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- Want to start a startup? Get funded by
- Y Combinator.
- November 2009I don't think Apple realizes how badly the App Store approval process
- is broken. Or rather, I don't think they realize how much it matters
- that it's broken.The way Apple runs the App Store has harmed their reputation with
- programmers more than anything else they've ever done.
- Their reputation with programmers used to be great.
- It used to be the most common complaint you heard
- about Apple was that their fans admired them too uncritically.
- The App Store has changed that. Now a lot of programmers
- have started to see Apple as evil.How much of the goodwill Apple once had with programmers have they
- lost over the App Store? A third? Half? And that's just so far.
- The App Store is an ongoing karma leak.* * *How did Apple get into this mess? Their fundamental problem is
- that they don't understand software.They treat iPhone apps the way they treat the music they sell through
- iTunes. Apple is the channel; they own the user; if you want to
- reach users, you do it on their terms. The record labels agreed,
- reluctantly. But this model doesn't work for software. It doesn't
- work for an intermediary to own the user. The software business
- learned that in the early 1980s, when companies like VisiCorp showed
- that although the words "software" and "publisher" fit together,
- the underlying concepts don't. Software isn't like music or books.
- It's too complicated for a third party to act as an intermediary
- between developer and user. And yet that's what Apple is trying
- to be with the App Store: a software publisher. And a particularly
- overreaching one at that, with fussy tastes and a rigidly enforced
- house style.If software publishing didn't work in 1980, it works even less now
- that software development has evolved from a small number of big
- releases to a constant stream of small ones. But Apple doesn't
- understand that either. Their model of product development derives
- from hardware. They work on something till they think it's finished,
- then they release it. You have to do that with hardware, but because
- software is so easy to change, its design can benefit from evolution.
- The standard way to develop applications now is to launch fast and
- iterate. Which means it's a disaster to have long, random delays
- each time you release a new version.Apparently Apple's attitude is that developers should be more careful
- when they submit a new version to the App Store. They would say
- that. But powerful as they are, they're not powerful enough to
- turn back the evolution of technology. Programmers don't use
- launch-fast-and-iterate out of laziness. They use it because it
- yields the best results. By obstructing that process, Apple is
- making them do bad work, and programmers hate that as much as Apple
- would.How would Apple like it if when they discovered a serious bug in
- OS X, instead of releasing a software update immediately, they had
- to submit their code to an intermediary who sat on it for a month
- and then rejected it because it contained an icon they didn't like?By breaking software development, Apple gets the opposite of what
- they intended: the version of an app currently available in the App
- Store tends to be an old and buggy one. One developer told me:
- As a result of their process, the App Store is full of half-baked
- applications. I make a new version almost every day that I release
- to beta users. The version on the App Store feels old and crappy.
- I'm sure that a lot of developers feel this way: One emotion is
- "I'm not really proud about what's in the App Store", and it's
- combined with the emotion "Really, it's Apple's fault."
- Another wrote:
- I believe that they think their approval process helps users by
- ensuring quality. In reality, bugs like ours get through all the
- time and then it can take 4-8 weeks to get that bug fix approved,
- leaving users to think that iPhone apps sometimes just don't work.
- Worse for Apple, these apps work just fine on other platforms
- that have immediate approval processes.
- Actually I suppose Apple has a third misconception: that all the
- complaints about App Store approvals are not a serious problem.
- They must hear developers complaining. But partners and suppliers
- are always complaining. It would be a bad sign if they weren't;
- it would mean you were being too easy on them. Meanwhile the iPhone
- is selling better than ever. So why do they need to fix anything?They get away with maltreating developers, in the short term, because
- they make such great hardware. I just bought a new 27" iMac a
- couple days ago. It's fabulous. The screen's too shiny, and the
- disk is surprisingly loud, but it's so beautiful that you can't
- make yourself care.So I bought it, but I bought it, for the first time, with misgivings.
- I felt the way I'd feel buying something made in a country with a
- bad human rights record. That was new. In the past when I bought
- things from Apple it was an unalloyed pleasure. Oh boy! They make
- such great stuff. This time it felt like a Faustian bargain. They
- make such great stuff, but they're such assholes. Do I really want
- to support this company?* * *Should Apple care what people like me think? What difference does
- it make if they alienate a small minority of their users?There are a couple reasons they should care. One is that these
- users are the people they want as employees. If your company seems
- evil, the best programmers won't work for you. That hurt Microsoft
- a lot starting in the 90s. Programmers started to feel sheepish
- about working there. It seemed like selling out. When people from
- Microsoft were talking to other programmers and they mentioned where
- they worked, there were a lot of self-deprecating jokes about having
- gone over to the dark side. But the real problem for Microsoft
- wasn't the embarrassment of the people they hired. It was the
- people they never got. And you know who got them? Google and
- Apple. If Microsoft was the Empire, they were the Rebel Alliance.
- And it's largely because they got more of the best people that
- Google and Apple are doing so much better than Microsoft today.Why are programmers so fussy about their employers' morals? Partly
- because they can afford to be. The best programmers can work
- wherever they want. They don't have to work for a company they
- have qualms about.But the other reason programmers are fussy, I think, is that evil
- begets stupidity. An organization that wins by exercising power
- starts to lose the ability to win by doing better work. And it's
- not fun for a smart person to work in a place where the best ideas
- aren't the ones that win. I think the reason Google embraced "Don't
- be evil" so eagerly was not so much to impress the outside world
- as to inoculate themselves against arrogance.
