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- from gym_minigrid.minigrid import *
- from gym_minigrid.register import register
- class FetchEnv(MiniGridEnv):
- """
- Environment in which the agent has to fetch a random object
- named using English text strings
- """
- def __init__(
- self,
- size=8,
- numObjs=3
- ):
- self.numObjs = numObjs
- super().__init__(gridSize=size, maxSteps=5*size)
- self.reward_range = (0, 1)
- def _genGrid(self, width, height):
- self.grid = Grid(width, height)
- # Generate the surrounding walls
- self.grid.horzWall(0, 0)
- self.grid.horzWall(0, height-1)
- self.grid.vertWall(0, 0)
- self.grid.vertWall(width-1, 0)
- types = ['key', 'ball']
- objs = []
- # For each object to be generated
- while len(objs) < self.numObjs:
- objType = self._randElem(types)
- objColor = self._randElem(COLOR_NAMES)
- if objType == 'key':
- obj = Key(objColor)
- elif objType == 'ball':
- obj = Ball(objColor)
- self.placeObj(obj)
- objs.append(obj)
- # Randomize the player start position and orientation
- self.placeAgent()
- # Choose a random object to be picked up
- target = objs[self._randInt(0, len(objs))]
- self.targetType = target.type
- self.targetColor = target.color
- descStr = '%s %s' % (self.targetColor, self.targetType)
- # Generate the mission string
- idx = self._randInt(0, 5)
- if idx == 0:
- self.mission = 'get a %s' % descStr
- elif idx == 1:
- self.mission = 'go get a %s' % descStr
- elif idx == 2:
- self.mission = 'fetch a %s' % descStr
- elif idx == 3:
- self.mission = 'go fetch a %s' % descStr
- elif idx == 4:
- self.mission = 'you must fetch a %s' % descStr
- assert hasattr(self, 'mission')
- def step(self, action):
- obs, reward, done, info = MiniGridEnv.step(self, action)
- if self.carrying:
- if self.carrying.color == self.targetColor and \
- self.carrying.type == self.targetType:
- reward = 1
- done = True
- else:
- reward = 0
- done = True
- return obs, reward, done, info
- class FetchEnv5x5N2(FetchEnv):
- def __init__(self):
- super().__init__(size=5, numObjs=2)
- class FetchEnv6x6N2(FetchEnv):
- def __init__(self):
- super().__init__(size=6, numObjs=2)
- register(
- id='MiniGrid-Fetch-5x5-N2-v0',
- entry_point='gym_minigrid.envs:FetchEnv5x5N2'
- )
- register(
- id='MiniGrid-Fetch-6x6-N2-v0',
- entry_point='gym_minigrid.envs:FetchEnv6x6N2'
- )
- register(
- id='MiniGrid-Fetch-8x8-N3-v0',
- entry_point='gym_minigrid.envs:FetchEnv'
- )
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