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							- April 2006(This essay is derived from a talk at the 2006 
 
- Startup School.)The startups we've funded so far are pretty quick, but they seem
 
- quicker to learn some lessons than others.  I think it's because
 
- some things about startups are kind of counterintuitive.We've now 
 
- invested 
 
- in enough companies that I've learned a trick
 
- for determining which points are the counterintuitive ones:
 
- they're the ones I have to keep repeating.So I'm going to number these points, and maybe with future startups
 
- I'll be able to pull off a form of Huffman coding. I'll make them
 
- all read this, and then instead of nagging them in detail, I'll
 
- just be able to say: number four!
 
- 1. Release Early.The thing I probably repeat most is this recipe for a startup: get
 
- a version 1 out fast, then improve it based on users' reactions.By "release early" I don't mean you should release something full
 
- of bugs, but that you should release something minimal.  Users hate
 
- bugs, but they don't seem to mind a minimal version 1, if there's
 
- more coming soon.There are several reasons it pays to get version 1 done fast.  One
 
- is that this is simply the right way to write software, whether for
 
- a startup or not.  I've been repeating that since 1993, and I haven't seen much since to
 
- contradict it.  I've seen a lot of startups die because they were
 
- too slow to release stuff, and none because they were too quick.
 
- [1]One of the things that will surprise you if you build something
 
- popular is that you won't know your users.  Reddit now has almost half a million
 
- unique visitors a month.  Who are all those people?  They have no
 
- idea.  No web startup does.  And since you don't know your users,
 
- it's dangerous to guess what they'll like.  Better to release
 
- something and let them tell you.Wufoo took this to heart and released
 
- their form-builder before the underlying database.  You can't even
 
- drive the thing yet, but 83,000 people came to sit in the driver's
 
- seat and hold the steering wheel.  And Wufoo got valuable feedback
 
- from it: Linux users complained they used too much Flash, so they
 
- rewrote their software not to.  If they'd waited to release everything
 
- at once, they wouldn't have discovered this problem till it was
 
- more deeply wired in.Even if you had no users, it would still be important to release
 
- quickly, because for a startup the initial release acts as a shakedown
 
- cruise.  If anything major is broken-- if the idea's no good,
 
- for example, or the founders hate one another-- the stress of getting
 
- that first version out will expose it.  And if you have such problems
 
- you want to find them early.Perhaps the most important reason to release early, though, is that
 
- it makes you work harder.  When you're working on something that
 
- isn't released, problems are intriguing.  In something that's out
 
- there, problems are alarming.  There is a lot more urgency once you
 
- release.  And I think that's precisely why people put it off.  They
 
- know they'll have to work a lot harder once they do. 
 
- [2]
 
- 2. Keep Pumping Out Features.Of course, "release early" has a second component, without which
 
- it would be bad advice.  If you're going to start with something
 
- that doesn't do much, you better improve it fast.What I find myself repeating is "pump out features."  And this rule
 
- isn't just for the initial stages.  This is something all startups
 
- should do for as long as they want to be considered startups.I don't mean, of course, that you should make your application ever
 
- more complex.  By "feature" I mean one unit of hacking-- one quantum
 
- of making users' lives better.As with exercise, improvements beget improvements.  If you run every
 
- day, you'll probably feel like running tomorrow.  But if you skip
 
- running for a couple weeks, it will be an effort to drag yourself
 
- out.  So it is with hacking: the more ideas you implement, the more
 
- ideas you'll have.  You should make your system better at least in
 
- some small way every day or two.This is not just a good way to get development done; it is also a
 
- form of marketing.  Users love a site that's constantly improving.
 
- In fact, users expect a site to improve.  Imagine if you visited a
 
- site that seemed very good, and then returned two months later and
 
- not one thing had changed.  Wouldn't it start to seem lame? 
 
- [3]They'll like you even better when you improve in response to their
 
- comments, because customers are used to companies ignoring them.
 
- If you're the rare exception-- a company that actually listens--
 
- you'll generate fanatical loyalty.  You won't need to advertise,
 
- because your users will do it for you.This seems obvious too, so why do I have to keep repeating it?  I
 
- think the problem here is that people get used to how things are.
 
