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Deploying to gh-pages from @ Farama-Foundation/Minigrid@72873a133c21654b543bfd7be459b3beda29673c 🚀

pseudo-rnd-thoughts 2 years ago
parent
commit
4246d54a22
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404.html

@@ -375,70 +375,72 @@
 </ul>
 <p class="caption" role="heading"><span class="caption-text">Environments</span></p>
 <ul>
-<li class="toctree-l1 has-children"><a class="reference internal" href="/environments/">Minigrid Environments</a><input class="toctree-checkbox" id="toctree-checkbox-2" name="toctree-checkbox-2" role="switch" type="checkbox"/><label for="toctree-checkbox-2"><div class="visually-hidden">Toggle child pages in navigation</div><i class="icon"><svg><use href="#svg-arrow-right"></use></svg></i></label><ul>
-<li class="toctree-l2"><a class="reference internal" href="/environments/blocked_unlock_pickup/">Blocked Unlock Pickup</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/dist_shift/">Dist Shift</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/door_key/">Door Key</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/dynamic/">Dynamic</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/empty/">Empty</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/fetch/">Fetch</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/four_rooms/">Four Rooms</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/go_to_door/">Go To Door</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/go_to_object/">Go To Object</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/key_corridor/">Key Corridor</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/lava_gap/">Lava Gap</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/locked_room/">Locked Room</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/memory/">Memory</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/multi_room/">Multi Room</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/obstructed_maze/">Obstructed Maze</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/playground/">Playground</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/put_near/">Put Near</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/red_blue_doors/">Red Blue Doors</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/simple_crossing/">Simple Crossing</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/unlock_pickup/">Unlock Pickup</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/unlock/">Unlock</a></li>
+<li class="toctree-l1 has-children"><a class="reference internal" href="/environments/minigrid/">Minigrid Environments</a><input class="toctree-checkbox" id="toctree-checkbox-2" name="toctree-checkbox-2" role="switch" type="checkbox"/><label for="toctree-checkbox-2"><div class="visually-hidden">Toggle child pages in navigation</div><i class="icon"><svg><use href="#svg-arrow-right"></use></svg></i></label><ul>
+<li class="toctree-l2"><a class="reference internal" href="/environments/minigrid/BlockedUnlockPickupEnv/">Blocked Unlock Pickup</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/minigrid/CrossingEnv/">Crossing</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/minigrid/DistShiftEnv/">Dist Shift</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/minigrid/DoorKeyEnv/">Door Key</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/minigrid/DynamicObstaclesEnv/">Dynamic Obstacles</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/minigrid/EmptyEnv/">Empty</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/minigrid/FetchEnv/">Fetch</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/minigrid/FourRoomsEnv/">Four Rooms</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/minigrid/GoToDoorEnv/">Go To Door</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/minigrid/GoToObjectEnv/">Go To Object</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/minigrid/KeyCorridorEnv/">Key Corridor</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/minigrid/LavaGapEnv/">Lava Gap</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/minigrid/LockedRoomEnv/">Locked Room</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/minigrid/MemoryEnv/">Memory</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/minigrid/MultiRoomEnv/">Multi Room</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/minigrid/ObstructedMaze_1Dlhb/">Obstructed Maze Dlhb</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/minigrid/ObstructedMaze_Full/">Obstructed Maze Full</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/minigrid/PlaygroundEnv/">Playground</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/minigrid/PutNearEnv/">Put Near</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/minigrid/RedBlueDoorEnv/">Red Blue Door</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/minigrid/UnlockEnv/">Unlock</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/minigrid/UnlockPickupEnv/">Unlock Pickup</a></li>
 </ul>
 </li>
-<li class="toctree-l1 has-children"><a class="reference internal" href="/environments/babyAI_index/">BabyAI Environments</a><input class="toctree-checkbox" id="toctree-checkbox-3" name="toctree-checkbox-3" role="switch" type="checkbox"/><label for="toctree-checkbox-3"><div class="visually-hidden">Toggle child pages in navigation</div><i class="icon"><svg><use href="#svg-arrow-right"></use></svg></i></label><ul>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_action_obj_door/">Action Obj Door</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_blocked_unlock_pickup/">Blocked Unlock Pickup</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_boss_level_no_unlock/">Boss Level No Unlock</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_boss_level/">Boss Level</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_find_obj/">Find Obj</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_go_to_door/">Go To Door</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_go_to_imp_unlock/">Go To Imp Unlock</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_go_to_local/">Go To Local</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_go_to_obj_door/">Go To Obj Door</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_go_to_obj_maze/">Go