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- /* Graph JavaScript framework, version 0.0.1
- * (c) 2006 Aslak Hellesoy <aslak.hellesoy@gmail.com>
- * (c) 2006 Dave Hoover <dave.hoover@gmail.com>
- *
- * Ported from Graph::Layouter::Spring in
- * http://search.cpan.org/~pasky/Graph-Layderer-0.02/
- * The algorithm is based on a spring-style layouter of a Java-based social
- * network tracker PieSpy written by Paul Mutton E<lt>paul@jibble.orgE<gt>.
- *
- * Adopted by Philipp Strathausen <strathausen@gmail.com> to support Raphael JS
- * for rendering, dragging and much more. See http://blog.ameisenbar.de
- *
- * Graph is freely distributable under the terms of an MIT-style license.
- * For details, see the Graph web site: http://dev.buildpatternd.com/trac
- *
- * Links:
- *
- * Demo of the original applet:
- * http://redsquirrel.com/dave/work/webdep/
- *
- * Mirrored original source code at snipplr:
- * http://snipplr.com/view/1950/graph-javascript-framework-version-001/
- *
- * Original usage example:
- * http://ajaxian.com/archives/new-javascriptcanvas-graph-library
- *
- /*--------------------------------------------------------------------------*/
- /*
- * Graph
- */
- var Graph = function() {
- this.nodes = [];
- this.edges = [];
- };
- Graph.prototype = {
- addNode: function(id, content) {
- /* testing if node is already existing in the graph */
- var new_node = this.nodes[id];
- if(new_node == undefined) {
- new_node = new Graph.Node(id, content||{"id":id});
- this.nodes[id] = new_node;
- this.nodes.push(new_node); // TODO get rid of the array
- }
- return new_node;
- },
- addEdge: function(source, target, style) {
- var s = this.addNode(source);
- var t = this.addNode(target);
- var color;
- var colorbg;
- var directed;
- if(style) { color = style.color; colorbg = style.colorbg; directed = style.directed }
- var edge = { source: s, target: t, color: color, colorbg: colorbg, directed: directed };
- this.edges.push(edge);
- }
- };
- /*
- * Node
- */
- Graph.Node = function(id, value){
- this.id = id;
- this.content = value;
- };
- Graph.Node.prototype = {
- };
- Graph.Renderer = {};
- Graph.Renderer.Raphael = function(element, graph, width, height) {
- this.width = width||400;
- this.height = height||400;
- var selfRef = this;
- this.r = Raphael(element, this.width, this.height);
- this.radius = 40; /* max dimension of a node */
- this.graph = graph;
- this.mouse_in = false;
-
- /*
- * Dragging
- */
- this.isDrag = false;
- this.dragger = function (e) {
- this.dx = e.clientX;
- this.dy = e.clientY;
- selfRef.isDrag = this;
- this.animate({"fill-opacity": .2}, 500);
- e.preventDefault && e.preventDefault();
- };
- document.onmousemove = function (e) {
- e = e || window.event;
- if (selfRef.isDrag) {
- var newX = e.clientX - selfRef.isDrag.dx + (selfRef.isDrag.attrs.cx == null ? (selfRef.isDrag.attrs.x + selfRef.isDrag.attrs.width / 2) : selfRef.isDrag.attrs.cx);
