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- #version 3.5;
- #include "colors.inc"
- #include "glass.inc"
- camera {
- location <14, 8, 0>
- look_at <0, 0, 0>
- }
- plane {
- y, -4
- pigment { checker color Gray color White }
- }
- sphere {
- <0, 0, 0>, // center of the spehre
- 4 // radius
- scale<1,1,1.4>
- material { M_Glass }
- photons { // photon block for an object
- target 1.0
- refraction on
- reflection on
- }
- finish {
- reflection 0.2 // glass reflects a bit
- phong 0.9 phong_size 40 // a highlight
- }
- }
- #declare Axis_texture = //
- pigment {
- gradient <1,0,0>
- color_map {[0.0 color <1,1,1>]
- [0.5 color <1,1,1>]
- [0.5 color <1,0,0>]
- [1.0 color <1,0,0>]
- }
- scale 2
- }
- #declare Diameter = 0.1;
- #declare LengthX = 5;
- #declare LengthY = 8;
- #declare LengthZ = 5;
- #declare axisY = //
- union {
- cylinder {
- <0, 0, 0>, <LengthY, 0, 0>, Diameter
- }
- cone { <LengthY, 0, 0>, Diameter * 2, <LengthY + Diameter * 5 , 0, 0>, 0 }
- texture { Axis_texture}
- finish {ambient 0.1 diffuse 0.9 phong 1}
- }
- #declare axis = //
- union {
- cylinder {
- <0, 0, 0>, <LengthX, 0, 0>, Diameter
- }
- cone { <LengthX, 0, 0>, Diameter * 2, <LengthX + Diameter * 5 , 0, 0>, 0 }
- texture { Axis_texture}
- finish {ambient 0.1 diffuse 0.9 phong 1}
- }
- declare XYZ_axis = //
- union {
- text {
- ttf "crystal.ttf",
- "0",
- .1,
- 0 scale 0.5
- pigment{color<1,1,0>}
- }
- union {
- object {axis}
- text {
- ttf "crystal.ttf",
- "X",
- .1,
- 0 scale 0.5
- pigment{color<1,1,0> }
- translate <LengthX, Diameter*2,Diameter*2>
- }
- }
- union {
- object {axisY}
- text {
- ttf "crystal.ttf",
- "Y",
- .1,
- 0 scale 0.5
- pigment{color<1,1,0>}
- translate <LengthY, Diameter*2,Diameter*2>
- }
- rotate <0,90,0>
- }
- union {
- object {axis }
- text { ttf "crystal.ttf", "Z", .1, 0
- rotate <0,0,-90>
- scale 0.5
- pigment{color<1,1,0>}
- translate <LengthZ,Diameter*2,Diameter*2>
- }
- rotate <0,0,90>
- }
- }
- object {XYZ_axis}
- // this should surround the elipsoid: box {<-1, -1, -1> < 1, 1, 1>}
- light_source { <5, 10, 10> color White }
- light_source { <10, 10, 5> color White }
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