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@@ -108,19 +108,22 @@ class RoomGrid(MiniGridEnv):
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for i in range(0, self.num_cols):
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room = self.room_grid[j][i]
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+ x_l, y_l = room.top
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+ x_m, y_m = (room.top[0] + room.size[0] - 1, room.top[1] + room.size[1] - 1)
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+
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# Door positions, order is right, down, left, up
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if i < self.num_cols - 1:
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- room.door_pos[0] = (room.top[0] + self.room_size - 1, room.top[1] + self.room_size // 2)
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room.neighbors[0] = self.room_grid[j][i+1]
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+ room.door_pos[0] = (x_m, self._randInt(y_l, y_m))
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if j < self.num_rows - 1:
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- room.door_pos[1] = (room.top[0] + self.room_size // 2, room.top[1] + self.room_size - 1)
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room.neighbors[1] = self.room_grid[j+1][i]
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+ room.door_pos[1] = (self._randInt(x_l, x_m), y_m)
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if i > 0:
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- room.door_pos[2] = (room.top[0], room.top[1] + self.room_size // 2)
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room.neighbors[2] = self.room_grid[j][i-1]
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+ room.door_pos[2] = room.neighbors[2].door_pos[0]
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if j > 0:
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- room.door_pos[3] = (room.top[0] + self.room_size // 2, room.top[1])
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room.neighbors[3] = self.room_grid[j-1][i]
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+ room.door_pos[3] = room.neighbors[3].door_pos[1]
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# The agent starts in the middle, facing right
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self.startPos = (
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