AUTOGENERATED: DO NOT EDIT FILE DIRECTLY
Depending on the obstacle_type
parameter:
Lava
- The agent has to reach the green goal square on the other corner
of the room while avoiding rivers of deadly lava which terminate the
episode in failure. Each lava stream runs across the room either
horizontally or vertically, and has a single crossing point which can be
safely used; Luckily, a path to the goal is guaranteed to exist. This
environment is useful for studying safety and safe exploration.LavaCrossing
environment, the agent has to
reach the green goal square on the other corner of the room, however
lava is replaced by walls. This MDP is therefore much easier and maybe
useful for quickly testing your algorithms.Depending on the obstacle_type
parameter:
Lava
- "avoid the lava and get to the green goal square"Num | Name | Action |
---|---|---|
0 | left | Turn left |
1 | right | Turn right |
2 | forward | Move forward |
3 | pickup | Unused |
4 | drop | Unused |
5 | toggle | Unused |
6 | done | Unused |
(OBJECT_IDX, COLOR_IDX, STATE)
OBJECT_TO_IDX
and COLOR_TO_IDX
mapping can be found in
minigrid/minigrid.pySTATE
refers to the door state with 0=open, 1=closed and 2=lockedA reward of '1' is given for success, and '0' for failure.
The episode ends if any one of the following conditions is met:
max_steps
).S: size of the map SxS. N: number of valid crossings across lava or walls from the starting position to the goal
Lava
:
MiniGrid-LavaCrossingS9N1-v0
MiniGrid-LavaCrossingS9N2-v0
MiniGrid-LavaCrossingS9N3-v0
MiniGrid-LavaCrossingS11N5-v0
otherwise :
MiniGrid-SimpleCrossingS9N1-v0
MiniGrid-SimpleCrossingS9N2-v0
MiniGrid-SimpleCrossingS9N3-v0
MiniGrid-SimpleCrossingS11N5-v0