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- /* Copyright 2016 Google Inc. All Rights Reserved.
- Licensed under the Apache License, Version 2.0 (the "License");
- you may not use this file except in compliance with the License.
- You may obtain a copy of the License at
- http://www.apache.org/licenses/LICENSE-2.0
- Unless required by applicable law or agreed to in writing, software
- distributed under the License is distributed on an "AS IS" BASIS,
- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- See the License for the specific language governing permissions and
- limitations under the License.
- ==============================================================================*/
- // Shift transition system.
- //
- // This transition system has one type of actions:
- // - The SHIFT action pushes the next input token to the stack and
- // advances to the next input token.
- //
- // For this very simple transition system, we don't need a specific
- // TransitionState because we have no additional information to remember.
- // We use it to compute look-ahead in DRAGNN by using its representations in
- // downstream tasks.
- #include <string>
- #include "syntaxnet/parser_features.h"
- #include "syntaxnet/parser_state.h"
- #include "syntaxnet/parser_transitions.h"
- #include "syntaxnet/sentence_features.h"
- #include "syntaxnet/shared_store.h"
- #include "syntaxnet/task_context.h"
- #include "syntaxnet/term_frequency_map.h"
- #include "syntaxnet/utils.h"
- #include "tensorflow/core/lib/strings/strcat.h"
- namespace syntaxnet {
- class ShiftTransitionState : public ParserTransitionState {
- public:
- explicit ShiftTransitionState(bool left_to_right)
- : left_to_right_(left_to_right) {}
- explicit ShiftTransitionState(const ShiftTransitionState *state)
- : left_to_right_(state->left_to_right_) {}
- ParserTransitionState *Clone() const override {
- return new ShiftTransitionState(this);
- }
- // Set the initial value of next in ParserState.
- void Init(ParserState *state) override {
- if (!left_to_right_) {
- // Start from the last word of the sentence if we transit from right to
- // left.
- state->Advance(state->sentence().token_size() - 1);
- }
- }
- bool IsTokenCorrect(const ParserState &state, int index) const override {
- return true;
- }
- string ToString(const ParserState &state) const override { return ""; }
- private:
- bool left_to_right_;
- };
- class ShiftTransitionSystem : public ParserTransitionSystem {
- public:
- static const ParserAction kShiftAction = 0;
- // Determines the direction of the system.
- void Setup(TaskContext *context) override {
- // TODO(googleuser): Use FetchDeprecated.
- if (context->Get("left-to-right", "<NOT-SET>") == "<NOT-SET>") {
- left_to_right_ = context->Get("left_to_right", true);
- } else {
- left_to_right_ = context->Get("left-to-right", true);
- LOG(WARNING) << "'left-to-right' parameter set: this is DEPRECATED. "
- << "Use 'left_to_right' instead.";
- }
- }
- // The shift transition system doesn't actually look at the dependency tree,
- // so it does allow non-projective trees.
- bool AllowsNonProjective() const override { return true; }
- // Returns the number of action types.
- int NumActionTypes() const override { return 1; }
- // Returns the number of possible actions.
- int NumActions(int num_labels) const override { return 1; }
- ParserAction GetDefaultAction(const ParserState &state) const override {
- return kShiftAction;
- }
- // At anytime, the gold action is to shift.
- ParserAction GetNextGoldAction(const ParserState &state) const override {
- return kShiftAction;
- }
- // Checks if the action is allowed in a given parser state.
- bool IsAllowedAction(ParserAction action,
- const ParserState &state) const override {
- return left_to_right_ ? (!state.EndOfInput()) : (state.Next() >= 0);
- }
- // Makes a shift by pushing the next input token on the stack and moving to
- // the next position.
- void PerformActionWithoutHistory(ParserAction action,
- ParserState *state) const override {
- DCHECK(!IsFinalState(*state));
- if (!IsFinalState(*state)) {
- int next = state->Next();
- state->Push(next);
- next = left_to_right_ ? (next + 1) : (next - 1);
- state->Advance(next);
- }
- }
- bool IsFinalState(const ParserState &state) const override {
- return left_to_right_ ? state.EndOfInput() : (state.Next() < 0);
- }
- // Returns a string representation of a parser action.
- string ActionAsString(ParserAction action,
- const ParserState &state) const override {
- string current_word = state.GetToken(state.Next()).word();
- return current_word;
- }
- // All states are deterministic in this transition system.
- bool IsDeterministicState(const ParserState &state) const override {
- return true;
- }
- // Returns a new transition state.
- ParserTransitionState *NewTransitionState(bool training_mode) const override {
- return new ShiftTransitionState(get_direction());
- }
- bool get_direction() const { return left_to_right_; }
- private:
- bool left_to_right_ = true;
- };
- REGISTER_TRANSITION_SYSTEM("shift-only", ShiftTransitionSystem);
- } // namespace syntaxnet
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