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- #!/usr/bin/env python3
- import time
- import argparse
- import numpy as np
- import gym
- import gym_minigrid
- from gym_minigrid.wrappers import *
- from gym_minigrid.window import Window
- def redraw(img):
- if not args.agent_view:
- img = env.render('rgb_array', tile_size=args.tile_size)
- window.show_img(img)
- def reset():
- if args.seed != -1:
- env.seed(args.seed)
- obs = env.reset()
- if hasattr(env, 'mission'):
- print('Mission: %s' % env.mission)
- window.set_caption(env.mission)
- redraw(obs)
- def step(action):
- obs, reward, done, info = env.step(action)
- print('step=%s, reward=%.2f' % (env.step_count, reward))
- if done:
- print('done!')
- reset()
- else:
- redraw(obs)
- def key_handler(event):
- print('pressed', event.key)
- if event.key == 'escape':
- window.close()
- return
- if event.key == 'backspace':
- reset()
- return
- if event.key == 'left':
- step(env.actions.left)
- return
- if event.key == 'right':
- step(env.actions.right)
- return
- if event.key == 'up':
- step(env.actions.forward)
- return
- # Spacebar
- if event.key == ' ':
- step(env.actions.toggle)
- return
- if event.key == 'pageup':
- step(env.actions.pickup)
- return
- if event.key == 'pagedown':
- step(env.actions.drop)
- return
- if event.key == 'enter':
- step(env.actions.done)
- return
- parser = argparse.ArgumentParser()
- parser.add_argument(
- "--env",
- help="gym environment to load",
- default='MiniGrid-MultiRoom-N6-v0'
- )
- parser.add_argument(
- "--seed",
- type=int,
- help="random seed to generate the environment with",
- default=-1
- )
- parser.add_argument(
- "--tile_size",
- type=int,
- help="size at which to render tiles",
- default=32
- )
- parser.add_argument(
- '--agent_view',
- default=False,
- help="draw the agent sees (partially observable view)",
- action='store_true'
- )
- args = parser.parse_args()
- env = gym.make(args.env)
- if args.agent_view:
- env = RGBImgPartialObsWrapper(env)
- env = ImgObsWrapper(env)
- window = Window('gym_minigrid - ' + args.env)
- window.reg_key_handler(key_handler)
- reset()
- # Blocking event loop
- window.show(block=True)
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