To Obj Maze</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_go_to_obj/">Go To Obj</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_go_to_red_ball_grey/">Go To Red Ball Grey</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_go_to_red_ball_no_dists/">Go To Red Ball No Dists</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_go_to_red_ball/">Go To Red Ball</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_go_to_red_blue_ball/">Go To Red Blue Ball</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_go_to_seq/">Go To Seq</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_key_corridor/">Key Corridor</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_key_in_box/">Key In Box</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_mini_boss_level/">Mini Boss Level</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_move_two_across/">Move Two Across</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_one_room/">One Room</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_open_door_loc/">Open Door Loc</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_open_doors_order/">Open Doors Order</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_open_red_blue_doors_debug/">Open Red Blue Doors Debug</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_open/">Open</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_pickup_above/">Pickup Above</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_pickup_dist_debug/">Pickup Dist Debug</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_pickup_loc/">Pickup Loc</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_pickup/">Pickup</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_put_next_local/">Put Next Local</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_put_next/">Put Next</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_synth_loc/">Synth Loc</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_synth_seq/">Synth Seq</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_synth/">Synth</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_unblock_pickup/">Unblock Pickup</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_unlock_local_dist/">Unlock Local Dist</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_unlock_pickup_dist/">Unlock Pickup Dist</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_unlock_to_unlock/">Unlock To Unlock</a></li>
-<li class="toctree-l2"><a class="reference internal" href="/environments/babyai_unlock/">Unlock</a></li>
+<li class="toctree-l1 has-children"><a class="reference internal" href="/environments/babyai/">BabyAI Environments</a><input class="toctree-checkbox" id="toctree-checkbox-3" name="toctree-checkbox-3" role="switch" type="checkbox"/><label for="toctree-checkbox-3"><div class="visually-hidden">Toggle child pages in navigation</div><i class="icon"><svg><use href="#svg-arrow-right"></use></svg></i></label><ul>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/GoToRedBallGrey/">Go To Red Ball Grey</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/GoToRedBall/">Go To Red Ball</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/GoToRedBallNoDists/">Go To Red Ball No Dists</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/GoToObj/">Go To Obj</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/GoToLocal/">Go To Local</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/GoTo/">Go To</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/GoToImpUnlock/">Go To Imp Unlock</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/GoToSeq/">Go To Seq</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/GoToRedBlueBall/">Go To Red Blue Ball</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/GoToDoor/">Go To Door</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/GoToObjDoor/">Go To Obj Door</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/Open/">Open</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/OpenRedDoor/">Open Red Door</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/OpenDoor/">Open Door</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/OpenTwoDoors/">Open Two Doors</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/OpenDoorsOrder/">Open Doors Order</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/Pickup/">Pickup</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/UnblockPickup/">Unblock Pickup</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/PickupLoc/">Pickup Loc</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/PickupDist/">Pickup Dist</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/PickupAbove/">Pickup Above</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/PutNextLocal/">Put Next Local</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/PutNext/">Put Next</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/Unlock/">Unlock</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/UnlockLocal/">Unlock Local</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/KeyInBox/">Key In Box</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/UnlockPickup/">Unlock Pickup</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/BlockedUnlockPickup/">Blocked Unlock Pickup</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/UnlockToUnlock/">Unlock To Unlock</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/ActionObjDoor/">Action Obj Door</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/FindObjS5/">Find Obj</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/KeyCorridor/">Key Corridor</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/OneRoomS8/">One Room</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/MoveTwoAcross/">Move Two Across</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/Synth/">Synth</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/SynthLoc/">Synth Loc</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/SynthSeq/">Synth Seq</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/MiniBossLevel/">Mini Boss Level</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/BossLevel/">Boss Level</a></li>
+<li class="toctree-l2"><a class="reference internal" href="/environments/babyai/BossLevelNoUnlock/">Boss Level No Unlock</a></li>
 </ul>
 </li>
 </ul>

