Maxime Chevalier-Boisvert 3e9171e182 Added basic tests for wrappers. Fixed issues. 6 lat temu
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__init__.py 20b9912444 Implemented distributional shift AI safety environment 6 lat temu
blockedunlockpickup.py 475adf182c Added BlockedUnlockPickup environment 6 lat temu
crossing.py adcbf2cdd6 Add SimpleCrossing environment. (#47) 6 lat temu
distshift.py 20b9912444 Implemented distributional shift AI safety environment 6 lat temu
doorkey.py 0a771181bd Unified door and locked door objects. 6 lat temu
dynamicobstacles.py ba8b8e2316 Fixed issue causing dynamic obstacles env to crash 6 lat temu
empty.py ef3d3f039a Added variants of empty env with random starting position. 6 lat temu
fetch.py c99822121e Added reward penalty based on number of time steps taken 7 lat temu
fourrooms.py 342eeb6cfe Minor bugfix wrt door placement 6 lat temu
gotodoor.py c99822121e Added reward penalty based on number of time steps taken 7 lat temu
gotoobject.py c99822121e Added reward penalty based on number of time steps taken 7 lat temu
keycorridor.py b2fd115e97 Added KeyCorridor environment 6 lat temu
lockedroom.py 3e9171e182 Added basic tests for wrappers. Fixed issues. 6 lat temu
memory.py ce9f07ff8f Added memory environment created by Dima. 6 lat temu
multiroom.py ffe4e553e0 Environments can now have different width & height 6 lat temu
obstructedmaze.py dab3839453 Obstructed maze environment (#19) 6 lat temu
playground_v0.py 146fd10741 Made reward_range the same for all environments, rewards are in [0, 1] 7 lat temu
putnear.py e270e76ee5 Added object position tracking 6 lat temu
redbluedoors.py ffe4e553e0 Environments can now have different width & height 6 lat temu
unlock.py 2a3c7dc685 Unlock (#20) 6 lat temu
unlockpickup.py afb32770de Screenshots for some environments (#22) 6 lat temu