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- /*
- * Nuklear - v1.32.0 - public domain
- * no warrenty implied; use at your own risk.
- * authored from 2015-2017 by Micha Mettke
- */
- /*
- * ==============================================================
- *
- * API
- *
- * ===============================================================
- */
- #ifndef NK_GLFW_GL2_H_
- #define NK_GLFW_GL2_H_
- #include <GLFW/glfw3.h>
- enum nk_glfw_init_state{
- NK_GLFW3_DEFAULT = 0,
- NK_GLFW3_INSTALL_CALLBACKS
- };
- NK_API struct nk_context* nk_glfw3_init(GLFWwindow *win, enum nk_glfw_init_state);
- NK_API void nk_glfw3_font_stash_begin(struct nk_font_atlas **atlas);
- NK_API void nk_glfw3_font_stash_end(void);
- NK_API void nk_glfw3_new_frame(void);
- NK_API void nk_glfw3_render(enum nk_anti_aliasing);
- NK_API void nk_glfw3_shutdown(void);
- NK_API void nk_glfw3_char_callback(GLFWwindow *win, unsigned int codepoint);
- NK_API void nk_gflw3_scroll_callback(GLFWwindow *win, double xoff, double yoff);
- #endif
- /*
- * ==============================================================
- *
- * IMPLEMENTATION
- *
- * ===============================================================
- */
- #ifdef NK_GLFW_GL2_IMPLEMENTATION
- #ifndef NK_GLFW_TEXT_MAX
- #define NK_GLFW_TEXT_MAX 256
- #endif
- #ifndef NK_GLFW_DOUBLE_CLICK_LO
- #define NK_GLFW_DOUBLE_CLICK_LO 0.02
- #endif
- #ifndef NK_GLFW_DOUBLE_CLICK_HI
- #define NK_GLFW_DOUBLE_CLICK_HI 0.2
- #endif
- struct nk_glfw_device {
- struct nk_buffer cmds;
- struct nk_draw_null_texture null;
- GLuint font_tex;
- };
- struct nk_glfw_vertex {
- float position[2];
- float uv[2];
- nk_byte col[4];
- };
- static struct nk_glfw {
- GLFWwindow *win;
- int width, height;
- int display_width, display_height;
- struct nk_glfw_device ogl;
- struct nk_context ctx;
- struct nk_font_atlas atlas;
- struct nk_vec2 fb_scale;
- unsigned int text[NK_GLFW_TEXT_MAX];
- int text_len;
- struct nk_vec2 scroll;
- double last_button_click;
- int is_double_click_down;
- struct nk_vec2 double_click_pos;
- } glfw;
- NK_INTERN void
- nk_glfw3_device_upload_atlas(const void *image, int width, int height)
- {
- struct nk_glfw_device *dev = &glfw.ogl;
- glGenTextures(1, &dev->font_tex);
- glBindTexture(GL_TEXTURE_2D, dev->font_tex);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)width, (GLsizei)height, 0,
- GL_RGBA, GL_UNSIGNED_BYTE, image);
- }
- NK_API void
- nk_glfw3_render(enum nk_anti_aliasing AA)
- {
- /* setup global state */
- struct nk_glfw_device *dev = &glfw.ogl;
- glPushAttrib(GL_ENABLE_BIT|GL_COLOR_BUFFER_BIT|GL_TRANSFORM_BIT);
- glDisable(GL_CULL_FACE);
- glDisable(GL_DEPTH_TEST);
- glEnable(GL_SCISSOR_TEST);
- glEnable(GL_BLEND);
- glEnable(GL_TEXTURE_2D);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- /* setup viewport/project */
- glViewport(0,0,(GLsizei)glfw.display_width,(GLsizei)glfw.display_height);
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadIdentity();
- glOrtho(0.0f, glfw.width, glfw.height, 0.0f, -1.0f, 1.0f);
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glLoadIdentity();
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glEnableClientState(GL_COLOR_ARRAY);
- {
- GLsizei vs = sizeof(struct nk_glfw_vertex);
- size_t vp = offsetof(struct nk_glfw_vertex, position);
- size_t vt = offsetof(struct nk_glfw_vertex, uv);