+ 64 - 62
README/index.html

@@ -375,70 +375,72 @@
 </ul>
 <p class="caption" role="heading"><span class="caption-text">Environments</span></p>
 <ul>
-<li class="toctree-l1 has-children"><a class="reference internal" href="../environments/">Minigrid Environments</a><input class="toctree-checkbox" id="toctree-checkbox-2" name="toctree-checkbox-2" role="switch" type="checkbox"/><label for="toctree-checkbox-2"><div class="visually-hidden">Toggle child pages in navigation</div><i class="icon"><svg><use href="#svg-arrow-right"></use></svg></i></label><ul>
-<li class="toctree-l2"><a class="reference internal" href="../environments/blocked_unlock_pickup/">Blocked Unlock Pickup</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/dist_shift/">Dist Shift</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/door_key/">Door Key</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/dynamic/">Dynamic</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/empty/">Empty</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/fetch/">Fetch</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/four_rooms/">Four Rooms</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/go_to_door/">Go To Door</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/go_to_object/">Go To Object</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/key_corridor/">Key Corridor</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/lava_gap/">Lava Gap</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/locked_room/">Locked Room</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/memory/">Memory</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/multi_room/">Multi Room</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/obstructed_maze/">Obstructed Maze</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/playground/">Playground</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/put_near/">Put Near</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/red_blue_doors/">Red Blue Doors</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/simple_crossing/">Simple Crossing</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/unlock_pickup/">Unlock Pickup</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/unlock/">Unlock</a></li>
+<li class="toctree-l1 has-children"><a class="reference internal" href="../environments/minigrid/">Minigrid Environments</a><input class="toctree-checkbox" id="toctree-checkbox-2" name="toctree-checkbox-2" role="switch" type="checkbox"/><label for="toctree-checkbox-2"><div class="visually-hidden">Toggle child pages in navigation</div><i class="icon"><svg><use href="#svg-arrow-right"></use></svg></i></label><ul>
+<li class="toctree-l2"><a class="reference internal" href="../environments/minigrid/BlockedUnlockPickupEnv/">Blocked Unlock Pickup</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/minigrid/CrossingEnv/">Crossing</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/minigrid/DistShiftEnv/">Dist Shift</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/minigrid/DoorKeyEnv/">Door Key</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/minigrid/DynamicObstaclesEnv/">Dynamic Obstacles</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/minigrid/EmptyEnv/">Empty</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/minigrid/FetchEnv/">Fetch</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/minigrid/FourRoomsEnv/">Four Rooms</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/minigrid/GoToDoorEnv/">Go To Door</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/minigrid/GoToObjectEnv/">Go To Object</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/minigrid/KeyCorridorEnv/">Key Corridor</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/minigrid/LavaGapEnv/">Lava Gap</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/minigrid/LockedRoomEnv/">Locked Room</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/minigrid/MemoryEnv/">Memory</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/minigrid/MultiRoomEnv/">Multi Room</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/minigrid/ObstructedMaze_1Dlhb/">Obstructed Maze Dlhb</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/minigrid/ObstructedMaze_Full/">Obstructed Maze Full</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/minigrid/PlaygroundEnv/">Playground</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/minigrid/PutNearEnv/">Put Near</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/minigrid/RedBlueDoorEnv/">Red Blue Door</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/minigrid/UnlockEnv/">Unlock</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/minigrid/UnlockPickupEnv/">Unlock Pickup</a></li>
 </ul>
 </li>
-<li class="toctree-l1 has-children"><a class="reference internal" href="../environments/babyAI_index/">BabyAI Environments</a><input class="toctree-checkbox" id="toctree-checkbox-3" name="toctree-checkbox-3" role="switch" type="checkbox"/><label for="toctree-checkbox-3"><div class="visually-hidden">Toggle child pages in navigation</div><i class="icon"><svg><use href="#svg-arrow-right"></use></svg></i></label><ul>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_action_obj_door/">Action Obj Door</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_blocked_unlock_pickup/">Blocked Unlock Pickup</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_boss_level_no_unlock/">Boss Level No Unlock</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_boss_level/">Boss Level</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_find_obj/">Find Obj</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_go_to_door/">Go To Door</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_go_to_imp_unlock/">Go To Imp Unlock</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_go_to_local/">Go To Local</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_go_to_obj_door/">Go To Obj Door</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_go_to_obj_maze/">Go To Obj Maze</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_go_to_obj/">Go To