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- /* coding=utf-8
- * Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- /*This code is copied fron NVIDIA apex:
- * https://github.com/NVIDIA/apex
- * with minor changes. */
- #ifndef TORCH_CHECK
- #define TORCH_CHECK AT_CHECK
- #endif
- #ifdef VERSION_GE_1_3
- #define DATA_PTR data_ptr
- #else
- #define DATA_PTR data
- #endif
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