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- package hercules
- //
- // Public definitions
- //
- // Item is the object stored in each tree node.
- type Item struct {
- key int
- value int
- }
- // RBTree created by Yaz Saito on 06/10/12.
- //
- // A red-black tree with an API similar to C++ STL's.
- //
- // The implementation is inspired (read: stolen) from:
- // http://en.literateprograms.org/Red-black_tree_(C)#chunk use:private function prototypes.
- //
- // The code was optimized for the simple integer types of key and value.
- type RBTree struct {
- // Root of the tree
- root *node
- // The minimum and maximum nodes under the root.
- minNode, maxNode *node
- // Number of nodes under root, including the root
- count int
- }
- // Return the number of elements in the tree.
- func (root *RBTree) Len() int {
- return root.count
- }
- // A convenience function for finding an element equal to key. Return
- // nil if not found.
- func (root *RBTree) Get(key int) *int {
- n, exact := root.findGE(key)
- if exact {
- return &n.item.value
- }
- return nil
- }
- // Create an iterator that points to the minimum item in the tree
- // If the tree is empty, return Limit()
- func (root *RBTree) Min() Iterator {
- return Iterator{root, root.minNode}
- }
- // Create an iterator that points at the maximum item in the tree
- //
- // If the tree is empty, return NegativeLimit()
- func (root *RBTree) Max() Iterator {
- if root.maxNode == nil {
- return Iterator{root, negativeLimitNode}
- }
- return Iterator{root, root.maxNode}
- }
- // Create an iterator that points beyond the maximum item in the tree
- func (root *RBTree) Limit() Iterator {
- return Iterator{root, nil}
- }
- // Create an iterator that points before the minimum item in the tree
- func (root *RBTree) NegativeLimit() Iterator {
- return Iterator{root, negativeLimitNode}
- }
- // Find the smallest element N such that N >= key, and return the
- // iterator pointing to the element. If no such element is found,
- // return root.Limit().
- func (root *RBTree) FindGE(key int) Iterator {
- n, _ := root.findGE(key)
- return Iterator{root, n}
- }
- // Find the largest element N such that N <= key, and return the
- // iterator pointing to the element. If no such element is found,
- // return iter.NegativeLimit().
- func (root *RBTree) FindLE(key int) Iterator {
- n, exact := root.findGE(key)
- if exact {
- return Iterator{root, n}
- }
- if n != nil {
- return Iterator{root, n.doPrev()}
- }
- if root.maxNode == nil {
- return Iterator{root, negativeLimitNode}
- }
- return Iterator{root, root.maxNode}
- }
- // Insert an item. If the item is already in the tree, do nothing and
- // return false. Else return true.
- func (root *RBTree) Insert(item Item) (bool, Iterator) {
- // TODO: delay creating n until it is found to be inserted
- n := root.doInsert(item)
- if n == nil {
- return false, Iterator{}
- }
- ins_n := n
- n.color = red
- for true {
- // Case 1: N is at the root
- if n.parent == nil {
- n.color = black
- break
- }
- // Case 2: The parent is black, so the tree already
- // satisfies the RB properties
- if n.parent.color == black {
- break
- }
- // Case 3: parent and uncle are both red.
- // Then paint both black and make grandparent red.
- grandparent := n.parent.parent
- var uncle *node
- if n.parent.isLeftChild() {
- uncle = grandparent.right
- } else {
- uncle = grandparent.left
- }
- if uncle != nil && uncle.color == red {
- n.parent.color = black
- uncle.color = black
- grandparent.color = red
- n = grandparent
- continue
- }
- // Case 4: parent is red, uncle is black (1)
- if n.isRightChild() && n.parent.isLeftChild() {
- root.rotateLeft(n.parent)
- n = n.left
- continue
- }
- if n.isLeftChild() && n.parent.isRightChild() {
- root.rotateRight(n.parent)
- n = n.right
- continue
- }
- // Case 5: parent is read, uncle is black (2)
- n.parent.color = black
- grandparent.color = red
- if n.isLeftChild() {
- root.rotateRight(grandparent)
- } else {
- root.rotateLeft(grandparent)
- }
- break
- }
- return true, Iterator{root, ins_n}
- }
- // Delete an item with the given key. Return true iff the item was
- // found.