Obj</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_go_to_red_ball_grey/">Go To Red Ball Grey</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_go_to_red_ball_no_dists/">Go To Red Ball No Dists</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_go_to_red_ball/">Go To Red Ball</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_go_to_red_blue_ball/">Go To Red Blue Ball</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_go_to_seq/">Go To Seq</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_key_corridor/">Key Corridor</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_key_in_box/">Key In Box</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_mini_boss_level/">Mini Boss Level</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_move_two_across/">Move Two Across</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_one_room/">One Room</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_open_door_loc/">Open Door Loc</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_open_doors_order/">Open Doors Order</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_open_red_blue_doors_debug/">Open Red Blue Doors Debug</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_open/">Open</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_pickup_above/">Pickup Above</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_pickup_dist_debug/">Pickup Dist Debug</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_pickup_loc/">Pickup Loc</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_pickup/">Pickup</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_put_next_local/">Put Next Local</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_put_next/">Put Next</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_synth_loc/">Synth Loc</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_synth_seq/">Synth Seq</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_synth/">Synth</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_unblock_pickup/">Unblock Pickup</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_unlock_local_dist/">Unlock Local Dist</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_unlock_pickup_dist/">Unlock Pickup Dist</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_unlock_to_unlock/">Unlock To Unlock</a></li>
-<li class="toctree-l2"><a class="reference internal" href="../environments/babyai_unlock/">Unlock</a></li>
+<li class="toctree-l1 has-children"><a class="reference internal" href="../environments/babyai/">BabyAI Environments</a><input class="toctree-checkbox" id="toctree-checkbox-3" name="toctree-checkbox-3" role="switch" type="checkbox"/><label for="toctree-checkbox-3"><div class="visually-hidden">Toggle child pages in navigation</div><i class="icon"><svg><use href="#svg-arrow-right"></use></svg></i></label><ul>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/GoToRedBallGrey/">Go To Red Ball Grey</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/GoToRedBall/">Go To Red Ball</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/GoToRedBallNoDists/">Go To Red Ball No Dists</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/GoToObj/">Go To Obj</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/GoToLocal/">Go To Local</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/GoTo/">Go To</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/GoToImpUnlock/">Go To Imp Unlock</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/GoToSeq/">Go To Seq</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/GoToRedBlueBall/">Go To Red Blue Ball</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/GoToDoor/">Go To Door</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/GoToObjDoor/">Go To Obj Door</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/Open/">Open</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/OpenRedDoor/">Open Red Door</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/OpenDoor/">Open Door</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/OpenTwoDoors/">Open Two Doors</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/OpenDoorsOrder/">Open Doors Order</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/Pickup/">Pickup</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/UnblockPickup/">Unblock Pickup</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/PickupLoc/">Pickup Loc</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/PickupDist/">Pickup Dist</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/PickupAbove/">Pickup Above</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/PutNextLocal/">Put Next Local</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/PutNext/">Put Next</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/Unlock/">Unlock</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/UnlockLocal/">Unlock Local</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/KeyInBox/">Key In Box</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/UnlockPickup/">Unlock Pickup</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/BlockedUnlockPickup/">Blocked Unlock Pickup</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/UnlockToUnlock/">Unlock To Unlock</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/ActionObjDoor/">Action Obj Door</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/FindObjS5/">Find Obj</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/KeyCorridor/">Key Corridor</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/OneRoomS8/">One Room</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/MoveTwoAcross/">Move Two Across</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/Synth/">Synth</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/SynthLoc/">Synth Loc</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/SynthSeq/">Synth Seq</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/MiniBossLevel/">Mini Boss Level</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/BossLevel/">Boss Level</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../environments/babyai/BossLevelNoUnlock/">Boss Level No Unlock</a></li>
 </ul>
 </li>
 </ul>

