| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091 | from gym_minigrid.minigrid import *from gym_minigrid.register import registerclass DoorKeyEnv(MiniGridEnv):    """    Environment with a door and key, sparse reward    """    def __init__(self, size=8):        super().__init__(gridSize=size, maxSteps=4 * size)    def _genGrid(self, width, height):        # Create an empty grid        grid = Grid(width, height)        # Place walls around the edges        for i in range(0, width):            grid.set(i, 0, Wall())            grid.set(i, height - 1, Wall())        for j in range(0, height):            grid.set(0, j, Wall())            grid.set(height - 1, j, Wall())        # Place a goal in the bottom-right corner        grid.set(width - 2, height - 2, Goal())        # Create a vertical splitting wall        splitIdx = self._randInt(2, width-2)        for i in range(0, height):            grid.set(splitIdx, i, Wall())        # Place the agent at a random position and orientation        self.startPos = self._randPos(            1, splitIdx,            1, height-1        )        self.startDir = self._randInt(0, 4)        # Place a door in the wall        doorIdx = self._randInt(1, width-2)        grid.set(splitIdx, doorIdx, LockedDoor('yellow'))        # Place a yellow key on the left side        while True:            pos = self._randPos(                1, splitIdx,                1, height-1            )            if pos == self.startPos:                continue            if grid.get(*pos) != None:                continue            grid.set(*pos, Key('yellow'))            break        self.mission = "use the key to open the door and then get to the goal"        return gridclass DoorKeyEnv5x5(DoorKeyEnv):    def __init__(self):        super().__init__(size=5)class DoorKeyEnv6x6(DoorKeyEnv):    def __init__(self):        super().__init__(size=6)class DoorKeyEnv16x16(DoorKeyEnv):    def __init__(self):        super().__init__(size=16)register(    id='MiniGrid-DoorKey-5x5-v0',    entry_point='gym_minigrid.envs:DoorKeyEnv5x5')register(    id='MiniGrid-DoorKey-6x6-v0',    entry_point='gym_minigrid.envs:DoorKeyEnv6x6')register(    id='MiniGrid-DoorKey-8x8-v0',    entry_point='gym_minigrid.envs:DoorKeyEnv')register(    id='MiniGrid-DoorKey-16x16-v0',    entry_point='gym_minigrid.envs:DoorKeyEnv16x16')
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