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@@ -332,7 +332,7 @@ with Ranking Canonical Correlation Analysis", ICCV, 2015
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* Jost Tobias Springenberg, "Unsupervised and Semi-supervised Learning with Categorical Generative Adversarial Networks", ICLR 2016, [[Paper](http://arxiv.org/pdf/1511.06390v1.pdf)]
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* Harrison Edwards, Amos Storkey, "Censoring Representations with an Adversary", ICLR 2016, [[Paper](http://arxiv.org/pdf/1511.05897v3.pdf)]
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* Takeru Miyato, Shin-ichi Maeda, Masanori Koyama, Ken Nakae, Shin Ishii, "Distributional Smoothing with Virtual Adversarial Training", ICLR 2016, [[Paper](http://arxiv.org/pdf/1507.00677v8.pdf)]
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- * Artistic Style [[Paper]](http://arxiv.org/pdf/1506.04878v3) [[Code]](https://github.com/jcjohnson/neural-style)
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+ * Artistic Style [[Paper]](http://arxiv.org/abs/1508.06576) [[Code]](https://github.com/jcjohnson/neural-style)
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* Leon A. Gatys, Alexander S. Ecker, Matthias Bethge, A Neural Algorithm of Artistic Style.
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* Human Gaze Estimation
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* Xucong Zhang, Yusuke Sugano, Mario Fritz, Andreas Bulling, Appearance-Based Gaze Estimation in the Wild, CVPR, 2015. [[Paper]](http://www.cv-foundation.org/openaccess/content_cvpr_2015/papers/Zhang_Appearance-Based_Gaze_Estimation_2015_CVPR_paper.pdf) [[Website]](https://www.mpi-inf.mpg.de/departments/computer-vision-and-multimodal-computing/research/gaze-based-human-computer-interaction/appearance-based-gaze-estimation-in-the-wild/)
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