("glVertexAttrib4usv", userptr);
- glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC) load("glVertexAttribPointer", userptr);
- }
- static void glad_gl_load_GL_VERSION_2_1( GLADuserptrloadfunc load, void* userptr) {
- if(!GLAD_GL_VERSION_2_1) return;
- glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC) load("glUniformMatrix2x3fv", userptr);
- glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC) load("glUniformMatrix2x4fv", userptr);
- glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC) load("glUniformMatrix3x2fv", userptr);
- glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC) load("glUniformMatrix3x4fv", userptr);
- glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC) load("glUniformMatrix4x2fv", userptr);
- glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC) load("glUniformMatrix4x3fv", userptr);
- }
- static void glad_gl_load_GL_VERSION_3_0( GLADuserptrloadfunc load, void* userptr) {
- if(!GLAD_GL_VERSION_3_0) return;
- glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC) load("glBeginConditionalRender", userptr);
- glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC) load("glBeginTransformFeedback", userptr);
- glBindBufferBase = (PFNGLBINDBUFFERBASEPROC) load("glBindBufferBase", userptr);
- glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) load("glBindBufferRange", userptr);
- glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC) load("glBindFragDataLocation", userptr);
- glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC) load("glBindFramebuffer", userptr);
- glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC) load("glBindRenderbuffer", userptr);
- glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC) load("glBindVertexArray", userptr);
- glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC) load("glBlitFramebuffer", userptr);
- glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) load("glCheckFramebufferStatus", userptr);
- glClampColor = (PFNGLCLAMPCOLORPROC) load("glClampColor", userptr);
- glClearBufferfi = (PFNGLCLEARBUFFERFIPROC) load("glClearBufferfi", userptr);
- glClearBufferfv = (PFNGLCLEARBUFFERFVPROC) load("glClearBufferfv", userptr);
- glClearBufferiv = (PFNGLCLEARBUFFERIVPROC) load("glClearBufferiv", userptr);
- glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC) load("glClearBufferuiv", userptr);
- glColorMaski = (PFNGLCOLORMASKIPROC) load("glColorMaski", userptr);
- glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) load("glDeleteFramebuffers", userptr);
- glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) load("glDeleteRenderbuffers", userptr);
- glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC) load("glDeleteVertexArrays", userptr);
- glDisablei = (PFNGLDISABLEIPROC) load("glDisablei", userptr);
- glEnablei = (PFNGLENABLEIPROC) load("glEnablei", userptr);
- glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC) load("glEndConditionalRender", userptr);
- glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC) load("glEndTransformFeedback", userptr);
- glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC) load("glFlushMappedBufferRange", userptr);
- glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) load("glFramebufferRenderbuffer", userptr);
- glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC) load("glFramebufferTexture1D", userptr);
- glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC) load("glFramebufferTexture2D", userptr);
- glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC) load("glFramebufferTexture3D", userptr);
- glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) load("glFramebufferTextureLayer", userptr);
- glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) load("glGenFramebuffers", userptr);
- glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) load("glGenRenderbuffers", userptr);
- glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC) load("glGenVertexArrays", userptr);
- glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) load("glGenerateMipmap", userptr);
- glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC) load("glGetBooleani_v", userptr);
- glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC) load("glGetFragDataLocation", userptr);
- glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) load("glGetFramebufferAttachmentParameteriv", userptr);
- glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC) load("glGetIntegeri_v", userptr);
- glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) load("glGetRenderbufferParameteriv", userptr);
- glGetStringi = (PFNGLGETSTRINGIPROC) load("glGetStringi", userptr);
- glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC) load("glGetTexParameterIiv", userptr);
- glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC) load("glGetTexParameterIuiv", userptr);
- glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) load("glGetTransformFeedbackVarying", userptr);
- glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC) load("glGetUniformuiv", userptr);
- glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC) load("glGetVertexAttribIiv", userptr);
- glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC) load("glGetVertexAttribIuiv", userptr);
- glIsEnabledi = (PFNGLISENABLEDIPROC) load("glIsEnabledi", userptr);
- glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) load("glIsFramebuffer", userptr);
- glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) load("glIsRenderbuffer", userptr);
- glIsVertexArray = (PFNGLISVERTEXARRAYPROC) load("glIsVertexArray", userptr);
- glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC) load("glMapBufferRange", userptr);
- glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) load("glRenderbufferStorage", userptr);
- glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) load("glRenderbufferStorageMultisample", userptr);
- glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC) load("glTexParameterIiv", userptr);
- glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC) load("glTexParameterIuiv", userptr);
- glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC) load("glTransformFeedbackVaryings", userptr);
- glUniform1ui = (PFNGLUNIFORM1UIPROC) load("glUniform1ui", userptr);
- glUniform1uiv = (PFNGLUNIFORM1UIVPROC) load("glUniform1uiv", userptr);
- glUniform2ui = (PFNGLUNIFORM2UIPROC) load("glUniform2ui", userptr);
- glUniform2uiv = (PFNGLUNIFORM2UIVPROC) load("glUniform2uiv", userptr);
- glUniform3ui = (PFNGLUNIFORM3UIPROC) load("glUniform3ui", userptr);
- glUniform3uiv = (PFNGLUNIFORM3UIVPROC) load("glUniform3uiv", userptr);
- glUniform4ui = (PFNGLUNIFORM4UIPROC) load("glUniform4ui", userptr);
- glUniform4uiv = (PFNGLUNIFORM4UIVPROC) load("glUniform4uiv", userptr);
- glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC) load("glVertexAttribI1i", userptr);
- glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC) load("glVertexAttribI1iv", userptr);
- glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC) load("glVertexAttribI1ui", userptr);
- glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC) load("glVertexAttribI1uiv", userptr);
- glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC) load("glVertexAttribI2i", userptr);
- glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC) load("glVertexAttribI2iv", userptr);
- glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC) load("glVertexAttribI2ui", userptr);
- glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC) load("glVertexAttribI2uiv", userptr);
- glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC) load("glVertexAttribI3i", userptr);
- glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC) load("glVertexAttribI3iv", userptr);
- glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC) load("glVertexAttribI3ui", userptr);
- glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC) load("glVertexAttribI3uiv", userptr);
- glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC) load("glVertexAttribI4bv", userptr);
- glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC) load("glVertexAttribI4i", userptr);
- glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC) load("glVertexAttribI4iv", userptr);
- glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC) load("glVertexAttribI4sv", userptr);
- glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC) load("glVertexAttribI4ubv", userptr);
- glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC) load("glVertexAttribI4ui", userptr);
- glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC) load("glVertexAttribI4uiv", userptr);
- glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC) load("glVertexAttribI4usv", userptr);
- glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC) load("glVertexAttribIPointer", userptr);
- }
- static void glad_gl_load_GL_VERSION_3_1( GLADuserptrloadfunc load, void* userptr) {
- if(!GLAD_GL_VERSION_3_1) return;
