Maxime Chevalier-Boisvert ce7b29e5a1 Update fourrooms.py il y a 6 ans
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__init__.py 20b9912444 Implemented distributional shift AI safety environment il y a 6 ans
blockedunlockpickup.py 475adf182c Added BlockedUnlockPickup environment il y a 7 ans
crossing.py adcbf2cdd6 Add SimpleCrossing environment. (#47) il y a 6 ans
distshift.py 20b9912444 Implemented distributional shift AI safety environment il y a 6 ans
doorkey.py 0a771181bd Unified door and locked door objects. il y a 6 ans
dynamicobstacles.py ba8b8e2316 Fixed issue causing dynamic obstacles env to crash il y a 6 ans
empty.py ef3d3f039a Added variants of empty env with random starting position. il y a 6 ans
fetch.py c99822121e Added reward penalty based on number of time steps taken il y a 7 ans
fourrooms.py ce7b29e5a1 Update fourrooms.py il y a 6 ans
gotodoor.py c99822121e Added reward penalty based on number of time steps taken il y a 7 ans
gotoobject.py c99822121e Added reward penalty based on number of time steps taken il y a 7 ans
keycorridor.py b2fd115e97 Added KeyCorridor environment il y a 7 ans
lockedroom.py 3e9171e182 Added basic tests for wrappers. Fixed issues. il y a 6 ans
memory.py ce9f07ff8f Added memory environment created by Dima. il y a 7 ans
multiroom.py ffe4e553e0 Environments can now have different width & height il y a 6 ans
obstructedmaze.py dab3839453 Obstructed maze environment (#19) il y a 7 ans
playground_v0.py 146fd10741 Made reward_range the same for all environments, rewards are in [0, 1] il y a 7 ans
putnear.py e270e76ee5 Added object position tracking il y a 7 ans
redbluedoors.py ffe4e553e0 Environments can now have different width & height il y a 6 ans
unlock.py 2a3c7dc685 Unlock (#20) il y a 7 ans
unlockpickup.py afb32770de Screenshots for some environments (#22) il y a 7 ans