| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253 | from gym_minigrid.minigrid import *from gym_minigrid.register import registerclass EmptyEnv(MiniGridEnv):    """    Empty grid environment, no obstacles, sparse reward    """    def __init__(self, size=8):        super().__init__(gridSize=size, maxSteps=3*size)    def _genGrid(self, width, height):        # Create an empty grid        grid = Grid(width, height)        # Place walls around the edges        for i in range(0, width):            grid.set(i, 0, Wall())            grid.set(i, height - 1, Wall())        for j in range(0, height):            grid.set(0, j, Wall())            grid.set(height - 1, j, Wall())        # Place a goal in the bottom-right corner        grid.set(width - 2, height - 2, Goal())        self.mission = "get to the green goal square"        return gridclass EmptyEnv6x6(EmptyEnv):    def __init__(self):        super().__init__(size=6)class EmptyEnv16x16(EmptyEnv):    def __init__(self):        super().__init__(size=16)register(    id='MiniGrid-Empty-6x6-v0',    entry_point='gym_minigrid.envs:EmptyEnv6x6')register(    id='MiniGrid-Empty-8x8-v0',    entry_point='gym_minigrid.envs:EmptyEnv')register(    id='MiniGrid-Empty-16x16-v0',    entry_point='gym_minigrid.envs:EmptyEnv16x16')
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