- size_t vc = offsetof(struct nk_glfw_vertex, col);
- /* convert from command queue into draw list and draw to screen */
- const struct nk_draw_command *cmd;
- const nk_draw_index *offset = NULL;
- struct nk_buffer vbuf, ebuf;
- /* fill convert configuration */
- struct nk_convert_config config;
- static const struct nk_draw_vertex_layout_element vertex_layout[] = {
- {NK_VERTEX_POSITION, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_glfw_vertex, position)},
- {NK_VERTEX_TEXCOORD, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_glfw_vertex, uv)},
- {NK_VERTEX_COLOR, NK_FORMAT_R8G8B8A8, NK_OFFSETOF(struct nk_glfw_vertex, col)},
- {NK_VERTEX_LAYOUT_END}
- };
- NK_MEMSET(&config, 0, sizeof(config));
- config.vertex_layout = vertex_layout;
- config.vertex_size = sizeof(struct nk_glfw_vertex);
- config.vertex_alignment = NK_ALIGNOF(struct nk_glfw_vertex);
- config.null = dev->null;
- config.circle_segment_count = 22;
- config.curve_segment_count = 22;
- config.arc_segment_count = 22;
- config.global_alpha = 1.0f;
- config.shape_AA = AA;
- config.line_AA = AA;
- /* convert shapes into vertexes */
- nk_buffer_init_default(&vbuf);
- nk_buffer_init_default(&ebuf);
- nk_convert(&glfw.ctx, &dev->cmds, &vbuf, &ebuf, &config);
- /* setup vertex buffer pointer */
- {const void *vertices = nk_buffer_memory_const(&vbuf);
- glVertexPointer(2, GL_FLOAT, vs, (const void*)((const nk_byte*)vertices + vp));
- glTexCoordPointer(2, GL_FLOAT, vs, (const void*)((const nk_byte*)vertices + vt));
- glColorPointer(4, GL_UNSIGNED_BYTE, vs, (const void*)((const nk_byte*)vertices + vc));}
- /* iterate over and execute each draw command */
- offset = (const nk_draw_index*)nk_buffer_memory_const(&ebuf);
- nk_draw_foreach(cmd, &glfw.ctx, &dev->cmds)
- {
- if (!cmd->elem_count) continue;
- glBindTexture(GL_TEXTURE_2D, (GLuint)cmd->texture.id);
- glScissor(
- (GLint)(cmd->clip_rect.x * glfw.fb_scale.x),
- (GLint)((glfw.height - (GLint)(cmd->clip_rect.y + cmd->clip_rect.h)) * glfw.fb_scale.y),
- (GLint)(cmd->clip_rect.w * glfw.fb_scale.x),
- (GLint)(cmd->clip_rect.h * glfw.fb_scale.y));
- glDrawElements(GL_TRIANGLES, (GLsizei)cmd->elem_count, GL_UNSIGNED_SHORT, offset);
- offset += cmd->elem_count;
- }
- nk_clear(&glfw.ctx);
- nk_buffer_free(&vbuf);
- nk_buffer_free(&ebuf);
- }
- /* default OpenGL state */
- glDisableClientState(GL_VERTEX_ARRAY);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- glDisableClientState(GL_COLOR_ARRAY);
- glDisable(GL_CULL_FACE);
- glDisable(GL_DEPTH_TEST);
- glDisable(GL_SCISSOR_TEST);
- glDisable(GL_BLEND);
- glDisable(GL_TEXTURE_2D);
- glBindTexture(GL_TEXTURE_2D, 0);
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glPopAttrib();
- }
- NK_API void
- nk_glfw3_char_callback(GLFWwindow *win, unsigned int codepoint)
- {
- (void)win;
- if (glfw.text_len < NK_GLFW_TEXT_MAX)
- glfw.text[glfw.text_len++] = codepoint;
- }
- NK_API void
- nk_gflw3_scroll_callback(GLFWwindow *win, double xoff, double yoff)
- {
- (void)win; (void)xoff;
- glfw.scroll.x += (float)xoff;
- glfw.scroll.y += (float)yoff;
- }
- NK_API void
- nk_glfw3_mouse_button_callback(GLFWwindow* window, int button, int action, int mods)
- {
- double x, y;
- if (button != GLFW_MOUSE_BUTTON_LEFT) return;
- glfwGetCursorPos(window, &x, &y);
- if (action == GLFW_PRESS) {
- double dt = glfwGetTime() - glfw.last_button_click;