- func (root *RBTree) DeleteWithKey(key int) bool {
- iter := root.FindGE(key)
- if iter.node != nil {
- root.DeleteWithIterator(iter)
- return true
- }
- return false
- }
- // Delete the current item.
- //
- // REQUIRES: !iter.Limit() && !iter.NegativeLimit()
- func (root *RBTree) DeleteWithIterator(iter Iterator) {
- doAssert(!iter.Limit() && !iter.NegativeLimit())
- root.doDelete(iter.node)
- }
- // Iterator allows scanning tree elements in sort order.
- //
- // Iterator invalidation rule is the same as C++ std::map<>'s. That
- // is, if you delete the element that an iterator points to, the
- // iterator becomes invalid. For other operation types, the iterator
- // remains valid.
- type Iterator struct {
- root *RBTree
- node *node
- }
- func (iter Iterator) Equal(iter_ Iterator) bool {
- return iter.node == iter_.node
- }
- // Check if the iterator points beyond the max element in the tree
- func (iter Iterator) Limit() bool {
- return iter.node == nil
- }
- // Check if the iterator points to the minimum element in the tree
- func (iter Iterator) Min() bool {
- return iter.node == iter.root.minNode
- }
- // Check if the iterator points to the maximum element in the tree
- func (iter Iterator) Max() bool {
- return iter.node == iter.root.maxNode
- }
- // Check if the iterator points before the minimum element in the tree
- func (iter Iterator) NegativeLimit() bool {
- return iter.node == negativeLimitNode
- }
- // Return the current element. Allows mutating the node
- // (key to be changed with care!).
- //
- // REQUIRES: !iter.Limit() && !iter.NegativeLimit()
- func (iter Iterator) Item() *Item {
- return &iter.node.item
- }
- // Create a new iterator that points to the successor of the current element.
- //
- // REQUIRES: !iter.Limit()
- func (iter Iterator) Next() Iterator {
- doAssert(!iter.Limit())
- if iter.NegativeLimit() {
- return Iterator{iter.root, iter.root.minNode}
- }
- return Iterator{iter.root, iter.node.doNext()}
- }
- // Create a new iterator that points to the predecessor of the current
- // node.
- //
- // REQUIRES: !iter.NegativeLimit()
- func (iter Iterator) Prev() Iterator {
- doAssert(!iter.NegativeLimit())
- if !iter.Limit() {
- return Iterator{iter.root, iter.node.doPrev()}
- }
- if iter.root.maxNode == nil {
- return Iterator{iter.root, negativeLimitNode}
- }
- return Iterator{iter.root, iter.root.maxNode}
- }
- func doAssert(b bool) {
- if !b {
- panic("rbtree internal assertion failed")
- }
- }
- const red = iota
- const black = 1 + iota
- type node struct {
- item Item
- parent, left, right *node
- color int // black or red
- }
- var negativeLimitNode *node
- //
- // Internal node attribute accessors
- //
- func getColor(n *node) int {
- if n == nil {
- return black
- }
- return n.color
- }
- func (n *node) isLeftChild() bool {
- return n == n.parent.left
- }
- func (n *node) isRightChild() bool {
- return n == n.parent.right
- }
- func (n *node) sibling() *node {
- doAssert(n.parent != nil)
- if n.isLeftChild() {
- return n.parent.right
- }
- return n.parent.left
- }
- // Return the minimum node that's larger than N. Return nil if no such
- // node is found.
- func (n *node) doNext() *node {
- if n.right != nil {
- m := n.right
- for m.left != nil {
- m = m.left
- }
- return m
- }
- for n != nil {
- p := n.parent
- if p == nil {
- return nil
- }
- if n.isLeftChild() {
- return p
- }
- n = p
- }
- return nil
- }
- // Return the maximum node that's smaller than N. Return nil if no
- // such node is found.
- func (n *node) doPrev() *node {
- if n.left != nil {
- return maxPredecessor(n)
- }
- for n != nil {
- p := n.parent
- if p == nil {
- break
- }
- if n.isRightChild() {
- return p
- }
- n = p
- }
- return negativeLimitNode
- }
- // Return the predecessor of "n".
