gotoobject.py 3.4 KB

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  1. from gym_minigrid.minigrid import *
  2. from gym_minigrid.register import register
  3. class GoToObjectEnv(MiniGridEnv):
  4. """
  5. Environment in which the agent is instructed to go to a given object
  6. named using an English text string
  7. """
  8. def __init__(
  9. self,
  10. size=6,
  11. numObjs=2
  12. ):
  13. self.numObjs = numObjs
  14. super().__init__(gridSize=size, maxSteps=5*size)
  15. self.reward_range = (-1, 1)
  16. def _genGrid(self, width, height):
  17. assert width == height
  18. gridSz = width
  19. # Create a grid surrounded by walls
  20. grid = Grid(width, height)
  21. for i in range(0, width):
  22. grid.set(i, 0, Wall())
  23. grid.set(i, height-1, Wall())
  24. for j in range(0, height):
  25. grid.set(0, j, Wall())
  26. grid.set(width-1, j, Wall())
  27. # Types and colors of objects we can generate
  28. types = ['key', 'ball', 'box']
  29. colors = list(COLORS.keys())
  30. objs = []
  31. objPos = []
  32. # Until we have generated all the objects
  33. while len(objs) < self.numObjs:
  34. objType = self._randElem(types)
  35. objColor = self._randElem(colors)
  36. # If this object already exists, try again
  37. if (objType, objColor) in objs:
  38. continue
  39. if objType == 'key':
  40. obj = Key(objColor)
  41. elif objType == 'ball':
  42. obj = Ball(objColor)
  43. elif objType == 'box':
  44. obj = Box(objColor)
  45. while True:
  46. pos = (
  47. self._randInt(1, gridSz - 1),
  48. self._randInt(1, gridSz - 1)
  49. )
  50. if grid.get(*pos) != None:
  51. continue
  52. if pos == self.startPos:
  53. continue
  54. grid.set(*pos, obj)
  55. break
  56. objs.append((objType, objColor))
  57. objPos.append(pos)
  58. # Choose a random object to be picked up
  59. objIdx = self._randInt(0, len(objs))
  60. self.targetType, self.targetColor = objs[objIdx]
  61. self.targetPos = objPos[objIdx]
  62. descStr = '%s %s' % (self.targetColor, self.targetType)
  63. self.mission = 'go to the %s' % descStr
  64. #print(self.mission)
  65. return grid
  66. def _observation(self, obs):
  67. """
  68. Encode observations
  69. """
  70. obs = {
  71. 'image': obs,
  72. 'mission': self.mission
  73. }
  74. return obs
  75. def _reset(self):
  76. obs = MiniGridEnv._reset(self)
  77. return self._observation(obs)
  78. def _step(self, action):
  79. obs, reward, done, info = MiniGridEnv._step(self, action)
  80. ax, ay = self.agentPos
  81. tx, ty = self.targetPos
  82. # Toggle/pickup action terminates the episode
  83. if action == self.actions.toggle:
  84. done = True
  85. # Reward performing the wait action next to the target object
  86. if action == self.actions.wait:
  87. if abs(ax - tx) <= 1 and abs(ay - ty) <= 1:
  88. reward = 1
  89. done = True
  90. obs = self._observation(obs)
  91. return obs, reward, done, info
  92. class GotoEnv8x8N2(GoToObjectEnv):
  93. def __init__(self):
  94. super().__init__(size=8, numObjs=2)
  95. register(
  96. id='MiniGrid-GoToObject-6x6-N2-v0',
  97. entry_point='gym_minigrid.envs:GoToObjectEnv'
  98. )
  99. register(
  100. id='MiniGrid-GoToObject-8x8-N2-v0',
  101. entry_point='gym_minigrid.envs:GotoEnv8x8N2'
  102. )