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_images/ActionObjDoor.gif


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_images/BlockedUnlockPickup.gif


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_images/BlockedUnlockPickupEnv.gif


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_images/BossLevel.gif


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_images/BossLevelNoUnlock.gif


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_images/CrossingEnv.gif


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_images/DistShiftEnv.gif


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_images/DoorKeyEnv.gif


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_images/DynamicObstaclesEnv.gif


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_images/EmptyEnv.gif


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_images/FetchEnv.gif


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_images/FindObjS5.gif


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_images/FourRoomsEnv.gif


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_images/GoTo.gif


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_images/GoToDoor.gif


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_images/GoToDoorEnv.gif


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_images/GoToImpUnlock.gif


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_images/GoToLocal.gif


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_images/GoToObj.gif


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_images/GoToObjDoor.gif


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_images/GoToObjectEnv.gif


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_images/GoToRedBall.gif


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_images/GoToRedBallGrey.gif


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_images/GoToRedBallNoDists.gif


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_images/GoToRedBlueBall.gif


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_images/GoToSeq.gif


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_images/KeyCorridor.gif


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_images/KeyCorridorEnv.gif


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_images/KeyInBox.gif


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_images/LavaGapEnv.gif


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_images/LockedRoomEnv.gif


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_images/MemoryEnv.gif


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_images/MiniBossLevel.gif


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_images/MoveTwoAcross.gif


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_images/MultiRoomEnv.gif


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_images/ObstructedMaze_1Dlhb.gif


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_images/ObstructedMaze_Full.gif


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_images/OneRoomS8.gif


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_images/Open.gif


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_images/OpenDoor.gif


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_images/OpenDoorsOrder.gif


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_images/OpenRedDoor.gif


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_images/OpenTwoDoors.gif


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_images/Pickup.gif


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_images/PickupAbove.gif


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_images/PickupDist.gif


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_images/PickupLoc.gif


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_images/PlaygroundEnv.gif


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_images/PutNearEnv.gif


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_images/PutNext.gif


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_images/PutNextLocal.gif


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_images/RedBlueDoorEnv.gif


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_images/Synth.gif


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_images/SynthLoc.gif


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_images/SynthSeq.gif


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_images/UnblockPickup.gif


BIN
_images/Unlock.gif


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_images/UnlockEnv.gif


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_images/UnlockLocal.gif


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_images/UnlockPickup.gif


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_images/UnlockPickupEnv.gif


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_images/UnlockToUnlock.gif


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_static/videos/babyai/ActionObjDoor.gif


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_static/videos/babyai/BlockedUnlockPickup.gif


BIN
_static/videos/babyai/BossLevel.gif


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_static/videos/babyai/BossLevelNoUnlock.gif


BIN
_static/videos/babyai/FindObjS5.gif


BIN
_static/videos/babyai/GoTo.gif


BIN
_static/videos/babyai/GoToDoor.gif


BIN
_static/videos/babyai/GoToImpUnlock.gif


BIN
_static/videos/babyai/GoToLocal.gif


BIN
_static/videos/babyai/GoToObj.gif


BIN
_static/videos/babyai/GoToObjDoor.gif


BIN
_static/videos/babyai/GoToRedBall.gif


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_static/videos/babyai/GoToRedBallGrey.gif


BIN
_static/videos/babyai/GoToRedBallNoDists.gif


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_static/videos/babyai/GoToRedBlueBall.gif


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_static/videos/babyai/GoToSeq.gif


BIN
_static/videos/babyai/KeyCorridor.gif


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_static/videos/babyai/KeyInBox.gif


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_static/videos/babyai/MiniBossLevel.gif


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_static/videos/babyai/MoveTwoAcross.gif


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_static/videos/babyai/OneRoomS8.gif


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_static/videos/babyai/Open.gif


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_static/videos/babyai/OpenDoor.gif


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_static/videos/babyai/OpenDoorsOrder.gif


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_static/videos/babyai/OpenRedDoor.gif


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_static/videos/babyai/OpenTwoDoors.gif


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_static/videos/babyai/Pickup.gif


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_static/videos/babyai/PickupAbove.gif


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_static/videos/babyai/PickupDist.gif


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_static/videos/babyai/PickupLoc.gif


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_static/videos/babyai/PutNext.gif


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_static/videos/babyai/PutNextLocal.gif


BIN
_static/videos/babyai/Synth.gif


BIN
_static/videos/babyai/SynthLoc.gif


BIN
_static/videos/babyai/SynthSeq.gif


+ 0 - 0
_static/videos/babyai/UnblockPickup.gif


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