- glBindBufferBase = (PFNGLBINDBUFFERBASEPROC) load("glBindBufferBase", userptr);
- glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) load("glBindBufferRange", userptr);
- glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC) load("glCopyBufferSubData", userptr);
- glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC) load("glDrawArraysInstanced", userptr);
- glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC) load("glDrawElementsInstanced", userptr);
- glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) load("glGetActiveUniformBlockName", userptr);
- glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC) load("glGetActiveUniformBlockiv", userptr);
- glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC) load("glGetActiveUniformName", userptr);
- glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC) load("glGetActiveUniformsiv", userptr);
- glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC) load("glGetIntegeri_v", userptr);
- glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC) load("glGetUniformBlockIndex", userptr);
- glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC) load("glGetUniformIndices", userptr);
- glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC) load("glPrimitiveRestartIndex", userptr);
- glTexBuffer = (PFNGLTEXBUFFERPROC) load("glTexBuffer", userptr);
- glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC) load("glUniformBlockBinding", userptr);
- }
- static void glad_gl_load_GL_VERSION_3_2( GLADuserptrloadfunc load, void* userptr) {
- if(!GLAD_GL_VERSION_3_2) return;
- glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC) load("glClientWaitSync", userptr);
- glDeleteSync = (PFNGLDELETESYNCPROC) load("glDeleteSync", userptr);
- glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC) load("glDrawElementsBaseVertex", userptr);
- glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) load("glDrawElementsInstancedBaseVertex", userptr);
- glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) load("glDrawRangeElementsBaseVertex", userptr);
- glFenceSync = (PFNGLFENCESYNCPROC) load("glFenceSync", userptr);
- glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC) load("glFramebufferTexture", userptr);
- glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC) load("glGetBufferParameteri64v", userptr);
- glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC) load("glGetInteger64i_v", userptr);
- glGetInteger64v = (PFNGLGETINTEGER64VPROC) load("glGetInteger64v", userptr);
- glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC) load("glGetMultisamplefv", userptr);
- glGetSynciv = (PFNGLGETSYNCIVPROC) load("glGetSynciv", userptr);
- glIsSync = (PFNGLISSYNCPROC) load("glIsSync", userptr);
- glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) load("glMultiDrawElementsBaseVertex", userptr);
- glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC) load("glProvokingVertex", userptr);
- glSampleMaski = (PFNGLSAMPLEMASKIPROC) load("glSampleMaski", userptr);
- glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC) load("glTexImage2DMultisample", userptr);
- glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC) load("glTexImage3DMultisample", userptr);
- glWaitSync = (PFNGLWAITSYNCPROC) load("glWaitSync", userptr);
- }
- static void glad_gl_load_GL_VERSION_3_3( GLADuserptrloadfunc load, void* userptr) {
- if(!GLAD_GL_VERSION_3_3) return;
- glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) load("glBindFragDataLocationIndexed", userptr);
- glBindSampler = (PFNGLBINDSAMPLERPROC) load("glBindSampler", userptr);
- glColorP3ui = (PFNGLCOLORP3UIPROC) load("glColorP3ui", userptr);
- glColorP3uiv = (PFNGLCOLORP3UIVPROC) load("glColorP3uiv", userptr);
- glColorP4ui = (PFNGLCOLORP4UIPROC) load("glColorP4ui", userptr);
- glColorP4uiv = (PFNGLCOLORP4UIVPROC) load("glColorP4uiv", userptr);
- glDeleteSamplers = (PFNGLDELETESAMPLERSPROC) load("glDeleteSamplers", userptr);
- glGenSamplers = (PFNGLGENSAMPLERSPROC) load("glGenSamplers", userptr);
- glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC) load("glGetFragDataIndex", userptr);
- glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC) load("glGetQueryObjecti64v", userptr);
- glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC) load("glGetQueryObjectui64v", userptr);
- glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC) load("glGetSamplerParameterIiv", userptr);
- glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC) load("glGetSamplerParameterIuiv", userptr);
- glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC) load("glGetSamplerParameterfv", userptr);
- glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC) load("glGetSamplerParameteriv", userptr);
- glIsSampler = (PFNGLISSAMPLERPROC) load("glIsSampler", userptr);
- glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC) load("glMultiTexCoordP1ui", userptr);
- glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC) load("glMultiTexCoordP1uiv", userptr);
- glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC) load("glMultiTexCoordP2ui", userptr);
- glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC) load("glMultiTexCoordP2uiv", userptr);
- glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC) load("glMultiTexCoordP3ui", userptr);
- glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC) load("glMultiTexCoordP3uiv", userptr);
- glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC) load("glMultiTexCoordP4ui", userptr);
- glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC) load("glMultiTexCoordP4uiv", userptr);
- glNormalP3ui = (PFNGLNORMALP3UIPROC) load("glNormalP3ui", userptr);
- glNormalP3uiv = (PFNGLNORMALP3UIVPROC) load("glNormalP3uiv", userptr);
- glQueryCounter = (PFNGLQUERYCOUNTERPROC) load("glQueryCounter", userptr);
- glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC) load("glSamplerParameterIiv", userptr);
- glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC) load("glSamplerParameterIuiv", userptr);
- glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC) load("glSamplerParameterf", userptr);
- glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC) load("glSamplerParameterfv", userptr);
- glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC) load("glSamplerParameteri", userptr);
- glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC) load("glSamplerParameteriv", userptr);
- glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC) load("glSecondaryColorP3ui", userptr);
- glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC) load("glSecondaryColorP3uiv", userptr);
- glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC) load("glTexCoordP1ui", userptr);
- glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC) load("glTexCoordP1uiv", userptr);
- glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC) load("glTexCoordP2ui", userptr);
- glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC) load("glTexCoordP2uiv", userptr);
- glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC) load("glTexCoordP3ui", userptr);
- glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC) load("glTexCoordP3uiv", userptr);
- glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC) load("glTexCoordP4ui", userptr);
- glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC) load("glTexCoordP4uiv", userptr);
- glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC) load("glVertexAttribDivisor", userptr);
- glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC) load("glVertexAttribP1ui", userptr);
- glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC) load("glVertexAttribP1uiv", userptr);
- glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC) load("glVertexAttribP2ui", userptr);
- glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC) load("glVertexAttribP2uiv", userptr);
- glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC) load("glVertexAttribP3ui", userptr);
- glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC) load("glVertexAttribP3uiv", userptr);
- glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC) load("glVertexAttribP4ui", userptr);
- glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC) load("glVertexAttribP4uiv", userptr);
- glVertexP2ui = (PFNGLVERTEXP2UIPROC) load("glVertexP2ui", userptr);
- glVertexP2uiv = (PFNGLVERTEXP2UIVPROC) load("glVertexP2uiv", userptr);
- glVertexP3ui = (PFNGLVERTEXP3UIPROC) load("glVertexP3ui", userptr);
- glVertexP3uiv = (PFNGLVERTEXP3UIVPROC) load("glVertexP3uiv", userptr);
- glVertexP4ui = (PFNGLVERTEXP4UIPROC) load("glVertexP4ui", userptr);
- glVertexP4uiv = (PFNGLVERTEXP4UIVPROC) load("glVertexP4uiv", userptr);
- }
- static void glad_gl_load_GL_ARB_multisample( GLADuserptrloadfunc load, void* userptr) {
- if(!GLAD_GL_ARB_multisample) return;
- glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC) load("glSampleCoverage", userptr);
- glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC) load("glSampleCoverageARB", userptr);
- }
- static void glad_gl_load_GL_ARB_robustness( GLADuserptrloadfunc load, void* userptr) {
- if(!GLAD_GL_ARB_robustness) return;
- glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC) load("glGetGraphicsResetStatusARB", userptr);
- glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC) load("glGetnColorTableARB", userptr);
- glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) load("glGetnCompressedTexImageARB", userptr);
- glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC) load("glGetnConvolutionFilterARB", userptr);
- glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC) load("glGetnHistogramARB", userptr);
- glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC) load("glGetnMapdvARB", userptr);
- glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC) load("glGetnMapfvARB", userptr);
- glGetnMapivARB = (PFNGLGETNMAPIVARBPROC) load("glGetnMapivARB", userptr);
- glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC) load("glGetnMinmaxARB", userptr);
- glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC) load("glGetnPixelMapfvARB", userptr);
- glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC) load("glGetnPixelMapuivARB", userptr);
- glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC) load("glGetnPixelMapusvARB", userptr);
- glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC) load("glGetnPolygonStippleARB", userptr);
- glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC) load("glGetnSeparableFilterARB", userptr);
- glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC) load("glGetnTexImageARB", userptr);
- glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC) load("glGetnUniformdvARB", userptr);
- glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC) load("glGetnUniformfvARB", userptr);
- glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC) load("glGetnUniformivARB", userptr);
- glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC) load("glGetnUniformuivARB", userptr);
- glReadnPixels = (PFNGLREADNPIXELSPROC) load("glReadnPixels", userptr);
- glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC) load("glReadnPixelsARB", userptr);
- }
- static void glad_gl_load_GL_KHR_debug( GLADuserptrloadfunc load, void* userptr) {
- if(!GLAD_GL_KHR_debug) return;
- glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC) load("glDebugMessageCallback", userptr);
- glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC) load("glDebugMessageControl", userptr);
- glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC) load("glDebugMessageInsert", userptr);
- glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC) load("glGetDebugMessageLog", userptr);
- glGetObjectLabel = (PFNGLGETOBJECTLABELPROC) load("glGetObjectLabel", userptr);
- glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC) load("glGetObjectPtrLabel", userptr);
- glGetPointerv = (PFNGLGETPOINTERVPROC) load("glGetPointerv", userptr);
- glObjectLabel = (PFNGLOBJECTLABELPROC) load("glObjectLabel", userptr);
- glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC) load("glObjectPtrLabel", userptr);
- glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC) load("glPopDebugGroup", userptr);
- glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC) load("glPushDebugGroup", userptr);
- }
- #if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
- #define GLAD_GL_IS_SOME_NEW_VERSION 1
- #else
- #define GLAD_GL_IS_SOME_NEW_VERSION 0
- #endif
- static int glad_gl_get_extensions( int version, const char **out_exts, unsigned int *out_num_exts_i, char ***out_exts_i) {
- #if GLAD_GL_IS_SOME_NEW_VERSION
- if(GLAD_VERSION_MAJOR(version) < 3) {
- #else
- (void) version;
- (void) out_num_exts_i;
- (void) out_exts_i;
- #endif
- if (glGetString == NULL) {
- return 0;
- }
- *out_exts = (const char *)glGetString(GL_EXTENSIONS);
- #if GLAD_GL_IS_SOME_NEW_VERSION
- } else {
- unsigned int index = 0;
- unsigned int num_exts_i = 0;
- char **exts_i = NULL;
- if (glGetStringi == NULL || glGetIntegerv == NULL) {
- return 0;
- }
- glGetIntegerv(GL_NUM_EXTENSIONS, (int*) &num_exts_i);
- if (num_exts_i > 0) {
- exts_i = (char **) malloc(num_exts_i * (sizeof *exts_i));
- }
- if (exts_i == NULL) {
- return 0;
- }
- for(index = 0; index < num_exts_i; index++) {
- const char *gl_str_tmp = (const char*) glGetStringi(GL_EXTENSIONS, index);
- size_t len = strlen(gl_str_tmp) + 1;