- Once a product gets past the stage where it has glaring flaws, you
 
- start to get used to it, and gradually whatever features it happens
 
- to have become its identity.  For example, I doubt many people at
 
- Yahoo (or Google for that matter) realized how much better web mail
 
- could be till Paul Buchheit showed them.I think the solution is to assume that anything you've made is far
 
- short of what it could be.  Force yourself, as a sort of intellectual
 
- exercise, to keep thinking of improvements.  Ok, sure, what you
 
- have is perfect.  But if you had to change something, what would
 
- it be?If your product seems finished, there are two possible explanations:
 
- (a) it is finished, or (b) you lack imagination.  Experience suggests
 
- (b) is a thousand times more likely.
 
- 3. Make Users Happy.Improving constantly is an instance of a more general rule: make
 
- users happy.  One thing all startups have in common is that they
 
- can't force anyone to do anything.  They can't force anyone to use
 
- their software, and they can't force anyone to do deals with them.
 
- A startup has to sing for its supper.  That's why the successful
 
- ones make great things.  They have to, or die.When you're running a startup you feel like a little bit of debris
 
- blown about by powerful winds.  The most powerful wind is users.
 
- They can either catch you and loft you up into the sky, as they did
 
- with Google, or leave you flat on the pavement, as they do with
 
- most startups.  Users are a fickle wind, but more powerful than any
 
- other.  If they take you up, no competitor can keep you down.As a little piece of debris, the rational thing for you to do is
 
- not to lie flat, but to curl yourself into a shape the wind will
 
- catch.I like the wind metaphor because it reminds you how impersonal the
 
- stream of traffic is.  The vast majority of people who visit your
 
- site will be casual visitors.  It's them you have to design your
 
- site for.  The people who really care will find what they want by
 
- themselves.The median visitor will arrive with their finger poised on the Back
 
- button.  Think about your own experience: most links you
 
- follow lead to something lame.  Anyone who has used the web for
 
- more than a couple weeks has been trained to click on Back after
 
- following a link.  So your site has to say "Wait!  Don't click on
 
- Back.  This site isn't lame.  Look at this, for example."There are two things you have to do to make people pause.  The most
 
- important is to explain, as concisely as possible, what the hell
 
- your site is about.  How often have you visited a site that seemed
 
- to assume you already knew what they did?  For example, the corporate
 
- site that says the
 
- company makes
 
-   enterprise content management solutions for business that enable
 
-   organizations to unify people, content and processes to minimize
 
-   business risk, accelerate time-to-value and sustain lower total
 
-   cost of ownership.
 
- An established company may get away with such an opaque description,
 
- but no startup can.  A startup
 
- should be able to explain in one or two sentences exactly what it
 
- does. 
 
- [4]
 
- And not just to users.  You need this for everyone:
 
- investors, acquirers, partners, reporters, potential employees, and
 
- even current employees.  You probably shouldn't even start a company
 
- to do something that can't be described compellingly in one or two
 
- sentences.The other thing I repeat is to give people everything you've got,
 
- right away.  If you have something impressive, try to put it on the
 
- front page, because that's the only one most visitors will see.
 
- Though indeed there's a paradox here: the more you push the good
 
- stuff toward the front, the more likely visitors are to explore
 
- further. 
 
- [5]In the best case these two suggestions get combined: you tell
 
- visitors what your site is about by showing them.  One of the
 
- standard pieces of advice in fiction writing is "show, don't tell."
 
- Don't say that a character's angry; have him grind his teeth, or
 
- break his pencil in half.  Nothing will explain what your site does
 
- so well as using it.The industry term here is "conversion."  The job of your site is
 
- to convert casual visitors into users-- whatever your definition
 
- of a user is.  You can measure this in your growth rate.  Either
 
- your site is catching on, or it isn't, and you must know which.  If
 
- you have decent growth, you'll win in the end, no matter how obscure
 
- you are now.  And if you don't, you need to fix something.
 