- [1]That has worked for Google so far. They've become more
- bureaucratic, but otherwise they seem to have held true to their
- original principles. With Apple that seems less the case. When you
- look at the famous
- 1984 ad
- now, it's easier to imagine Apple as the
- dictator on the screen than the woman with the hammer.
- [2]
- In fact, if you read the dictator's speech it sounds uncannily like a
- prophecy of the App Store.
- We have triumphed over the unprincipled dissemination of facts.We have created, for the first time in all history, a garden of
- pure ideology, where each worker may bloom secure from the pests
- of contradictory and confusing truths.
- The other reason Apple should care what programmers think of them
- is that when you sell a platform, developers make or break you. If
- anyone should know this, Apple should. VisiCalc made the Apple II.And programmers build applications for the platforms they use. Most
- applications—most startups, probably—grow out of personal projects.
- Apple itself did. Apple made microcomputers because that's what
- Steve Wozniak wanted for himself. He couldn't have afforded a
- minicomputer.
- [3]
- Microsoft likewise started out making interpreters
- for little microcomputers because
- Bill Gates and Paul Allen were interested in using them. It's a
- rare startup that doesn't build something the founders use.The main reason there are so many iPhone apps is that so many programmers
- have iPhones. They may know, because they read it in an article,
- that Blackberry has such and such market share. But in practice
- it's as if RIM didn't exist. If they're going to build something,
- they want to be able to use it themselves, and that means building
- an iPhone app.So programmers continue to develop iPhone apps, even though Apple
- continues to maltreat them. They're like someone stuck in an abusive
- relationship. They're so attracted to the iPhone that they can't
- leave. But they're looking for a way out. One wrote:
- While I did enjoy developing for the iPhone, the control they
- place on the App Store does not give me the drive to develop
- applications as I would like. In fact I don't intend to make any
- more iPhone applications unless absolutely necessary.
- [4]
- Can anything break this cycle? No device I've seen so far could.
- Palm and RIM haven't a hope. The only credible contender is Android.
- But Android is an orphan; Google doesn't really care about it, not
- the way Apple cares about the iPhone. Apple cares about the iPhone
- the way Google cares about search.* * *Is the future of handheld devices one locked down by Apple? It's
- a worrying prospect. It would be a bummer to have another grim
- monoculture like we had in the 1990s. In 1995, writing software
- for end users was effectively identical with writing Windows
- applications. Our horror at that prospect was the single biggest
- thing that drove us to start building web apps.At least we know now what it would take to break Apple's lock.
- You'd have to get iPhones out of programmers' hands. If programmers
- used some other device for mobile web access, they'd start to develop
- apps for that instead.How could you make a device programmers liked better than the iPhone?
- It's unlikely you could make something better designed. Apple
- leaves no room there. So this alternative device probably couldn't
- win on general appeal. It would have to win by virtue of some
- appeal it had to programmers specifically.One way to appeal to programmers is with software. If you
- could think of an application programmers had to have, but that
- would be impossible in the circumscribed world of the iPhone,
- you could presumably get them to switch.That would definitely happen if programmers started to use handhelds
- as development machines—if handhelds displaced laptops the
- way laptops displaced desktops. You need more control of a development
- machine than Apple will let you have over an iPhone.Could anyone make a device that you'd carry around in your pocket
- like a phone, and yet would also work as a development machine?
- It's hard to imagine what it would look like. But I've learned
- never to say never about technology. A phone-sized device that
- would work as a development machine is no more miraculous by present
- standards than the iPhone itself would have seemed by the standards
- of 1995.My current development machine is a MacBook Air, which I use with
- an external monitor and keyboard in my office, and by itself when
- traveling. If there was a version half the size I'd prefer it.
- That still wouldn't be small enough to carry around everywhere like
- a phone, but we're within a factor of 4 or so. Surely that gap is
- bridgeable. In fact, let's make it an
- RFS. Wanted:
- Woman with hammer.Notes[1]
- When Google adopted "Don't be evil," they were still so small
- that no one would have expected them to be, yet.
- [2]
- The dictator in the 1984 ad isn't Microsoft, incidentally;
- it's IBM. IBM seemed a lot more frightening in those days, but
- they were friendlier to developers than Apple is now.[3]
- He couldn't even afford a monitor. That's why the Apple
- I used a TV as a monitor.[4]
- Several people I talked to mentioned how much they liked the
- iPhone SDK. The problem is not Apple's products but their policies.
- Fortunately policies are software; Apple can change them instantly
- if they want to. Handy that, isn't it?Thanks to Sam Altman, Trevor Blackwell, Ross Boucher,
- James Bracy, Gabor Cselle,
- Patrick Collison, Jason Freedman, John Gruber, Joe Hewitt, Jessica Livingston,
- Robert Morris, Teng Siong Ong, Nikhil Pandit, Savraj Singh, and Jared Tame for reading drafts of this.
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