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/* Copyright (c) 2012, NVIDIA CORPORATION. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: *  * Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. *  * Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. *  * Neither the name of NVIDIA CORPORATION nor the names of its *    contributors may be used to endorse or promote products derived *    from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#include <pybind11/stl.h>#include <thread>#include <vector>#include <cmath>using namespace std;namespace py = pybind11;typedef tuple<float, float, float> centroid;float compute_dist(centroid& p1, centroid& p2){    float x1, y1, h1, x2, y2, h2;    std::tie(x1, y1, h1) = p1;    std::tie(x2, y2, h2) = p2;    float dx = x2 - x1;    float dy = y2 - y1;    float lx = dx * 170 * (1/h1 + 1/h2) / 2;    float ly = dy * 170 * (1/h1 + 1/h2) / 2;    float l = sqrt(lx*lx + ly*ly);    return l;}float compute_min_dist(int p, centroid& point, vector<centroid>& points) {    vector<float> distances;    for (auto & p2 : points) {        distances.push_back(compute_dist(point, p2));    }    distances[p] = 1000000.0;    float min_dist = *std::min_element(distances.begin(), distances.end());    return min_dist;}vector<float> get_min_distances(vector<centroid>& points){    vector<float> out;    for (int p = 0; p < points.size(); p++) {        float min_dist = compute_min_dist(p, points[p], points);        out.push_back(min_dist);    }    return out;}PYBIND11_MODULE(distancing, m) {    m.def("get_min_distances", &get_min_distances, "Get min distances");}
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