- func maxPredecessor(n *node) *node {
- doAssert(n.left != nil)
- m := n.left
- for m.right != nil {
- m = m.right
- }
- return m
- }
- //
- // Tree methods
- //
- //
- // Private methods
- //
- func (root *RBTree) recomputeMinNode() {
- root.minNode = root.root
- if root.minNode != nil {
- for root.minNode.left != nil {
- root.minNode = root.minNode.left
- }
- }
- }
- func (root *RBTree) recomputeMaxNode() {
- root.maxNode = root.root
- if root.maxNode != nil {
- for root.maxNode.right != nil {
- root.maxNode = root.maxNode.right
- }
- }
- }
- func (root *RBTree) maybeSetMinNode(n *node) {
- if root.minNode == nil {
- root.minNode = n
- root.maxNode = n
- } else if n.item.key < root.minNode.item.key {
- root.minNode = n
- }
- }
- func (root *RBTree) maybeSetMaxNode(n *node) {
- if root.maxNode == nil {
- root.minNode = n
- root.maxNode = n
- } else if n.item.key > root.maxNode.item.key {
- root.maxNode = n
- }
- }
- // Try inserting "item" into the tree. Return nil if the item is
- // already in the tree. Otherwise return a new (leaf) node.
- func (root *RBTree) doInsert(item Item) *node {
- if root.root == nil {
- n := &node{item: item}
- root.root = n
- root.minNode = n
- root.maxNode = n
- root.count++
- return n
- }
- parent := root.root
- for true {
- comp := item.key - parent.item.key
- if comp == 0 {
- return nil
- } else if comp < 0 {
- if parent.left == nil {
- n := &node{item: item, parent: parent}
- parent.left = n
- root.count++
- root.maybeSetMinNode(n)
- return n
- } else {
- parent = parent.left
- }
- } else {
- if parent.right == nil {
- n := &node{item: item, parent: parent}
- parent.right = n
- root.count++
- root.maybeSetMaxNode(n)
- return n
- } else {
- parent = parent.right
- }
- }
- }
- panic("should not reach here")
- }
- // Find a node whose item >= key. The 2nd return value is true iff the
- // node.item==key. Returns (nil, false) if all nodes in the tree are <
- // key.
- func (root *RBTree) findGE(key int) (*node, bool) {
- n := root.root
- for true {
- if n == nil {
- return nil, false
- }
- comp := key - n.item.key
- if comp == 0 {
- return n, true
- } else if comp < 0 {
- if n.left != nil {
- n = n.left
- } else {
- return n, false
- }
- } else {
- if n.right != nil {
- n = n.right
- } else {
- succ := n.doNext()
- if succ == nil {
- return nil, false
- } else {
- return succ, (key == succ.item.key)
- }
- }
- }
- }
- panic("should not reach here")
- }
- // Delete N from the tree.