- var newY = e.clientY - selfRef.isDrag.dy + (selfRef.isDrag.attrs.cy == null ? (selfRef.isDrag.attrs.y + selfRef.isDrag.attrs.height / 2) : selfRef.isDrag.attrs.cy);
- /* prevent shapes from being dragged out of the canvas */
- var clientX = e.clientX - (newX < 20 ? newX - 20 : newX > selfRef.width - 20 ? newX - selfRef.width + 20 : 0);
- var clientY = e.clientY - (newY < 20 ? newY - 20 : newY > selfRef.height - 20 ? newY - selfRef.height + 20 : 0);
- selfRef.isDrag.translate(clientX - selfRef.isDrag.dx, clientY - selfRef.isDrag.dy);
- selfRef.isDrag.label.translate(clientX - selfRef.isDrag.dx, clientY - selfRef.isDrag.dy);
- for (var i in selfRef.graph.edges) {
- selfRef.graph.edges[i].connection.draw();
- }
- //selfRef.r.safari();
- selfRef.isDrag.dx = clientX;
- selfRef.isDrag.dy = clientY;
- }
- };
- document.onmouseup = function () {
- selfRef.isDrag && selfRef.isDrag.animate({"fill-opacity": 0}, 500);
- selfRef.isDrag = false;
- };
- };
- /*
- * Renderer using RaphaelJS
- */
- Graph.Renderer.Raphael.prototype = {
- translate: function(point) {
- return [
- (point[0] - this.graph.layoutMinX) * this.factorX + this.radius,
- (point[1] - this.graph.layoutMinY) * this.factorY + this.radius
- ];
- },
- rotate: function(point, length, angle) {
- var dx = length * Math.cos(angle);
- var dy = length * Math.sin(angle);
- return [point[0]+dx, point[1]+dy];
- },
- draw: function() {
- this.factorX = (width - 2 * this.radius) / (this.graph.layoutMaxX - this.graph.layoutMinX);
- this.factorY = (height - 2 * this.radius) / (this.graph.layoutMaxY - this.graph.layoutMinY);
- for (var i = 0; i < this.graph.nodes.length; i++) {
- this.drawNode(this.graph.nodes[i]);
- }
- for (var i = 0; i < this.graph.edges.length; i++) {
- this.drawEdge(this.graph.edges[i]);
- }
- },
- drawNode: function(node) {
- var point = this.translate([node.layoutPosX, node.layoutPosY]);
- node.point = point;
-
- /* if node has already been drawn, move the nodes */
- if(node.shape) {
- // console.log(node.shape.attrs );
- var opoint = [ node.shape.attrs.cx || node.shape.attrs.x + node.shape.attrs.width / 2 , node.shape.attrs.cy || node.shape.attrs.y + node.shape.attrs.height / 2 + 15 ];
- node.shape.translate(point[0]-opoint[0], point[1]-opoint[1]);
- node.shape.label.translate(point[0]-opoint[0], point[1]-opoint[1]);
- this.r.safari();
- return;
- }
- var shape;
- if(node.content.getShape) {
- shape = node.content.getShape(this.r, point[0], point[1]);
- shape.attr({"fill-opacity": 0});
- } else {
- shape = this.r.ellipse(point[0], point[1], 30, 20);
- var color = Raphael.getColor();
- shape.attr({fill: color, stroke: color, "fill-opacity": 0, "stroke-width": 2})
- }
- shape.mousedown(this.dragger);
- shape.node.style.cursor = "move";
- shape.label = this.r.text(point[0], point[1] + 30, node.content.label || node.id); // Beware: operator || also considers values like -1, 0, ...
