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+from gym_minigrid.minigrid import *
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+from gym_minigrid.register import register
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+
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+class LavaGapEnv(MiniGridEnv):
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+ """
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+ Environment with one wall of lava with a small gap to cross through
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+ This environment is similar to LavaCrossing but simpler in structure.
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+ """
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+
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+ def __init__(self, size, obstacle_type=Lava, seed=None):
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+ self.obstacle_type = obstacle_type
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+ super().__init__(
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+ grid_size=size,
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+ max_steps=4*size*size,
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+ # Set this to True for maximum speed
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+ see_through_walls=False,
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+ seed=None
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+ )
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+
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+ def _gen_grid(self, width, height):
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+ assert width >= 5 and height >= 5
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+
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+ # Create an empty grid
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+ self.grid = Grid(width, height)
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+
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+ # Generate the surrounding walls
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+ self.grid.wall_rect(0, 0, width, height)
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+
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+ # Place the agent in the top-left corner
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+ self.agent_pos = (1, 1)
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+ self.agent_dir = 0
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+
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+ # Place a goal square in the bottom-right corner
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+ self.goal_pos = np.array((width - 2, height - 2))
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+ self.grid.set(*self.goal_pos, Goal())
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+
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+ # Generate and store random gap position
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+ self.gap_pos = np.array((
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+ self._rand_int(2, width - 2),
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+ self._rand_int(1, height - 1),
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+ ))
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+
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+ # Place the obstacle wall
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+ self.grid.vert_wall(self.gap_pos[0], 1, height - 2, self.obstacle_type)
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+
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+ # Put a hole in the wall
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+ self.grid.set(*self.gap_pos, None)
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+
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+ self.mission = (
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+ "avoid the lava and get to the green goal square"
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+ if self.obstacle_type == Lava
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+ else "find the opening and get to the green goal square"
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+ )
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+
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+class LavaGapS5Env(LavaGapEnv):
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+ def __init__(self):
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+ super().__init__(size=5)
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+
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+class LavaGapS6Env(LavaGapEnv):
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+ def __init__(self):
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+ super().__init__(size=6)
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+
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+class LavaGapS7Env(LavaGapEnv):
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+ def __init__(self):
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+ super().__init__(size=7)
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+
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+register(
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+ id='MiniGrid-LavaGapS5-v0',
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+ entry_point='gym_minigrid.envs:LavaGapS5Env'
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+)
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+
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+register(
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+ id='MiniGrid-LavaGapS6-v0',
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+ entry_point='gym_minigrid.envs:LavaGapS6Env'
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+)
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+
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+register(
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+ id='MiniGrid-LavaGapS7-v0',
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+ entry_point='gym_minigrid.envs:LavaGapS7Env'
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+)
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