- 4. Fear the Right Things.Another thing I find myself saying a lot is "don't worry."  Actually,
 
- it's more often "don't worry about this; worry about that instead."
 
- Startups are right to be paranoid, but they sometimes fear the wrong
 
- things.Most visible disasters are not so alarming as they seem.  Disasters
 
- are normal in a startup: a founder quits, you discover a patent
 
- that covers what you're doing, your servers keep crashing, you run
 
- into an insoluble technical problem, you have to change your name,
 
- a deal falls through-- these are all par for the course.  They won't
 
- kill you unless you let them.Nor will most competitors.  A lot of startups worry "what if Google
 
- builds something like us?"  Actually big companies are not the ones
 
- you have to worry about-- not even Google.  The people at Google
 
- are smart, but no smarter than you; they're not as motivated, because
 
- Google is not going to go out of business if this one product fails;
 
- and even at Google they have a lot of bureaucracy to slow them down.What you should fear, as a startup, is not the established players,
 
- but other startups you don't know exist yet.  They're way more
 
- dangerous than Google because, like you, they're cornered animals.Looking just at existing competitors can give you a false sense of
 
- security.  You should compete against what someone else could be
 
- doing, not just what you can see people doing.  A corollary is that
 
- you shouldn't relax just because you have no visible competitors
 
- yet.  No matter what your idea, there's someone else out there
 
- working on the same thing.That's the downside of it being easier to start a startup: more people
 
- are doing it.  But I disagree with Caterina Fake when she says that
 
- makes this a bad time to start a startup.  More people are starting
 
- startups, but not as many more as could.  Most college graduates
 
- still think they have to get a job.  The average person can't ignore
 
- something that's been beaten into their head since they were three
 
- just because serving web pages recently got a lot cheaper.And in any case, competitors are not the biggest threat.  Way more
 
- startups hose themselves than get crushed by competitors.  There
 
- are a lot of ways to do it, but the three main ones are internal
 
- disputes, inertia, and ignoring users.  Each is, by itself, enough
 
- to kill you.  But if I had to pick the worst, it would be ignoring
 
- users.  If you want a recipe for a startup that's going to die,
 
- here it is: a couple of founders who have some great idea they know
 
- everyone is going to love, and that's what they're going to build,
 
- no matter what.Almost everyone's initial plan is broken.  If companies stuck to
 
- their initial plans, Microsoft would be selling programming languages,
 
- and Apple would be selling printed circuit boards.  In both cases
 
- their customers told them what their business should be-- and they
 
- were smart enough to listen.As Richard Feynman said, the imagination of nature is greater than
 
- the imagination of man.  You'll find more interesting things by
 
- looking at the world than you could ever produce just by thinking.
 
- This principle is very powerful.  It's why the best abstract painting
 
- still falls short of Leonardo, for example.  And it applies to
 
- startups too.  No idea for a product could ever be so clever as the
 
- ones you can discover by smashing a beam of prototypes into a beam
 
- of users.
 
- 5. Commitment Is a Self-Fulfilling Prophecy.I now have enough experience with startups to be able to say what
 
- the most important quality is in a startup founder, and it's not
 
- what you might think.  The most important quality in a startup
 
- founder is determination.  Not intelligence-- determination.This is a little depressing.  I'd like to believe Viaweb succeeded
 
- because we were smart, not merely determined.  A lot of people in
 
- the startup world want to believe that.  Not just founders, but
 
- investors too.  They like the idea of inhabiting a world ruled by
 
- intelligence.  And you can tell they really believe this, because
 
- it affects their investment decisions.Time after time VCs invest in startups founded by eminent professors.
 
