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- // dear imgui: Platform Backend for OSX / Cocoa
- // This needs to be used along with a Renderer (e.g. OpenGL2, OpenGL3, Vulkan, Metal..)
- // [ALPHA] Early backend, not well tested. If you want a portable application, prefer using the GLFW or SDL platform Backends on Mac.
- // Implemented features:
- // [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'.
- // [X] Platform: OSX clipboard is supported within core Dear ImGui (no specific code in this backend).
- // Issues:
- // [ ] Platform: Keys are all generally very broken. Best using [event keycode] and not [event characters]..
- // You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
- // Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
- // If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
- // Read online: https://github.com/ocornut/imgui/tree/master/docs
- #include "imgui.h" // IMGUI_IMPL_API
- @class NSEvent;
- @class NSView;
- IMGUI_IMPL_API bool ImGui_ImplOSX_Init();
- IMGUI_IMPL_API void ImGui_ImplOSX_Shutdown();
- IMGUI_IMPL_API void ImGui_ImplOSX_NewFrame(NSView* _Nullable view);
- IMGUI_IMPL_API bool ImGui_ImplOSX_HandleEvent(NSEvent* _Nonnull event, NSView* _Nullable view);
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