- func (root *RBTree) doDelete(n *node) {
- if n.left != nil && n.right != nil {
- pred := maxPredecessor(n)
- root.swapNodes(n, pred)
- }
- doAssert(n.left == nil || n.right == nil)
- child := n.right
- if child == nil {
- child = n.left
- }
- if n.color == black {
- n.color = getColor(child)
- root.deleteCase1(n)
- }
- root.replaceNode(n, child)
- if n.parent == nil && child != nil {
- child.color = black
- }
- root.count--
- if root.count == 0 {
- root.minNode = nil
- root.maxNode = nil
- } else {
- if root.minNode == n {
- root.recomputeMinNode()
- }
- if root.maxNode == n {
- root.recomputeMaxNode()
- }
- }
- }
- // Move n to the pred's place, and vice versa
- //
- func (root *RBTree) swapNodes(n, pred *node) {
- doAssert(pred != n)
- isLeft := pred.isLeftChild()
- tmp := *pred
- root.replaceNode(n, pred)
- pred.color = n.color
- if tmp.parent == n {
- // swap the positions of n and pred
- if isLeft {
- pred.left = n
- pred.right = n.right
- if pred.right != nil {
- pred.right.parent = pred
- }
- } else {
- pred.left = n.left
- if pred.left != nil {
- pred.left.parent = pred
- }
- pred.right = n
- }
- n.item = tmp.item
- n.parent = pred
- n.left = tmp.left
- if n.left != nil {
- n.left.parent = n
- }
- n.right = tmp.right
- if n.right != nil {
- n.right.parent = n
- }
- } else {
- pred.left = n.left
- if pred.left != nil {
- pred.left.parent = pred
- }
- pred.right = n.right
- if pred.right != nil {
- pred.right.parent = pred
- }
- if isLeft {
- tmp.parent.left = n
- } else {
- tmp.parent.right = n
- }
- n.item = tmp.item
- n.parent = tmp.parent
- n.left = tmp.left
- if n.left != nil {
- n.left.parent = n
- }
- n.right = tmp.right
- if n.right != nil {
- n.right.parent = n
- }
- }
- n.color = tmp.color
- }
- func (root *RBTree) deleteCase1(n *node) {
- for true {
- if n.parent != nil {
- if getColor(n.sibling()) == red {
- n.parent.color = red
- n.sibling().color = black
- if n == n.parent.left {
- root.rotateLeft(n.parent)
- } else {
- root.rotateRight(n.parent)
- }
- }
- if getColor(n.parent) == black &&
- getColor(n.sibling()) == black &&
- getColor(n.sibling().left) == black &&
- getColor(n.sibling().right) == black {
- n.sibling().color = red
- n = n.parent
- continue
- } else {
- // case 4
- if getColor(n.parent) == red &&
- getColor(n.sibling()) == black &&
- getColor(n.sibling().left) == black &&
- getColor(n.sibling().right) == black {
- n.sibling().color = red
- n.parent.color = black
- } else {
- root.deleteCase5(n)
- }
- }
- }
- break
- }
- }
- func (root *RBTree) deleteCase5(n *node) {
- if n == n.parent.left &&
- getColor(n.sibling()) == black &&
- getColor(n.sibling().left) == red &&
- getColor(n.sibling().right) == black {
- n.sibling().color = red
- n.sibling().left.color = black
- root.rotateRight(n.sibling())
- } else if n == n.parent.right &&
- getColor(n.sibling()) == black &&
- getColor(n.sibling().right) == red &&
- getColor(n.sibling().left) == black {
- n.sibling().color = red
- n.sibling().right.color = black
- root.rotateLeft(n.sibling())
- }
- // case 6
- n.sibling().color = getColor(n.parent)
- n.parent.color = black
- if n == n.parent.left {
- doAssert(getColor(n.sibling().right) == red)
- n.sibling().right.color = black
- root.rotateLeft(n.parent)
- } else {
- doAssert(getColor(n.sibling().left) == red)
- n.sibling().left.color = black
- root.rotateRight(n.parent)
- }
- }
- func (root *RBTree) replaceNode(oldn, newn *node) {
- if oldn.parent == nil {
- root.root = newn
- } else {
- if oldn == oldn.parent.left {
- oldn.parent.left = newn
- } else {
- oldn.parent.right = newn
- }
- }
- if newn != nil {
- newn.parent = oldn.parent
- }
- }
- /*
- X Y
- A Y => X C
- B C A B
- */
- func (root *RBTree) rotateLeft(x *node) {
- y := x.right
- x.right = y.left
- if y.left != nil {
- y.left.parent = x
- }
- y.parent = x.parent
- if x.parent == nil {
- root.root = y
- } else {
- if x.isLeftChild() {
- x.parent.left = y
- } else {
- x.parent.right = y
- }
- }
- y.left = x
- x.parent = y
- }
- /*
- Y X
- X C => A Y
- A B B C
- */
- func (root *RBTree) rotateRight(y *node) {
- x := y.left
- // Move "B"
- y.left = x.right
- if x.right != nil {
- x.right.parent = y
- }
- x.parent = y.parent
- if y.parent == nil {
- root.root = x
- } else {
- if y.isLeftChild() {
- y.parent.left = x
- } else {
- y.parent.right = x
- }
- }
- x.right = y
- y.parent = x
- }
- func init() {
- negativeLimitNode = &node{}
- }
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