- This may work in biotech, where a lot of startups simply commercialize
 
- existing research, but in software you want to invest in students,
 
- not professors.  Microsoft, Yahoo, and Google were all founded by
 
- people who dropped out of school to do it.  What students lack in
 
- experience they more than make up in dedication.Of course, if you want to get rich, it's not enough merely to be
 
- determined.  You have to be smart too, right?  I'd like to think
 
- so, but I've had an experience that convinced me otherwise: I spent
 
- several years living in New York.You can lose quite a lot in the brains department and it won't kill
 
- you.  But lose even a little bit in the commitment department, and
 
- that will kill you very rapidly.Running a startup is like walking on your hands: it's possible, but
 
- it requires extraordinary effort.  If an ordinary employee were
 
- asked to do the things a startup founder has to, he'd be very
 
- indignant.  Imagine if you were hired at some big company, and in
 
- addition to writing software ten times faster than you'd ever had
 
- to before, they expected you to answer support calls, administer
 
- the servers, design the web site, cold-call customers, find the
 
- company office space, and go out and get everyone lunch.And to do all this not in the calm, womb-like atmosphere of a big
 
- company, but against a backdrop of constant disasters.  That's the
 
- part that really demands determination.  In a startup, there's
 
- always some disaster happening.  So if you're the least bit inclined
 
- to find an excuse to quit, there's always one right there.But if you lack commitment, chances are it will have been hurting
 
- you long before you actually quit.  Everyone who deals with startups
 
- knows how important commitment is, so if they sense you're ambivalent,
 
- they won't give you much attention.  If you lack commitment, you'll
 
- just find that for some mysterious reason good things happen to
 
- your competitors but not to you.  If you lack commitment, it will
 
- seem to you that you're unlucky.Whereas if you're determined to stick around, people will pay
 
- attention to you, because odds are they'll have to deal with you
 
- later.  You're a local, not just a tourist, so everyone has to come
 
- to terms with you.At Y Combinator we sometimes mistakenly fund teams who have the
 
- attitude that they're going to give this startup thing a shot for
 
- three months, and if something great happens, they'll stick with
 
- it-- "something great" meaning either that someone wants to buy
 
- them or invest millions of dollars in them.  But if this is your
 
- attitude, "something great" is very unlikely to happen to you,
 
- because both acquirers and investors judge you by your level of
 
- commitment.If an acquirer thinks you're going to stick around no matter what,
 
- they'll be more likely to buy you, because if they don't and you
 
- stick around, you'll probably grow, your price will go up, and
 
- they'll be left wishing they'd bought you earlier.  Ditto for
 
- investors.  What really motivates investors, even big VCs, is not
 
- the hope of good returns, but the fear of missing out. 
 
- [6]
 
- So if
 
- you make it clear you're going to succeed no matter what, and the only
 
- reason you need them is to make it happen a little faster, you're
 
- much more likely to get money.You can't fake this.  The only way to convince everyone that you're
 
- ready to fight to the death is actually to be ready to.You have to be the right kind of determined, though.  I carefully
 
- chose the word determined rather than stubborn, because stubbornness
 
- is a disastrous quality in a startup.  You have to be determined,
 
- but flexible, like a running back.  A successful running back doesn't
 
- just put his head down and try to run through people.  He improvises:
 
- if someone appears in front of him, he runs around them; if someone
 
- tries to grab him, he spins out of their grip; he'll even run in
 
- the wrong direction briefly if that will help.  The one thing he'll
 
- never do is stand still. 
 
- [7]
 
- 6. There Is Always Room.I was talking recently to a startup founder about whether it might
 
- be good to add a social component to their software.  He said he
 
- didn't think so, because the whole social thing was tapped out.
 
- Really?  So in a hundred years the only social networking sites
 
- will be the Facebook, MySpace, Flickr, and Del.icio.us?  Not likely.There is always room for new stuff.  At every point in history,
 
- even the darkest bits of the dark ages, people were discovering
 
- things that made everyone say "why didn't anyone think of that
 
- before?"  We know this continued to be true up till 2004, when the
 
- Facebook was founded-- though strictly speaking someone else did
 
- think of that.The reason we don't see the opportunities all around us is that we
 
- adjust to however things are, and assume that's how things have to
 
- be.  For example, it would seem crazy to most people to try to make
 
- a better search engine than Google.  Surely that field, at least,
 
- is tapped out.  Really?  In a hundred years-- or even twenty-- are
 
- people still going to search for information using something like
 
- the current Google?  Even Google probably doesn't think that.In particular, I don't think there's any limit to the number of
 
- startups.  Sometimes you hear people saying "All these guys starting
 
- startups now are going to be disappointed. How many little startups
 
- are Google and Yahoo going to buy, after all?" That sounds cleverly
 
- skeptical, but I can prove it's mistaken.  No one proposes that
 
- there's some limit to the number of people who can be employed in
 
- an economy consisting of big, slow-moving companies with a couple
 
- thousand people each.  Why should there be any limit to the number
 
- who could be employed by small, fast-moving companies with ten each?
 
