package.json 7.2 KB

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  1. {
  2. "version": "0.3.0",
  3. "name": "org.apache.cordova.device",
  4. "cordova_name": "Device",
  5. "description": "Cordova Device Plugin",
  6. "license": "Apache 2.0",
  7. "repo": "https://git-wip-us.apache.org/repos/asf/cordova-plugin-device.git",
  8. "issue": "https://issues.apache.org/jira/browse/CB/component/12320648",
  9. "keywords": [
  10. "cordova",
  11. "device"
  12. ],
  13. "platforms": [
  14. "firefoxos",
  15. "tizen",
  16. "android",
  17. "amazon-fireos",
  18. "ubuntu",
  19. "ios",
  20. "blackberry10",
  21. "wp7",
  22. "wp8",
  23. "windows8",
  24. "windows",
  25. "browser"
  26. ],
  27. "engines": [],
  28. "englishdoc": "<!---\n Licensed to the Apache Software Foundation (ASF) under one\n or more contributor license agreements. See the NOTICE file\n distributed with this work for additional information\n regarding copyright ownership. The ASF licenses this file\n to you under the Apache License, Version 2.0 (the\n \"License\"); you may not use this file except in compliance\n with the License. You may obtain a copy of the License at\n\n http://www.apache.org/licenses/LICENSE-2.0\n\n Unless required by applicable law or agreed to in writing,\n software distributed under the License is distributed on an\n \"AS IS\" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\n KIND, either express or implied. See the License for the\n specific language governing permissions and limitations\n under the License.\n-->\n\n# org.apache.cordova.device\n\nThis plugin defines a global `device` object, which describes the device's hardware and software.\nAlthough the object is in the global scope, it is not available until after the `deviceready` event.\n\n document.addEventListener(\"deviceready\", onDeviceReady, false);\n function onDeviceReady() {\n console.log(device.cordova);\n }\n\n## Installation\n\n cordova plugin add org.apache.cordova.device\n\n## Properties\n\n- device.cordova\n- device.model\n- device.platform\n- device.uuid\n- device.version\n\n## device.cordova\n\nGet the version of Cordova running on the device.\n\n### Supported Platforms\n\n- Amazon Fire OS\n- Android\n- BlackBerry 10\n- Browser\n- Firefox OS\n- iOS\n- Tizen\n- Windows Phone 7 and 8\n- Windows 8\n\n## device.model\n\nThe `device.model` returns the name of the device's model or\nproduct. The value is set by the device manufacturer and may be\ndifferent across versions of the same product.\n\n### Supported Platforms\n\n- Android\n- BlackBerry 10\n- Browser\n- iOS\n- Tizen\n- Windows Phone 7 and 8\n- Windows 8\n\n### Quick Example\n\n // Android: Nexus One returns \"Passion\" (Nexus One code name)\n // Motorola Droid returns \"voles\"\n // BlackBerry: Torch 9800 returns \"9800\"\n // Browser: Google Chrome returns \"Chrome\"\n // Safari returns \"Safari\"\n // iOS: for the iPad Mini, returns iPad2,5; iPhone 5 is iPhone 5,1. See http://theiphonewiki.com/wiki/index.php?title=Models\n //\n var model = device.model;\n\n### Android Quirks\n\n- Gets the [product name](http://developer.android.com/reference/android/os/Build.html#PRODUCT) instead of the [model name](http://developer.android.com/reference/android/os/Build.html#MODEL), which is often the production code name. For example, the Nexus One returns `Passion`, and Motorola Droid returns `voles`.\n\n### Tizen Quirks\n\n- Returns the device model assigned by the vendor, for example, `TIZEN`\n\n### Windows Phone 7 and 8 Quirks\n\n- Returns the device model specified by the manufacturer. For example, the Samsung Focus returns `SGH-i917`.\n\n## device.platform\n\nGet the device's operating system name.\n\n var string = device.platform;\n\n### Supported Platforms\n\n- Android\n- BlackBerry 10\n- Browser4\n- Firefox OS\n- iOS\n- Tizen\n- Windows Phone 7 and 8\n- Windows 8\n\n### Quick Example\n\n // Depending on the device, a few examples are:\n // - \"Android\"\n // - \"BlackBerry 10\"\n // - Browser: returns \"MacIntel\" on Mac\n // returns \"Win32\" on Windows\n // - \"iOS\"\n // - \"WinCE\"\n // - \"Tizen\"\n var devicePlatform = device.platform;\n\n### Windows Phone 7 Quirks\n\nWindows Phone 7 devices report the platform as `WinCE`.\n\n### Windows Phone 8 Quirks\n\nWindows Phone 8 devices report the platform as `Win32NT`.\n\n## device.uuid\n\nGet the device's Universally Unique Identifier ([UUID](http://en.wikipedia.org/wiki/Universally_Unique_Identifier)).\n\n var string = device.uuid;\n\n### Description\n\nThe details of how a UUID is generated are determined by the device manufacturer and are specific to the device's platform or model.\n\n### Supported Platforms\n\n- Android\n- BlackBerry 10\n- iOS\n- Tizen\n- Windows Phone 7 and 8\n- Windows 8\n\n### Quick Example\n\n // Android: Returns a random 64-bit integer (as a string, again!)\n // The integer is generated on the device's first boot\n //\n // BlackBerry: Returns the PIN number of the device\n // This is a nine-digit unique integer (as a string, though!)\n //\n // iPhone: (Paraphrased from the UIDevice Class documentation)\n // Returns a string of hash values created from multiple hardware identifies.\n // It is guaranteed to be unique for every device and can't be tied\n // to the user account.\n // Windows Phone 7 : Returns a hash of device+current user,\n // if the user is not defined, a guid is generated and will persist until the app is uninstalled\n // Tizen: returns the device IMEI (International Mobile Equipment Identity or IMEI is a number\n // unique to every GSM and UMTS mobile phone.\n var deviceID = device.uuid;\n\n### iOS Quirk\n\nThe `uuid` on iOS is not unique to a device, but varies for each\napplication, for each installation. It changes if you delete and\nre-install the app, and possibly also when you upgrade iOS, or even\nupgrade the app per version (apparent in iOS 5.1). The `uuid` is not\na reliable value.\n\n### Windows Phone 7 and 8 Quirks\n\nThe `uuid` for Windows Phone 7 requires the permission\n`ID_CAP_IDENTITY_DEVICE`. Microsoft will likely deprecate this\nproperty soon. If the capability is not available, the application\ngenerates a persistent guid that is maintained for the duration of the\napplication's installation on the device.\n\n## device.version\n\nGet the operating system version.\n\n var string = device.version;\n\n### Supported Platforms\n\n- Android 2.1+\n- BlackBerry 10\n- Browser\n- iOS\n- Tizen\n- Windows Phone 7 and 8\n- Windows 8\n\n### Quick Example\n\n // Android: Froyo OS would return \"2.2\"\n // Eclair OS would return \"2.1\", \"2.0.1\", or \"2.0\"\n // Version can also return update level \"2.1-update1\"\n //\n // BlackBerry: Torch 9800 using OS 6.0 would return \"6.0.0.600\"\n //\n // Browser: Returns version number for the browser\n //\n // iPhone: iOS 3.2 returns \"3.2\"\n //\n // Windows Phone 7: returns current OS version number, ex. on Mango returns 7.10.7720\n // Tizen: returns \"TIZEN_20120425_2\"\n var deviceVersion = device.version;\n\n"
  29. }