- node.shape = shape;
- },
- drawEdge: function(edge) {
- /* if edge already has been drawn, only refresh the edge */
- edge.connection && edge.connection.draw();
- if(!edge.connection)
- edge.connection = this.r.connection(edge.source.shape, edge.target.shape, { fg: edge.color, bg: edge.colorbg, directed: edge.directed });
- }
- };
- Graph.Layout = {};
- Graph.Layout.Spring = function(graph) {
- this.graph = graph;
- this.iterations = 500;
- this.maxRepulsiveForceDistance = 6;
- this.k = 2;
- this.c = 0.01;
- this.maxVertexMovement = 0.5;
- };
- Graph.Layout.Spring.prototype = {
- layout: function() {
- this.layoutPrepare();
- for (var i = 0; i < this.iterations; i++) {
- this.layoutIteration();
- }
- this.layoutCalcBounds();
- },
-
- layoutPrepare: function() {
- for (var i = 0; i < this.graph.nodes.length; i++) {
- var node = this.graph.nodes[i];
- node.layoutPosX = 0;
- node.layoutPosY = 0;
- node.layoutForceX = 0;
- node.layoutForceY = 0;
- }
-
- },
-
- layoutCalcBounds: function() {
- var minx = Infinity, maxx = -Infinity, miny = Infinity, maxy = -Infinity;
- for (var i = 0; i < this.graph.nodes.length; i++) {
- var x = this.graph.nodes[i].layoutPosX;
- var y = this.graph.nodes[i].layoutPosY;
-
- if(x > maxx) maxx = x;
- if(x < minx) minx = x;
- if(y > maxy) maxy = y;
- if(y < miny) miny = y;
- }
- this.graph.layoutMinX = minx;
- this.graph.layoutMaxX = maxx;
- this.graph.layoutMinY = miny;
- this.graph.layoutMaxY = maxy;
- },
-
- layoutIteration: function() {
- // Forces on nodes due to node-node repulsions
- for (var i = 0; i < this.graph.nodes.length; i++) {
- var node1 = this.graph.nodes[i];
- for (var j = i + 1; j < this.graph.nodes.length; j++) {
- var node2 = this.graph.nodes[j];
- this.layoutRepulsive(node1, node2);
- }
- }
- // Forces on nodes due to edge attractions
- for (var i = 0; i < this.graph.edges.length; i++) {
- var edge = this.graph.edges[i];
- this.layoutAttractive(edge);
- }
-
- // Move by the given force
- for (var i = 0; i < this.graph.nodes.length; i++) {
- var node = this.graph.nodes[i];
- var xmove = this.c * node.layoutForceX;
- var ymove = this.c * node.layoutForceY;
- var max = this.maxVertexMovement;
- if(xmove > max) xmove = max;
- if(xmove < -max) xmove = -max;
- if(ymove > max) ymove = max;
- if(ymove < -max) ymove = -max;
-
- node.layoutPosX += xmove;
- node.layoutPosY += ymove;
- node.layoutForceX = 0;
- node.layoutForceY = 0;
- }
- },
- layoutRepulsive: function(node1, node2) {
- var dx = node2.layoutPosX - node1.layoutPosX;
- var dy = node2.layoutPosY - node1.layoutPosY;
- var d2 = dx * dx + dy * dy;
- if(d2 < 0.01) {
- dx = 0.1 * Math.random() + 0.1;
- dy = 0.1 * Math.random() + 0.1;
- var d2 = dx * dx + dy * dy;
- }
- var d = Math.sqrt(d2);
- if(d < this.maxRepulsiveForceDistance) {
- var repulsiveForce = this.k * this.k / d;
- node2.layoutForceX += repulsiveForce * dx / d;
- node2.layoutForceY += repulsiveForce * dy / d;
- node1.layoutForceX -= repulsiveForce * dx / d;
- node1.layoutForceY -= repulsiveForce * dy / d;
- }
- },
- layoutAttractive: function(edge) {
- var node1 = edge.source;
- var node2 = edge.target;
-
- var dx = node2.layoutPosX - node1.layoutPosX;
- var dy = node2.layoutPosY - node1.layoutPosY;
- var d2 = dx * dx + dy * dy;
- if(d2 < 0.01) {
- dx = 0.1 * Math.random() + 0.1;
- dy = 0.1 * Math.random() + 0.1;
- var d2 = dx * dx + dy * dy;
- }
- var d = Math.sqrt(d2);
- if(d > this.maxRepulsiveForceDistance) {
- d = this.maxRepulsiveForceDistance;
- d2 = d * d;
- }
- var attractiveForce = (d2 - this.k * this.k) / this.k;
- if(edge.weight == undefined || edge.weight < 1) edge.weight = 1;
- attractiveForce *= Math.log(edge.weight) * 0.5 + 1;
-
- node2.layoutForceX -= attractiveForce * dx / d;
- node2.layoutForceY -= attractiveForce * dy / d;
- node1.layoutForceX += attractiveForce * dx / d;
- node1.layoutForceY += attractiveForce * dy / d;
- }
- };
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