- It seems to me the only limit would be the number of people who
 
- want to work that hard.The limit on the number of startups is not the number that can get
 
- acquired by Google and Yahoo-- though it seems even that should
 
- be unlimited, if the startups were actually worth buying-- but the
 
- amount of wealth that can be created.  And I don't think there's
 
- any limit on that, except cosmological ones.So for all practical purposes, there is no limit to the number of
 
- startups.  Startups make wealth, which means they make things people
 
- want, and if there's a limit on the number of things people want,
 
- we are nowhere near it.  I still don't even have a flying car.
 
- 7. Don't Get Your Hopes Up.This is another one I've been repeating since long before Y Combinator.
 
- It was practically the corporate motto at Viaweb.Startup founders are naturally optimistic.  They wouldn't do it
 
- otherwise.  But you should treat your optimism the way you'd treat
 
- the core of a nuclear reactor: as a source of power that's also
 
- very dangerous.  You have to build a shield around it, or it will
 
- fry you.The shielding of a reactor is not uniform; the reactor would be
 
- useless if it were.  It's pierced in a few places to let pipes in.
 
- An optimism shield has to be pierced too.  I think the place to
 
- draw the line is between what you expect of yourself, and what you
 
- expect of other people.  It's ok to be optimistic about what you
 
- can do, but assume the worst about machines and other people.This is particularly necessary in a startup, because you tend to
 
- be pushing the limits of whatever you're doing.  So things don't
 
- happen in the smooth, predictable way they do in the rest of the
 
- world.  Things change suddenly, and usually for the worse.Shielding your optimism is nowhere more important than with deals.
 
- If your startup is doing a deal, just assume it's not going to
 
- happen.  The VCs who say they're going to invest in you aren't.
 
- The company that says they're going to buy you isn't.  The big
 
- customer who wants to use your system in their whole company won't.
 
- Then if things work out you can be pleasantly surprised.The reason I warn startups not to get their hopes up is not to save
 
- them from being disappointed when things fall through.  It's
 
- for a more practical reason: to prevent them from leaning their
 
- company against something that's going to fall over, taking them
 
- with it.For example, if someone says they want to invest in you, there's a
 
- natural tendency to stop looking for other investors.  That's why
 
- people proposing deals seem so positive: they want you to
 
- stop looking.  And you want to stop too, because doing deals is a
 
- pain.  Raising money, in particular, is a huge time sink.  So you
 
- have to consciously force yourself to keep looking.Even if you ultimately do the first deal, it will be to your advantage
 
- to have kept looking, because you'll get better terms.  Deals are
 
- dynamic; unless you're negotiating with someone unusually honest,
 
- there's not a single point where you shake hands and the deal's
 
- done. There are usually a lot of subsidiary questions to be cleared
 
- up after the handshake, and if the other side senses weakness-- if
 
- they sense you need this deal-- they will be very tempted to screw
 
- you in the details.VCs and corp dev guys are professional negotiators.  They're trained
 
- to take advantage of weakness. 
 
- [8]
 
- So while they're often nice
 
- guys, they just can't help it.  And as pros they do this more than
 
- you.  So don't even try to bluff them.  The only way a startup can
 
- have any leverage in a deal is genuinely not to need it.  And if
 
- you don't believe in a deal, you'll be less likely to depend on it.So I want to plant a hypnotic suggestion in your heads: when you
 
- hear someone say the words "we want to invest in you" or "we want
 
- to acquire you," I want the following phrase to appear automatically
 
- in your head: don't get your hopes up.  Just continue running
 
- your company as if this deal didn't exist.  Nothing is more likely
 
- to make it close.The way to succeed in a startup is to focus on the goal of getting
 
- lots of users, and keep walking swiftly toward it while investors
 
- and acquirers scurry alongside trying to wave money in your face.
 