- char *local_str = (char*) malloc(len * sizeof(char));
- if(local_str != NULL) {
- memcpy(local_str, gl_str_tmp, len * sizeof(char));
- }
- exts_i[index] = local_str;
- }
- *out_num_exts_i = num_exts_i;
- *out_exts_i = exts_i;
- }
- #endif
- return 1;
- }
- static void glad_gl_free_extensions(char **exts_i, unsigned int num_exts_i) {
- if (exts_i != NULL) {
- unsigned int index;
- for(index = 0; index < num_exts_i; index++) {
- free((void *) (exts_i[index]));
- }
- free((void *)exts_i);
- exts_i = NULL;
- }
- }
- static int glad_gl_has_extension(int version, const char *exts, unsigned int num_exts_i, char **exts_i, const char *ext) {
- if(GLAD_VERSION_MAJOR(version) < 3 || !GLAD_GL_IS_SOME_NEW_VERSION) {
- const char *extensions;
- const char *loc;
- const char *terminator;
- extensions = exts;
- if(extensions == NULL || ext == NULL) {
- return 0;
- }
- while(1) {
- loc = strstr(extensions, ext);
- if(loc == NULL) {
- return 0;
- }
- terminator = loc + strlen(ext);
- if((loc == extensions || *(loc - 1) == ' ') &&
- (*terminator == ' ' || *terminator == '\0')) {
- return 1;
- }
- extensions = terminator;
- }
- } else {
- unsigned int index;
- for(index = 0; index < num_exts_i; index++) {
- const char *e = exts_i[index];
- if(strcmp(e, ext) == 0) {
- return 1;
- }
- }
- }
- return 0;
- }
- static GLADapiproc glad_gl_get_proc_from_userptr(const char* name, void *userptr) {
- return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name);
- }
- static int glad_gl_find_extensions_gl( int version) {
- const char *exts = NULL;
- unsigned int num_exts_i = 0;
- char **exts_i = NULL;
- if (!glad_gl_get_extensions(version, &exts, &num_exts_i, &exts_i)) return 0;
- GLAD_GL_ARB_multisample = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_multisample");
- GLAD_GL_ARB_robustness = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_robustness");
- GLAD_GL_KHR_debug = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_debug");
- glad_gl_free_extensions(exts_i, num_exts_i);
- return 1;
- }
- static int glad_gl_find_core_gl(void) {
- int i, major, minor;
- const char* version;
- const char* prefixes[] = {
- "OpenGL ES-CM ",
- "OpenGL ES-CL ",
- "OpenGL ES ",
- NULL
- };
- version = (const char*) glGetString(GL_VERSION);
- if (!version) return 0;
- for (i = 0; prefixes[i]; i++) {
- const size_t length = strlen(prefixes[i]);
- if (strncmp(version, prefixes[i], length) == 0) {
- version += length;
- break;
- }
- }
- GLAD_IMPL_UTIL_SSCANF(version, "%d.%d", &major, &minor);
- GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
- GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
- GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
- GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
- GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
- GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1;
- GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
- GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2;
- GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
- GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3;
- GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3;
- GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3;
- return GLAD_MAKE_VERSION(major, minor);
- }
- int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr) {
- int version;
- glGetString = (PFNGLGETSTRINGPROC) load("glGetString", userptr);
- if(glGetString == NULL) return 0;
- if(glGetString(GL_VERSION) == NULL) return 0;
- version = glad_gl_find_core_gl();
- glad_gl_load_GL_VERSION_1_0(load, userptr);
- glad_gl_load_GL_VERSION_1_1(load, userptr);
- glad_gl_load_GL_VERSION_1_2(load, userptr);
- glad_gl_load_GL_VERSION_1_3(load, userptr);
- glad_gl_load_GL_VERSION_1_4(load, userptr);
- glad_gl_load_GL_VERSION_1_5(load, userptr);
- glad_gl_load_GL_VERSION_2_0(load, userptr);
- glad_gl_load_GL_VERSION_2_1(load, userptr);
- glad_gl_load_GL_VERSION_3_0(load, userptr);
- glad_gl_load_GL_VERSION_3_1(load, userptr);
- glad_gl_load_GL_VERSION_3_2(load, userptr);
- glad_gl_load_GL_VERSION_3_3(load, userptr);
- if (!glad_gl_find_extensions_gl(version)) return 0;
- glad_gl_load_GL_ARB_multisample(load, userptr);
- glad_gl_load_GL_ARB_robustness(load, userptr);
- glad_gl_load_GL_KHR_debug(load, userptr);
- return version;
- }
- int gladLoadGL( GLADloadfunc load) {
- return gladLoadGLUserPtr( glad_gl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load);
- }
|