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- \chapter*{Introduction}
- When you want to develop a selfdriving car, you have to plan which path
- it should take. A reasonable choice for the representation of
- paths are cubic splines. You also have to be able to calculate
- how to steer to get or to remain on a path. A way to do this
- is by applying the \href{https://en.wikipedia.org/wiki/PID_algorithm}{PID algorithm}.
- This algorithm needs to know the signed current error. So you need to
- be able to get the minimal distance of a point (the position of the car)
- to a cubic spline (the prefered path)
- combined with sign (which represents the steering direction).
- As one steering direction might be prefered, it is not only necessary to
- get the minimal absolute distance, but might also help to get all points
- on the spline with minimal distance.
- In this paper, I want to discuss how to find all points on a cubic
- function with minimal distance to a given point.
- As other representations of paths might be easier to understand and
- to implement, I will also cover the problem of finding the minimal
- distance of a point to a polynomial of degree 0, 1 and 2.
- While I analyzed this problem, I've got interested in variations
- of the underlying PID-related problem. So I will try to give
- robust and easy-to-implement algorithms to calculate the distance
- of a point to a (piecewise or global) defined polynomial function
- of degree $\leq 3$.
- When you're able to calculate the distance to a polynomial which is
- defined on a closed invervall, you can calculate the distance from
- a point to a spline by calculating the distance to the pieces of the
- spline.
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