- Speed, not MoneyThe way I've described it, starting a startup sounds pretty stressful.
 
- It is.  When I talk to the founders of the companies we've funded,
 
- they all say the same thing: I knew it would be hard, but I didn't
 
- realize it would be this hard.So why do it?  It would be worth enduring a lot of pain and stress
 
- to do something grand or heroic, but just to make money?  Is making
 
- money really that important?No, not really.  It seems ridiculous to me when people take business
 
- too seriously.  I regard making money as a boring errand to be got
 
- out of the way as soon as possible.  There is nothing grand or
 
- heroic about starting a startup per se.So why do I spend so much time thinking about startups?  I'll tell
 
- you why.  Economically, a startup is best seen not as a way to get
 
- rich, but as a way to work faster.  You have to make a living, and
 
- a startup is a way to get that done quickly, instead of letting it
 
- drag on through your whole life.
 
- [9]We take it for granted most of the time, but human life is fairly
 
- miraculous.  It is also palpably short.  You're given this marvellous
 
- thing, and then poof, it's taken away.  You can see why people
 
- invent gods to explain it.  But even to people who don't believe
 
- in gods, life commands respect.  There are times in most of our
 
- lives when the days go by in a blur, and almost everyone has a
 
- sense, when this happens, of wasting something precious.  As Ben
 
- Franklin said, if you love life, don't waste time, because time is
 
- what life is made of.So no, there's nothing particularly grand about making money.  That's
 
- not what makes startups worth the trouble.  What's important about
 
- startups is the speed.  By compressing the dull but necessary task
 
- of making a living into the smallest possible time, you show respect
 
- for life, and there is something grand about that.Notes[1]
 
- Startups can die from releasing something full of bugs, and not
 
- fixing them fast enough, but I don't know of any that died from
 
- releasing something stable but minimal very early, then promptly
 
- improving it.[2]
 
- I know this is why I haven't released Arc.  The moment I do,
 
- I'll have people nagging me for features.[3]
 
- A web site is different from a book or movie or desktop application
 
- in this respect.  Users judge a site not as a single snapshot, but
 
- as an animation with multiple frames.  Of the two, I'd say the rate of
 
- improvement is more important to users than where you currently
 
- are.[4]
 
- It should not always tell this to users, however.  For example,
 
- MySpace is basically a replacement mall for mallrats.  But it was
 
- wiser for them, initially, to pretend that the site was about bands.[5]
 
- Similarly, don't make users register to try your site.  Maybe
 
- what you have is so valuable that visitors should gladly register
 
- to get at it.  But they've been trained to expect the opposite.
 
- Most of the things they've tried on the web have sucked-- and
 
- probably especially those that made them register.[6]
 
- VCs have rational reasons for behaving this way. They don't
 
- make their money (if they make money) off their median investments.
 
- In a typical fund, half the companies fail, most of the rest generate
 
- mediocre returns, and one or two "make the fund" by succeeding
 
- spectacularly.  So if they miss just a few of the most promising
 
- opportunities, it could hose the whole fund.[7]
 
- The attitude of a running back doesn't translate to soccer.
 
- Though it looks great when a forward dribbles past multiple defenders,
 
- a player who persists in trying such things will do worse in the
 
- long term than one who passes.[8]
 
- The reason Y Combinator never negotiates valuations
 
- is that we're not professional negotiators, and don't want to turn
 
- into them.[9]
 
- There are two ways to do 
 
- work you love: (a) to make money, then work
 
- on what you love, or (b) to get a job where you get paid to work on
 
- stuff you love.  In practice the first phases of both
 
- consist mostly of unedifying schleps, and in (b) the second phase is less
 
- secure.Thanks to Sam Altman, Trevor Blackwell, Beau Hartshorne, Jessica 
 
- Livingston, and Robert Morris for reading drafts of this.
 
 
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