import numpy as np from PyQt5.QtCore import Qt from PyQt5.QtGui import QImage, QPixmap, QPainter, QColor, QPolygon from PyQt5.QtCore import QPoint, QSize, QRect from PyQt5.QtWidgets import QApplication, QMainWindow, QWidget from PyQt5.QtWidgets import QHBoxLayout, QVBoxLayout, QLabel, QFrame class Window(QMainWindow): """ Simple application window to render the environment into """ def __init__(self): super().__init__() self.setWindowTitle('MiniGrid Gym Environment') self.imgLabel = QLabel() self.imgLabel.setFrameStyle(QFrame.Panel | QFrame.Sunken) # Arrange widgets horizontally hbox = QHBoxLayout() hbox.addStretch(1) hbox.addWidget(self.imgLabel) hbox.addStretch(1) # Create a main widget for the window mainWidget = QWidget(self) self.setCentralWidget(mainWidget) mainWidget.setLayout(hbox) # Show the application window self.show() self.setFocus() self.closed = False # Callback for keyboard events self.keyDownCb = None def closeEvent(self, event): self.closed = True def setPixmap(self, pixmap): self.imgLabel.setPixmap(pixmap) def setKeyDownCb(self, callback): self.keyDownCb = callback def keyPressEvent(self, e): if self.keyDownCb == None: return keyName = None if e.key() == Qt.Key_Left: keyName = 'LEFT' elif e.key() == Qt.Key_Right: keyName = 'RIGHT' elif e.key() == Qt.Key_Up: keyName = 'UP' elif e.key() == Qt.Key_Down: keyName = 'DOWN' elif e.key() == Qt.Key_Space: keyName = 'SPACE' elif e.key() == Qt.Key_Return: keyName = 'RETURN' elif e.key() == Qt.Key_Alt: keyName = 'ALT' elif e.key() == Qt.Key_Control: keyName = 'CTRL' elif e.key() == Qt.Key_Escape: keyName = 'ESCAPE' if keyName == None: return self.keyDownCb(keyName) class Renderer: def __init__(self, width, height, ownWindow=False): self.width = width self.height = height self.img = QImage(width, height, QImage.Format_RGB888) self.painter = QPainter() self.window = None if ownWindow: self.app = QApplication([]) self.window = Window() def close(self): """ Deallocate resources used """ pass def beginFrame(self): self.painter.begin(self.img) self.painter.setRenderHint(QPainter.Antialiasing, False) # Clear the background self.painter.setBrush(QColor(0, 0, 0)) self.painter.drawRect(0, 0, self.width - 1, self.height - 1) def endFrame(self): self.painter.end() if self.window: if self.window.closed: self.window = None else: self.window.setPixmap(self.getPixmap()) self.app.processEvents() def getPixmap(self): return QPixmap.fromImage(self.img) def getArray(self): """ Get a numpy array of RGB pixel values. The size argument should be (3,w,h) """ width = self.width height = self.height shape = (width, height, 3) numBytes = self.width * self.height * 3 buf = self.img.bits().asstring(numBytes) output = np.frombuffer(buf, dtype='uint8') output = output.reshape(shape) return output def push(self): self.painter.save() def pop(self): self.painter.restore() def rotate(self, degrees): self.painter.rotate(degrees) def translate(self, x, y): self.painter.translate(x, y) def scale(self, x, y): self.painter.scale(x, y) def setLineColor(self, r, g, b, a=255): self.painter.setPen(QColor(r, g, b, a)) def setColor(self, r, g, b, a=255): self.painter.setBrush(QColor(r, g, b, a)) def setLineWidth(self, width): pen = self.painter.pen() pen.setWidthF(width) self.painter.setPen(pen) def drawLine(self, x0, y0, x1, y1): self.painter.drawLine(x0, y0, x1, y1) def drawCircle(self, x, y, r): center = QPoint(x, y) self.painter.drawEllipse(center, r, r) def drawPolygon(self, points): """Takes a list of points (tuples) as input""" points = map(lambda p: QPoint(p[0], p[1]), points) self.painter.drawPolygon(QPolygon(points)) def fillRect(self, x, y, width, height, r, g, b, a=255): self.painter.fillRect(QRect(x, y, width, height), QColor(r, g, b, a))