12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394 |
- """
- Copied and adapted from https://github.com/mila-iqia/babyai.
- Levels described in the Baby AI ICLR 2019 submission, with the `Put Next` instruction.
- """
- from __future__ import annotations
- from minigrid.envs.babyai.core.roomgrid_level import RoomGridLevel
- from minigrid.envs.babyai.core.verifier import ObjDesc, PutNextInstr
- class PutNextLocal(RoomGridLevel):
- """
- Put an object next to another object, inside a single room
- with no doors, no distractors
- """
- def __init__(self, room_size=8, num_objs=8, **kwargs):
- self.num_objs = num_objs
- super().__init__(num_rows=1, num_cols=1, room_size=room_size, **kwargs)
- def gen_mission(self):
- self.place_agent()
- objs = self.add_distractors(num_distractors=self.num_objs, all_unique=True)
- self.check_objs_reachable()
- o1, o2 = self._rand_subset(objs, 2)
- self.instrs = PutNextInstr(
- ObjDesc(o1.type, o1.color), ObjDesc(o2.type, o2.color)
- )
- class PutNext(RoomGridLevel):
- """
- Task of the form: move the A next to the B and the C next to the D.
- This task is structured to have a very large number of possible
- instructions.
- """
- def __init__(
- self,
- room_size,
- objs_per_room,
- start_carrying=False,
- max_steps: int | None = None,
- **kwargs,
- ):
- assert room_size >= 4
- assert objs_per_room <= 9
- self.objs_per_room = objs_per_room
- self.start_carrying = start_carrying
- if max_steps is None:
- max_steps = 8 * room_size**2
- super().__init__(
- num_rows=1, num_cols=2, room_size=room_size, max_steps=max_steps, **kwargs
- )
- def gen_mission(self):
- self.place_agent(0, 0)
- # Add objects to both the left and right rooms
- # so that we know that we have two non-adjacent set of objects
- objs_l = self.add_distractors(0, 0, self.objs_per_room)
- objs_r = self.add_distractors(1, 0, self.objs_per_room)
- # Remove the wall between the two rooms
- self.remove_wall(0, 0, 0)
- # Select objects from both subsets
- a = self._rand_elem(objs_l)
- b = self._rand_elem(objs_r)
- # Randomly flip the object to be moved
- if self._rand_bool():
- t = a
- a = b
- b = t
- self.obj_a = a
- self.instrs = PutNextInstr(ObjDesc(a.type, a.color), ObjDesc(b.type, b.color))
- def reset(self, **kwargs):
- obs = super().reset(**kwargs)
- # If the agent starts off carrying the object
- if self.start_carrying:
- assert self.obj_a.init_pos is not None
- self.grid.set(*self.obj_a.init_pos, None)
- self.carrying = self.obj_a
- return obs
|