unlock.py 1.1 KB

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  1. from gym_minigrid.register import register
  2. from gym_minigrid.roomgrid import RoomGrid
  3. class Unlock(RoomGrid):
  4. """
  5. Unlock a door
  6. """
  7. def __init__(self, seed=None):
  8. room_size = 6
  9. super().__init__(
  10. num_rows=1,
  11. num_cols=2,
  12. room_size=room_size,
  13. max_steps=8 * room_size**2,
  14. seed=seed,
  15. )
  16. def _gen_grid(self, width, height):
  17. super()._gen_grid(width, height)
  18. # Make sure the two rooms are directly connected by a locked door
  19. door, _ = self.add_door(0, 0, 0, locked=True)
  20. # Add a key to unlock the door
  21. self.add_object(0, 0, "key", door.color)
  22. self.place_agent(0, 0)
  23. self.door = door
  24. self.mission = "open the door"
  25. def step(self, action):
  26. obs, reward, done, info = super().step(action)
  27. if action == self.actions.toggle:
  28. if self.door.is_open:
  29. reward = self._reward()
  30. done = True
  31. return obs, reward, done, info
  32. register(id="MiniGrid-Unlock-v0", entry_point="gym_minigrid.envs:Unlock")