Commit History

Author SHA1 Message Date
  Maxime Chevalier-Boisvert d562fb8f82 Fixup. Default random seed should be fixed, deterministic. 6 years ago
  Maxime Chevalier-Boisvert 9b585b9b51 Added seed argument to MiniGrid constructor, removed RoomGrid 6 years ago
  Maxime Chevalier-Boisvert 852476db7c Finished renaming MiniGrid methods for PEP8 conformance 6 years ago
  Maxime Chevalier-Boisvert bfd0f76513 Faster visibility algorithm. Method renamings. 6 years ago
  Maxime Chevalier-Boisvert 15e83a570a Made gen_obs a public method, renamed public methods. 6 years ago
  Maxime Chevalier-Boisvert 06676a4c74 Fixed issue with agent_sees introduced by visibility changes 6 years ago
  Maxime Chevalier-Boisvert 97e3182fcf Implemented raycasting so agent can't see through walls 6 years ago
  Maxime Chevalier-Boisvert ec9e19efe7 Renamed fields to match PEP8 convention 6 years ago
  Maxime Chevalier-Boisvert 03a5d5099b Added position filtering function for object placement 6 years ago
  Lucas Willems d210a56edd Merged `prettyencode`, `prettystring` and `__str__` Grid methods into one `__str__` MiniGridEnv method. 6 years ago
  Lucas Willems 063b2dda6c `prettyencode`, `prettystring` and `__str__` added to Grid. 6 years ago
  Maxime Chevalier-Boisvert e84bba090e Added operator == definition for grids 6 years ago
  Maxime Chevalier-Boisvert fe1dfc2231 Added direction/compass to observation 6 years ago
  Maxime Chevalier-Boisvert 63289b521c Split toggle into pickup/drop/toggle actions 6 years ago
  Lucas Willems 92922b13f7 Fixed bugs with `Goal` `overlap` method. 6 years ago
  Lucas Willems f09b7944dd `goal` can now overlap. 6 years ago
  Maxime Chevalier-Boisvert 257b4d4078 Modifications to RoomGrid for level generation in Baby AI 6 years ago
  Maxime Chevalier-Boisvert 3c52268b00 Progress on RoomGrid-v0 env 6 years ago
  Maxime Chevalier-Boisvert 340c03a446 Cleaned up and simplified _genGrid functions 6 years ago
  Maxime Chevalier-Boisvert e5f35ea056 Randomized agent position in playground environment 6 years ago
  Maxime Chevalier-Boisvert 1e5d26e4c0 Fixed issue with environment seeding 6 years ago
  Maxime Chevalier-Boisvert c4049b13ed Added Playground-v0 environment for experiments 6 years ago
  Maxime Chevalier-Boisvert 25fe4664fa Modified environments so they all produce observations in a dict 6 years ago
  Maxime Chevalier-Boisvert d7b381ce47 Added "in" operator for Grid objects 6 years ago
  Maxime Chevalier-Boisvert dcc9732274 Added env.agentSees(x, y) method 6 years ago
  Maxime Chevalier-Boisvert 50bd721381 Removed inaccurate comment 6 years ago
  Maxime Chevalier-Boisvert 114caa944a Fixes based on changes in OpenAI Gym 0.9.6 6 years ago
  Maxime Chevalier-Boisvert 99f583af9e Completed LockedRoom environment 6 years ago
  Maxime Chevalier-Boisvert 87a0befdbf Added ability to drop/put down objects. Started work on PutNear env. 6 years ago
  Maxime Chevalier-Boisvert 5fd284ff88 Minor refactoring for environment creation process 6 years ago