- if (dt > NK_GLFW_DOUBLE_CLICK_LO && dt < NK_GLFW_DOUBLE_CLICK_HI) {
- glfw.is_double_click_down = nk_true;
- glfw.double_click_pos = nk_vec2((float)x, (float)y);
- }
- glfw.last_button_click = glfwGetTime();
- } else glfw.is_double_click_down = nk_false;
- }
- NK_INTERN void
- nk_glfw3_clipbard_paste(nk_handle usr, struct nk_text_edit *edit)
- {
- const char *text = glfwGetClipboardString(glfw.win);
- if (text) nk_textedit_paste(edit, text, nk_strlen(text));
- (void)usr;
- }
- NK_INTERN void
- nk_glfw3_clipbard_copy(nk_handle usr, const char *text, int len)
- {
- char *str = 0;
- (void)usr;
- if (!len) return;
- str = (char*)malloc((size_t)len+1);
- if (!str) return;
- NK_MEMCPY(str, text, (size_t)len);
- str[len] = '\0';
- glfwSetClipboardString(glfw.win, str);
- free(str);
- }
- NK_API struct nk_context*
- nk_glfw3_init(GLFWwindow *win, enum nk_glfw_init_state init_state)
- {
- glfw.win = win;
- if (init_state == NK_GLFW3_INSTALL_CALLBACKS) {
- glfwSetScrollCallback(win, nk_gflw3_scroll_callback);
- glfwSetCharCallback(win, nk_glfw3_char_callback);
- glfwSetMouseButtonCallback(win, nk_glfw3_mouse_button_callback);
- }
- nk_init_default(&glfw.ctx, 0);
- glfw.ctx.clip.copy = nk_glfw3_clipbard_copy;
- glfw.ctx.clip.paste = nk_glfw3_clipbard_paste;
- glfw.ctx.clip.userdata = nk_handle_ptr(0);
- nk_buffer_init_default(&glfw.ogl.cmds);
- glfw.is_double_click_down = nk_false;
- glfw.double_click_pos = nk_vec2(0, 0);
- return &glfw.ctx;
- }
- NK_API void
- nk_glfw3_font_stash_begin(struct nk_font_atlas **atlas)
- {
- nk_font_atlas_init_default(&glfw.atlas);
- nk_font_atlas_begin(&glfw.atlas);
- *atlas = &glfw.atlas;
- }
- NK_API void
- nk_glfw3_font_stash_end(void)
- {
- const void *image; int w, h;
- image = nk_font_atlas_bake(&glfw.atlas, &w, &h, NK_FONT_ATLAS_RGBA32);
- nk_glfw3_device_upload_atlas(image, w, h);
- nk_font_atlas_end(&glfw.atlas, nk_handle_id((int)glfw.ogl.font_tex), &glfw.ogl.null);
- if (glfw.atlas.default_font)
- nk_style_set_font(&glfw.ctx, &glfw.atlas.default_font->handle);
- }
- NK_API void
- nk_glfw3_new_frame(void)
- {
- int i;
- double x, y;
- struct nk_context *ctx = &glfw.ctx;
- struct GLFWwindow *win = glfw.win;
- glfwGetWindowSize(win, &glfw.width, &glfw.height);
- glfwGetFramebufferSize(win, &glfw.display_width, &glfw.display_height);
- glfw.fb_scale.x = (float)glfw.display_width/(float)glfw.width;
- glfw.fb_scale.y = (float)glfw.display_height/(float)glfw.height;
- nk_input_begin(ctx);
- for (i = 0; i < glfw.text_len; ++i)
- nk_input_unicode(ctx, glfw.text[i]);
- /* optional grabbing behavior */
- if (ctx->input.mouse.grab)
- glfwSetInputMode(glfw.win, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
- else if (ctx->input.mouse.ungrab)
- glfwSetInputMode(glfw.win, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
- nk_input_key(ctx, NK_KEY_DEL, glfwGetKey(win, GLFW_KEY_DELETE) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_ENTER, glfwGetKey(win, GLFW_KEY_ENTER) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_TAB, glfwGetKey(win, GLFW_KEY_TAB) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_BACKSPACE, glfwGetKey(win, GLFW_KEY_BACKSPACE) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_UP, glfwGetKey(win, GLFW_KEY_UP) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_DOWN, glfwGetKey(win, GLFW_KEY_DOWN) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_TEXT_START, glfwGetKey(win, GLFW_KEY_HOME) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_TEXT_END, glfwGetKey(win, GLFW_KEY_END) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_SCROLL_START, glfwGetKey(win, GLFW_KEY_HOME) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_SCROLL_END, glfwGetKey(win, GLFW_KEY_END) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_SCROLL_DOWN, glfwGetKey(win, GLFW_KEY_PAGE_DOWN) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_SCROLL_UP, glfwGetKey(win, GLFW_KEY_PAGE_UP) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_SHIFT, glfwGetKey(win, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS||
- glfwGetKey(win, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS);
- if (glfwGetKey(win, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS ||
- glfwGetKey(win, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS) {
- nk_input_key(ctx, NK_KEY_COPY, glfwGetKey(win, GLFW_KEY_C) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_PASTE, glfwGetKey(win, GLFW_KEY_V) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_CUT, glfwGetKey(win, GLFW_KEY_X) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_TEXT_UNDO, glfwGetKey(win, GLFW_KEY_Z) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_TEXT_REDO, glfwGetKey(win, GLFW_KEY_R) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_TEXT_WORD_LEFT, glfwGetKey(win, GLFW_KEY_LEFT) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_TEXT_WORD_RIGHT, glfwGetKey(win, GLFW_KEY_RIGHT) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_TEXT_LINE_START, glfwGetKey(win, GLFW_KEY_B) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_TEXT_LINE_END, glfwGetKey(win, GLFW_KEY_E) == GLFW_PRESS);
- } else {
- nk_input_key(ctx, NK_KEY_LEFT, glfwGetKey(win, GLFW_KEY_LEFT) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_RIGHT, glfwGetKey(win, GLFW_KEY_RIGHT) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_COPY, 0);
- nk_input_key(ctx, NK_KEY_PASTE, 0);
- nk_input_key(ctx, NK_KEY_CUT, 0);
- nk_input_key(ctx, NK_KEY_SHIFT, 0);
- }
- glfwGetCursorPos(win, &x, &y);
- nk_input_motion(ctx, (int)x, (int)y);
- if (ctx->input.mouse.grabbed) {
- glfwSetCursorPos(glfw.win, (double)ctx->input.mouse.prev.x, (double)ctx->input.mouse.prev.y);
- ctx->input.mouse.pos.x = ctx->input.mouse.prev.x;
- ctx->input.mouse.pos.y = ctx->input.mouse.prev.y;
- }
- nk_input_button(ctx, NK_BUTTON_LEFT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_LEFT) == GLFW_PRESS);
- nk_input_button(ctx, NK_BUTTON_MIDDLE, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_MIDDLE) == GLFW_PRESS);
- nk_input_button(ctx, NK_BUTTON_RIGHT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_RIGHT) == GLFW_PRESS);
- nk_input_button(ctx, NK_BUTTON_DOUBLE, (int)glfw.double_click_pos.x, (int)glfw.double_click_pos.y, glfw.is_double_click_down);
- nk_input_scroll(ctx, glfw.scroll);
- nk_input_end(&glfw.ctx);
- glfw.text_len = 0;
- glfw.scroll = nk_vec2(0,0);
- }
- NK_API
- void nk_glfw3_shutdown(void)
- {
- struct nk_glfw_device *dev = &glfw.ogl;
- nk_font_atlas_clear(&glfw.atlas);
- nk_free(&glfw.ctx);
- glDeleteTextures(1, &dev->font_tex);
- nk_buffer_free(&dev->cmds);
- NK_MEMSET(&glfw, 0, sizeof(glfw));
- }
- #endif
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